forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			425 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			425 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- llvm/CodeGen/DIEHash.cpp - Dwarf Hashing Framework ----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains support for DWARF4 hashing of DIEs.
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//
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//===----------------------------------------------------------------------===//
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#include "DIEHash.h"
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#include "ByteStreamer.h"
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#include "DwarfDebug.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/BinaryFormat/Dwarf.h"
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#include "llvm/CodeGen/AsmPrinter.h"
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#include "llvm/CodeGen/DIE.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/MD5.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "dwarfdebug"
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/// \brief Grabs the string in whichever attribute is passed in and returns
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/// a reference to it.
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static StringRef getDIEStringAttr(const DIE &Die, uint16_t Attr) {
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  // Iterate through all the attributes until we find the one we're
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  // looking for, if we can't find it return an empty string.
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  for (const auto &V : Die.values())
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    if (V.getAttribute() == Attr)
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      return V.getDIEString().getString();
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  return StringRef("");
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}
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/// \brief Adds the string in \p Str to the hash. This also hashes
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/// a trailing NULL with the string.
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void DIEHash::addString(StringRef Str) {
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  DEBUG(dbgs() << "Adding string " << Str << " to hash.\n");
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  Hash.update(Str);
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  Hash.update(makeArrayRef((uint8_t)'\0'));
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}
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// FIXME: The LEB128 routines are copied and only slightly modified out of
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// LEB128.h.
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/// \brief Adds the unsigned in \p Value to the hash encoded as a ULEB128.
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void DIEHash::addULEB128(uint64_t Value) {
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  DEBUG(dbgs() << "Adding ULEB128 " << Value << " to hash.\n");
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  do {
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    uint8_t Byte = Value & 0x7f;
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    Value >>= 7;
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    if (Value != 0)
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      Byte |= 0x80; // Mark this byte to show that more bytes will follow.
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    Hash.update(Byte);
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  } while (Value != 0);
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}
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void DIEHash::addSLEB128(int64_t Value) {
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  DEBUG(dbgs() << "Adding ULEB128 " << Value << " to hash.\n");
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  bool More;
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  do {
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    uint8_t Byte = Value & 0x7f;
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    Value >>= 7;
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    More = !((((Value == 0) && ((Byte & 0x40) == 0)) ||
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              ((Value == -1) && ((Byte & 0x40) != 0))));
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    if (More)
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      Byte |= 0x80; // Mark this byte to show that more bytes will follow.
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    Hash.update(Byte);
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  } while (More);
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}
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/// \brief Including \p Parent adds the context of Parent to the hash..
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void DIEHash::addParentContext(const DIE &Parent) {
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  DEBUG(dbgs() << "Adding parent context to hash...\n");
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  // [7.27.2] For each surrounding type or namespace beginning with the
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  // outermost such construct...
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  SmallVector<const DIE *, 1> Parents;
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  const DIE *Cur = &Parent;
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  while (Cur->getParent()) {
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    Parents.push_back(Cur);
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    Cur = Cur->getParent();
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  }
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  assert(Cur->getTag() == dwarf::DW_TAG_compile_unit ||
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         Cur->getTag() == dwarf::DW_TAG_type_unit);
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  // Reverse iterate over our list to go from the outermost construct to the
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  // innermost.
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  for (SmallVectorImpl<const DIE *>::reverse_iterator I = Parents.rbegin(),
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                                                      E = Parents.rend();
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       I != E; ++I) {
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    const DIE &Die = **I;
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    // ... Append the letter "C" to the sequence...
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    addULEB128('C');
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    // ... Followed by the DWARF tag of the construct...
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    addULEB128(Die.getTag());
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    // ... Then the name, taken from the DW_AT_name attribute.
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    StringRef Name = getDIEStringAttr(Die, dwarf::DW_AT_name);
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    DEBUG(dbgs() << "... adding context: " << Name << "\n");
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    if (!Name.empty())
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      addString(Name);
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  }
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}
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// Collect all of the attributes for a particular DIE in single structure.
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void DIEHash::collectAttributes(const DIE &Die, DIEAttrs &Attrs) {
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  for (const auto &V : Die.values()) {
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    DEBUG(dbgs() << "Attribute: "
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                 << dwarf::AttributeString(V.getAttribute())
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                 << " added.\n");
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    switch (V.getAttribute()) {
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#define HANDLE_DIE_HASH_ATTR(NAME)                                             \
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  case dwarf::NAME:                                                            \
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    Attrs.NAME = V;                                                            \
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    break;
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#include "DIEHashAttributes.def"
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    default:
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      break;
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    }
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  }
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}
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void DIEHash::hashShallowTypeReference(dwarf::Attribute Attribute,
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                                       const DIE &Entry, StringRef Name) {
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  // append the letter 'N'
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  addULEB128('N');
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  // the DWARF attribute code (DW_AT_type or DW_AT_friend),
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  addULEB128(Attribute);
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  // the context of the tag,
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  if (const DIE *Parent = Entry.getParent())
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    addParentContext(*Parent);
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  // the letter 'E',
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  addULEB128('E');
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  // and the name of the type.
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  addString(Name);
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  // Currently DW_TAG_friends are not used by Clang, but if they do become so,
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  // here's the relevant spec text to implement:
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  //
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  // For DW_TAG_friend, if the referenced entry is the DW_TAG_subprogram,
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  // the context is omitted and the name to be used is the ABI-specific name
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  // of the subprogram (e.g., the mangled linker name).
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}
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void DIEHash::hashRepeatedTypeReference(dwarf::Attribute Attribute,
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                                        unsigned DieNumber) {
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  // a) If T is in the list of [previously hashed types], use the letter
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  // 'R' as the marker
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  addULEB128('R');
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  addULEB128(Attribute);
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  // and use the unsigned LEB128 encoding of [the index of T in the
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  // list] as the attribute value;
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  addULEB128(DieNumber);
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}
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void DIEHash::hashDIEEntry(dwarf::Attribute Attribute, dwarf::Tag Tag,
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                           const DIE &Entry) {
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  assert(Tag != dwarf::DW_TAG_friend && "No current LLVM clients emit friend "
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                                        "tags. Add support here when there's "
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                                        "a use case");
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  // Step 5
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  // If the tag in Step 3 is one of [the below tags]
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  if ((Tag == dwarf::DW_TAG_pointer_type ||
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       Tag == dwarf::DW_TAG_reference_type ||
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       Tag == dwarf::DW_TAG_rvalue_reference_type ||
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       Tag == dwarf::DW_TAG_ptr_to_member_type) &&
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      // and the referenced type (via the [below attributes])
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      // FIXME: This seems overly restrictive, and causes hash mismatches
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      // there's a decl/def difference in the containing type of a
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      // ptr_to_member_type, but it's what DWARF says, for some reason.
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      Attribute == dwarf::DW_AT_type) {
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    // ... has a DW_AT_name attribute,
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    StringRef Name = getDIEStringAttr(Entry, dwarf::DW_AT_name);
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    if (!Name.empty()) {
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      hashShallowTypeReference(Attribute, Entry, Name);
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      return;
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    }
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  }
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  unsigned &DieNumber = Numbering[&Entry];
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  if (DieNumber) {
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    hashRepeatedTypeReference(Attribute, DieNumber);
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    return;
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  }
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  // otherwise, b) use the letter 'T' as the marker, ...
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  addULEB128('T');
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  addULEB128(Attribute);
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  // ... process the type T recursively by performing Steps 2 through 7, and
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  // use the result as the attribute value.
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  DieNumber = Numbering.size();
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  computeHash(Entry);
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}
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// Hash all of the values in a block like set of values. This assumes that
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// all of the data is going to be added as integers.
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void DIEHash::hashBlockData(const DIE::const_value_range &Values) {
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  for (const auto &V : Values)
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    Hash.update((uint64_t)V.getDIEInteger().getValue());
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}
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// Hash the contents of a loclistptr class.
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void DIEHash::hashLocList(const DIELocList &LocList) {
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  HashingByteStreamer Streamer(*this);
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  DwarfDebug &DD = *AP->getDwarfDebug();
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  const DebugLocStream &Locs = DD.getDebugLocs();
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  for (const auto &Entry : Locs.getEntries(Locs.getList(LocList.getValue())))
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    DD.emitDebugLocEntry(Streamer, Entry);
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}
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// Hash an individual attribute \param Attr based on the type of attribute and
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// the form.
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void DIEHash::hashAttribute(const DIEValue &Value, dwarf::Tag Tag) {
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  dwarf::Attribute Attribute = Value.getAttribute();
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  // Other attribute values use the letter 'A' as the marker, and the value
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  // consists of the form code (encoded as an unsigned LEB128 value) followed by
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  // the encoding of the value according to the form code. To ensure
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  // reproducibility of the signature, the set of forms used in the signature
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  // computation is limited to the following: DW_FORM_sdata, DW_FORM_flag,
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  // DW_FORM_string, and DW_FORM_block.
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  switch (Value.getType()) {
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  case DIEValue::isNone:
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    llvm_unreachable("Expected valid DIEValue");
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    // 7.27 Step 3
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    // ... An attribute that refers to another type entry T is processed as
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    // follows:
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  case DIEValue::isEntry:
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    hashDIEEntry(Attribute, Tag, Value.getDIEEntry().getEntry());
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    break;
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  case DIEValue::isInteger: {
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    addULEB128('A');
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    addULEB128(Attribute);
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    switch (Value.getForm()) {
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    case dwarf::DW_FORM_data1:
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    case dwarf::DW_FORM_data2:
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    case dwarf::DW_FORM_data4:
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    case dwarf::DW_FORM_data8:
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    case dwarf::DW_FORM_udata:
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    case dwarf::DW_FORM_sdata:
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      addULEB128(dwarf::DW_FORM_sdata);
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      addSLEB128((int64_t)Value.getDIEInteger().getValue());
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      break;
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    // DW_FORM_flag_present is just flag with a value of one. We still give it a
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    // value so just use the value.
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    case dwarf::DW_FORM_flag_present:
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    case dwarf::DW_FORM_flag:
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      addULEB128(dwarf::DW_FORM_flag);
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      addULEB128((int64_t)Value.getDIEInteger().getValue());
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      break;
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    default:
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      llvm_unreachable("Unknown integer form!");
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    }
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    break;
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  }
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  case DIEValue::isString:
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    addULEB128('A');
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    addULEB128(Attribute);
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    addULEB128(dwarf::DW_FORM_string);
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    addString(Value.getDIEString().getString());
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    break;
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  case DIEValue::isInlineString:
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    addULEB128('A');
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    addULEB128(Attribute);
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    addULEB128(dwarf::DW_FORM_string);
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    addString(Value.getDIEInlineString().getString());
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    break;
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  case DIEValue::isBlock:
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  case DIEValue::isLoc:
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  case DIEValue::isLocList:
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    addULEB128('A');
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    addULEB128(Attribute);
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    addULEB128(dwarf::DW_FORM_block);
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    if (Value.getType() == DIEValue::isBlock) {
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      addULEB128(Value.getDIEBlock().ComputeSize(AP));
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      hashBlockData(Value.getDIEBlock().values());
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    } else if (Value.getType() == DIEValue::isLoc) {
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      addULEB128(Value.getDIELoc().ComputeSize(AP));
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      hashBlockData(Value.getDIELoc().values());
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    } else {
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      // We could add the block length, but that would take
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      // a bit of work and not add a lot of uniqueness
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      // to the hash in some way we could test.
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      hashLocList(Value.getDIELocList());
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    }
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    break;
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    // FIXME: It's uncertain whether or not we should handle this at the moment.
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  case DIEValue::isExpr:
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  case DIEValue::isLabel:
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  case DIEValue::isDelta:
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    llvm_unreachable("Add support for additional value types.");
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  }
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}
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// Go through the attributes from \param Attrs in the order specified in 7.27.4
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// and hash them.
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void DIEHash::hashAttributes(const DIEAttrs &Attrs, dwarf::Tag Tag) {
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#define HANDLE_DIE_HASH_ATTR(NAME)                                             \
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  {                                                                            \
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    if (Attrs.NAME)                                                           \
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      hashAttribute(Attrs.NAME, Tag);                                         \
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  }
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#include "DIEHashAttributes.def"
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  // FIXME: Add the extended attributes.
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}
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// Add all of the attributes for \param Die to the hash.
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void DIEHash::addAttributes(const DIE &Die) {
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  DIEAttrs Attrs = {};
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  collectAttributes(Die, Attrs);
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  hashAttributes(Attrs, Die.getTag());
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}
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void DIEHash::hashNestedType(const DIE &Die, StringRef Name) {
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  // 7.27 Step 7
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  // ... append the letter 'S',
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  addULEB128('S');
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  // the tag of C,
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  addULEB128(Die.getTag());
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  // and the name.
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  addString(Name);
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}
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// Compute the hash of a DIE. This is based on the type signature computation
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// given in section 7.27 of the DWARF4 standard. It is the md5 hash of a
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// flattened description of the DIE.
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void DIEHash::computeHash(const DIE &Die) {
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  // Append the letter 'D', followed by the DWARF tag of the DIE.
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  addULEB128('D');
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  addULEB128(Die.getTag());
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  // Add each of the attributes of the DIE.
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  addAttributes(Die);
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  // Then hash each of the children of the DIE.
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  for (auto &C : Die.children()) {
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    // 7.27 Step 7
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    // If C is a nested type entry or a member function entry, ...
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    if (isType(C.getTag()) || C.getTag() == dwarf::DW_TAG_subprogram) {
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      StringRef Name = getDIEStringAttr(C, dwarf::DW_AT_name);
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      // ... and has a DW_AT_name attribute
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      if (!Name.empty()) {
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        hashNestedType(C, Name);
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        continue;
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      }
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    }
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    computeHash(C);
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  }
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  // Following the last (or if there are no children), append a zero byte.
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  Hash.update(makeArrayRef((uint8_t)'\0'));
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}
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/// This is based on the type signature computation given in section 7.27 of the
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/// DWARF4 standard. It is an md5 hash of the flattened description of the DIE
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/// with the inclusion of the full CU and all top level CU entities.
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// TODO: Initialize the type chain at 0 instead of 1 for CU signatures.
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uint64_t DIEHash::computeCUSignature(StringRef DWOName, const DIE &Die) {
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  Numbering.clear();
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  Numbering[&Die] = 1;
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  if (!DWOName.empty())
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    Hash.update(DWOName);
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  // Hash the DIE.
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  computeHash(Die);
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  // Now return the result.
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  MD5::MD5Result Result;
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  Hash.final(Result);
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  // ... take the least significant 8 bytes and return those. Our MD5
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  // implementation always returns its results in little endian, so we actually
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  // need the "high" word.
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  return Result.high();
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}
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/// This is based on the type signature computation given in section 7.27 of the
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/// DWARF4 standard. It is an md5 hash of the flattened description of the DIE
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/// with the inclusion of additional forms not specifically called out in the
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/// standard.
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uint64_t DIEHash::computeTypeSignature(const DIE &Die) {
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  Numbering.clear();
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  Numbering[&Die] = 1;
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  if (const DIE *Parent = Die.getParent())
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    addParentContext(*Parent);
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  // Hash the DIE.
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  computeHash(Die);
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  // Now return the result.
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  MD5::MD5Result Result;
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  Hash.final(Result);
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  // ... take the least significant 8 bytes and return those. Our MD5
 | 
						|
  // implementation always returns its results in little endian, so we actually
 | 
						|
  // need the "high" word.
 | 
						|
  return Result.high();
 | 
						|
}
 |