forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			562 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			562 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			HTML
		
	
	
	
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
 | 
						|
                      "http://www.w3.org/TR/html4/strict.dtd">
 | 
						|
<html>
 | 
						|
<head>
 | 
						|
  <title>Exception Handling in LLVM</title>
 | 
						|
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
 | 
						|
  <meta name="description"
 | 
						|
        content="Exception Handling in LLVM.">
 | 
						|
  <link rel="stylesheet" href="llvm.css" type="text/css">
 | 
						|
</head>
 | 
						|
 | 
						|
<body>
 | 
						|
 | 
						|
<h1>Exception Handling in LLVM</h1>
 | 
						|
 | 
						|
<table class="layout" style="width:100%">
 | 
						|
  <tr class="layout">
 | 
						|
    <td class="left">
 | 
						|
<ul>
 | 
						|
  <li><a href="#introduction">Introduction</a>
 | 
						|
  <ol>
 | 
						|
    <li><a href="#itanium">Itanium ABI Zero-cost Exception Handling</a></li>
 | 
						|
    <li><a href="#sjlj">Setjmp/Longjmp Exception Handling</a></li>
 | 
						|
    <li><a href="#overview">Overview</a></li>
 | 
						|
  </ol></li>
 | 
						|
  <li><a href="#codegen">LLVM Code Generation</a>
 | 
						|
  <ol>
 | 
						|
    <li><a href="#throw">Throw</a></li>
 | 
						|
    <li><a href="#try_catch">Try/Catch</a></li>
 | 
						|
    <li><a href="#cleanups">Cleanups</a></li>
 | 
						|
    <li><a href="#throw_filters">Throw Filters</a></li>
 | 
						|
    <li><a href="#restrictions">Restrictions</a></li>
 | 
						|
  </ol></li>
 | 
						|
  <li><a href="#format_common_intrinsics">Exception Handling Intrinsics</a>
 | 
						|
  <ol>
 | 
						|
  	<li><a href="#llvm_eh_typeid_for"><tt>llvm.eh.typeid.for</tt></a></li>
 | 
						|
  	<li><a href="#llvm_eh_sjlj_setjmp"><tt>llvm.eh.sjlj.setjmp</tt></a></li>
 | 
						|
  	<li><a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a></li>
 | 
						|
  	<li><a href="#llvm_eh_sjlj_lsda"><tt>llvm.eh.sjlj.lsda</tt></a></li>
 | 
						|
  	<li><a href="#llvm_eh_sjlj_callsite"><tt>llvm.eh.sjlj.callsite</tt></a></li>
 | 
						|
  </ol></li>
 | 
						|
  <li><a href="#asm">Asm Table Formats</a>
 | 
						|
  <ol>
 | 
						|
    <li><a href="#unwind_tables">Exception Handling Frame</a></li>
 | 
						|
    <li><a href="#exception_tables">Exception Tables</a></li>
 | 
						|
  </ol></li>
 | 
						|
</ul>
 | 
						|
</td>
 | 
						|
</tr></table>
 | 
						|
 | 
						|
<div class="doc_author">
 | 
						|
  <p>Written by the <a href="http://llvm.org/">LLVM Team</a></p>
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2><a name="introduction">Introduction</a></h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>This document is the central repository for all information pertaining to
 | 
						|
   exception handling in LLVM.  It describes the format that LLVM exception
 | 
						|
   handling information takes, which is useful for those interested in creating
 | 
						|
   front-ends or dealing directly with the information.  Further, this document
 | 
						|
   provides specific examples of what exception handling information is used for
 | 
						|
   in C and C++.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="itanium">Itanium ABI Zero-cost Exception Handling</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Exception handling for most programming languages is designed to recover from
 | 
						|
   conditions that rarely occur during general use of an application.  To that
 | 
						|
   end, exception handling should not interfere with the main flow of an
 | 
						|
   application's algorithm by performing checkpointing tasks, such as saving the
 | 
						|
   current pc or register state.</p>
 | 
						|
 | 
						|
<p>The Itanium ABI Exception Handling Specification defines a methodology for
 | 
						|
   providing outlying data in the form of exception tables without inlining
 | 
						|
   speculative exception handling code in the flow of an application's main
 | 
						|
   algorithm.  Thus, the specification is said to add "zero-cost" to the normal
 | 
						|
   execution of an application.</p>
 | 
						|
 | 
						|
<p>A more complete description of the Itanium ABI exception handling runtime
 | 
						|
   support of can be found at
 | 
						|
   <a href="http://www.codesourcery.com/cxx-abi/abi-eh.html">Itanium C++ ABI:
 | 
						|
   Exception Handling</a>. A description of the exception frame format can be
 | 
						|
   found at
 | 
						|
   <a href="http://refspecs.freestandards.org/LSB_3.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html">Exception
 | 
						|
   Frames</a>, with details of the DWARF 4 specification at
 | 
						|
   <a href="http://dwarfstd.org/Dwarf4Std.php">DWARF 4 Standard</a>.
 | 
						|
   A description for the C++ exception table formats can be found at
 | 
						|
   <a href="http://www.codesourcery.com/cxx-abi/exceptions.pdf">Exception Handling
 | 
						|
   Tables</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="sjlj">Setjmp/Longjmp Exception Handling</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Setjmp/Longjmp (SJLJ) based exception handling uses LLVM intrinsics
 | 
						|
   <a href="#llvm_eh_sjlj_setjmp"><tt>llvm.eh.sjlj.setjmp</tt></a> and
 | 
						|
   <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a> to
 | 
						|
   handle control flow for exception handling.</p>
 | 
						|
 | 
						|
<p>For each function which does exception processing — be
 | 
						|
   it <tt>try</tt>/<tt>catch</tt> blocks or cleanups — that function
 | 
						|
   registers itself on a global frame list. When exceptions are unwinding, the
 | 
						|
   runtime uses this list to identify which functions need processing.<p>
 | 
						|
 | 
						|
<p>Landing pad selection is encoded in the call site entry of the function
 | 
						|
   context. The runtime returns to the function via
 | 
						|
   <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a>, where
 | 
						|
   a switch table transfers control to the appropriate landing pad based on
 | 
						|
   the index stored in the function context.</p>
 | 
						|
 | 
						|
<p>In contrast to DWARF exception handling, which encodes exception regions
 | 
						|
   and frame information in out-of-line tables, SJLJ exception handling
 | 
						|
   builds and removes the unwind frame context at runtime. This results in
 | 
						|
   faster exception handling at the expense of slower execution when no
 | 
						|
   exceptions are thrown. As exceptions are, by their nature, intended for
 | 
						|
   uncommon code paths, DWARF exception handling is generally preferred to
 | 
						|
   SJLJ.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="overview">Overview</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>When an exception is thrown in LLVM code, the runtime does its best to find a
 | 
						|
   handler suited to processing the circumstance.</p>
 | 
						|
 | 
						|
<p>The runtime first attempts to find an <i>exception frame</i> corresponding to
 | 
						|
   the function where the exception was thrown.  If the programming language
 | 
						|
   supports exception handling (e.g. C++), the exception frame contains a
 | 
						|
   reference to an exception table describing how to process the exception.  If
 | 
						|
   the language does not support exception handling (e.g. C), or if the
 | 
						|
   exception needs to be forwarded to a prior activation, the exception frame
 | 
						|
   contains information about how to unwind the current activation and restore
 | 
						|
   the state of the prior activation.  This process is repeated until the
 | 
						|
   exception is handled. If the exception is not handled and no activations
 | 
						|
   remain, then the application is terminated with an appropriate error
 | 
						|
   message.</p>
 | 
						|
 | 
						|
<p>Because different programming languages have different behaviors when
 | 
						|
   handling exceptions, the exception handling ABI provides a mechanism for
 | 
						|
   supplying <i>personalities</i>. An exception handling personality is defined
 | 
						|
   by way of a <i>personality function</i> (e.g. <tt>__gxx_personality_v0</tt>
 | 
						|
   in C++), which receives the context of the exception, an <i>exception
 | 
						|
   structure</i> containing the exception object type and value, and a reference
 | 
						|
   to the exception table for the current function.  The personality function
 | 
						|
   for the current compile unit is specified in a <i>common exception
 | 
						|
   frame</i>.</p>
 | 
						|
 | 
						|
<p>The organization of an exception table is language dependent. For C++, an
 | 
						|
   exception table is organized as a series of code ranges defining what to do
 | 
						|
   if an exception occurs in that range. Typically, the information associated
 | 
						|
   with a range defines which types of exception objects (using C++ <i>type
 | 
						|
   info</i>) that are handled in that range, and an associated action that
 | 
						|
   should take place. Actions typically pass control to a <i>landing
 | 
						|
   pad</i>.</p>
 | 
						|
 | 
						|
<p>A landing pad corresponds roughly to the code found in the <tt>catch</tt>
 | 
						|
   portion of a <tt>try</tt>/<tt>catch</tt> sequence. When execution resumes at
 | 
						|
   a landing pad, it receives an <i>exception structure</i> and a
 | 
						|
   <i>selector value</i> corresponding to the <i>type</i> of exception
 | 
						|
   thrown. The selector is then used to determine which <i>catch</i> should
 | 
						|
   actually process the exception.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h2>
 | 
						|
  <a name="codegen">LLVM Code Generation</a>
 | 
						|
</h2>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>From a C++ developer's perspective, exceptions are defined in terms of the
 | 
						|
   <tt>throw</tt> and <tt>try</tt>/<tt>catch</tt> statements. In this section
 | 
						|
   we will describe the implementation of LLVM exception handling in terms of
 | 
						|
   C++ examples.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="throw">Throw</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Languages that support exception handling typically provide a <tt>throw</tt>
 | 
						|
   operation to initiate the exception process. Internally, a <tt>throw</tt>
 | 
						|
   operation breaks down into two steps.</p>
 | 
						|
 | 
						|
<ol>
 | 
						|
  <li>A request is made to allocate exception space for an exception structure.
 | 
						|
      This structure needs to survive beyond the current activation. This
 | 
						|
      structure will contain the type and value of the object being thrown.</li>
 | 
						|
 | 
						|
  <li>A call is made to the runtime to raise the exception, passing the
 | 
						|
      exception structure as an argument.</li>
 | 
						|
</ol>
 | 
						|
 | 
						|
<p>In C++, the allocation of the exception structure is done by the
 | 
						|
   <tt>__cxa_allocate_exception</tt> runtime function. The exception raising is
 | 
						|
   handled by <tt>__cxa_throw</tt>. The type of the exception is represented
 | 
						|
   using a C++ RTTI structure.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="try_catch">Try/Catch</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>A call within the scope of a <i>try</i> statement can potentially raise an
 | 
						|
   exception. In those circumstances, the LLVM C++ front-end replaces the call
 | 
						|
   with an <tt>invoke</tt> instruction. Unlike a call, the <tt>invoke</tt> has
 | 
						|
   two potential continuation points:</p>
 | 
						|
 | 
						|
<ol>
 | 
						|
  <li>where to continue when the call succeeds as per normal, and</li>
 | 
						|
 | 
						|
  <li>where to continue if the call raises an exception, either by a throw or
 | 
						|
      the unwinding of a throw</li>
 | 
						|
</ol>
 | 
						|
 | 
						|
<p>The term used to define a the place where an <tt>invoke</tt> continues after
 | 
						|
   an exception is called a <i>landing pad</i>. LLVM landing pads are
 | 
						|
   conceptually alternative function entry points where an exception structure
 | 
						|
   reference and a type info index are passed in as arguments. The landing pad
 | 
						|
   saves the exception structure reference and then proceeds to select the catch
 | 
						|
   block that corresponds to the type info of the exception object.</p>
 | 
						|
 | 
						|
<p>The LLVM <a href="LangRef.html#i_landingpad"><tt>landingpad</tt>
 | 
						|
   instruction</a> is used to convey information about the landing pad to the
 | 
						|
   back end. For C++, the <tt>landingpad</tt> instruction returns a pointer and
 | 
						|
   integer pair corresponding to the pointer to the <i>exception structure</i>
 | 
						|
   and the <i>selector value</i> respectively.</p>
 | 
						|
 | 
						|
<p>The <tt>landingpad</tt> instruction takes a reference to the personality
 | 
						|
   function to be used for this <tt>try</tt>/<tt>catch</tt> sequence. The
 | 
						|
   remainder of the instruction is a list of <i>cleanup</i>, <i>catch</i>,
 | 
						|
   and <i>filter</i> clauses. The exception is tested against the clauses
 | 
						|
   sequentially from first to last. The selector value is a positive number if
 | 
						|
   the exception matched a type info, a negative number if it matched a filter,
 | 
						|
   and zero if it matched a cleanup. If nothing is matched, the behavior of
 | 
						|
   the program is <a href="#restrictions">undefined</a>. If a type info matched,
 | 
						|
   then the selector value is the index of the type info in the exception table,
 | 
						|
   which can be obtained using the
 | 
						|
   <a href="#llvm_eh_typeid_for"><tt>llvm.eh.typeid.for</tt></a> intrinsic.</p>
 | 
						|
 | 
						|
<p>Once the landing pad has the type info selector, the code branches to the
 | 
						|
   code for the first catch. The catch then checks the value of the type info
 | 
						|
   selector against the index of type info for that catch.  Since the type info
 | 
						|
   index is not known until all the type infos have been gathered in the
 | 
						|
   backend, the catch code must call the
 | 
						|
   <a href="#llvm_eh_typeid_for"><tt>llvm.eh.typeid.for</tt></a> intrinsic to
 | 
						|
   determine the index for a given type info. If the catch fails to match the
 | 
						|
   selector then control is passed on to the next catch.</p>
 | 
						|
 | 
						|
<p>Finally, the entry and exit of catch code is bracketed with calls to
 | 
						|
   <tt>__cxa_begin_catch</tt> and <tt>__cxa_end_catch</tt>.</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li><tt>__cxa_begin_catch</tt> takes an exception structure reference as an
 | 
						|
      argument and returns the value of the exception object.</li>
 | 
						|
 | 
						|
  <li><tt>__cxa_end_catch</tt> takes no arguments. This function:<br><br>
 | 
						|
    <ol>
 | 
						|
      <li>Locates the most recently caught exception and decrements its handler
 | 
						|
          count,</li>
 | 
						|
      <li>Removes the exception from the <i>caught</i> stack if the handler
 | 
						|
          count goes to zero, and</li>
 | 
						|
      <li>Destroys the exception if the handler count goes to zero and the
 | 
						|
          exception was not re-thrown by throw.</li>
 | 
						|
    </ol>
 | 
						|
    <p><b>Note:</b> a rethrow from within the catch may replace this call with
 | 
						|
       a <tt>__cxa_rethrow</tt>.</p></li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="cleanups">Cleanups</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>A cleanup is extra code which needs to be run as part of unwinding a scope.
 | 
						|
   C++ destructors are a typical example, but other languages and language
 | 
						|
   extensions provide a variety of different kinds of cleanups. In general, a
 | 
						|
   landing pad may need to run arbitrary amounts of cleanup code before actually
 | 
						|
   entering a catch block. To indicate the presence of cleanups, a
 | 
						|
   <a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a>
 | 
						|
   should have a <i>cleanup</i> clause. Otherwise, the unwinder will not stop at
 | 
						|
   the landing pad if there are no catches or filters that require it to.</p>
 | 
						|
 | 
						|
<p><b>Note:</b> Do not allow a new exception to propagate out of the execution
 | 
						|
   of a cleanup. This can corrupt the internal state of the unwinder.
 | 
						|
   Different languages describe different high-level semantics for these
 | 
						|
   situations: for example, C++ requires that the process be terminated, whereas
 | 
						|
   Ada cancels both exceptions and throws a third.</p>
 | 
						|
 | 
						|
<p>When all cleanups are finished, if the exception is not handled by the
 | 
						|
   current function, resume unwinding by calling the
 | 
						|
   <a href="LangRef.html#i_resume"><tt>resume</tt> instruction</a>, passing in
 | 
						|
   the result of the <tt>landingpad</tt> instruction for the original landing
 | 
						|
   pad.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="throw_filters">Throw Filters</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>C++ allows the specification of which exception types may be thrown from a
 | 
						|
   function. To represent this, a top level landing pad may exist to filter out
 | 
						|
   invalid types. To express this in LLVM code the
 | 
						|
   <a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a> will
 | 
						|
   have a filter clause. The clause consists of an array of type infos.
 | 
						|
   <tt>landingpad</tt> will return a negative value if the exception does not
 | 
						|
   match any of the type infos. If no match is found then a call
 | 
						|
   to <tt>__cxa_call_unexpected</tt> should be made, otherwise
 | 
						|
   <tt>_Unwind_Resume</tt>.  Each of these functions requires a reference to the
 | 
						|
   exception structure.  Note that the most general form of a
 | 
						|
   <a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a> can
 | 
						|
   have any number of catch, cleanup, and filter clauses (though having more
 | 
						|
   than one cleanup is pointless). The LLVM C++ front-end can generate such
 | 
						|
   <a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instructions</a> due
 | 
						|
   to inlining creating nested exception handling scopes.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="restrictions">Restrictions</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The unwinder delegates the decision of whether to stop in a call frame to
 | 
						|
   that call frame's language-specific personality function. Not all unwinders
 | 
						|
   guarantee that they will stop to perform cleanups. For example, the GNU C++
 | 
						|
   unwinder doesn't do so unless the exception is actually caught somewhere
 | 
						|
   further up the stack.</p>
 | 
						|
 | 
						|
<p>In order for inlining to behave correctly, landing pads must be prepared to
 | 
						|
   handle selector results that they did not originally advertise. Suppose that
 | 
						|
   a function catches exceptions of type <tt>A</tt>, and it's inlined into a
 | 
						|
   function that catches exceptions of type <tt>B</tt>. The inliner will update
 | 
						|
   the <tt>landingpad</tt> instruction for the inlined landing pad to include
 | 
						|
   the fact that <tt>B</tt> is also caught. If that landing pad assumes that it
 | 
						|
   will only be entered to catch an <tt>A</tt>, it's in for a rude awakening.
 | 
						|
   Consequently, landing pads must test for the selector results they understand
 | 
						|
   and then resume exception propagation with the
 | 
						|
   <a href="LangRef.html#i_resume"><tt>resume</tt> instruction</a> if none of
 | 
						|
   the conditions match.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h2>
 | 
						|
  <a name="format_common_intrinsics">Exception Handling Intrinsics</a>
 | 
						|
</h2>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>In addition to the
 | 
						|
   <a href="LangRef.html#i_landingpad"><tt>landingpad</tt></a> and
 | 
						|
   <a href="LangRef.html#i_resume"><tt>resume</tt></a> instructions, LLVM uses
 | 
						|
   several intrinsic functions (name prefixed with <i><tt>llvm.eh</tt></i>) to
 | 
						|
   provide exception handling information at various points in generated
 | 
						|
   code.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="llvm_eh_typeid_for">llvm.eh.typeid.for</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<pre>
 | 
						|
  i32 @llvm.eh.typeid.for(i8* %type_info)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>This intrinsic returns the type info index in the exception table of the
 | 
						|
   current function.  This value can be used to compare against the result
 | 
						|
   of <a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a>.
 | 
						|
   The single argument is a reference to a type info.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="llvm_eh_sjlj_setjmp">llvm.eh.sjlj.setjmp</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<pre>
 | 
						|
  i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>For SJLJ based exception handling, this intrinsic forces register saving for
 | 
						|
   the current function and stores the address of the following instruction for
 | 
						|
   use as a destination address
 | 
						|
   by <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a>. The
 | 
						|
   buffer format and the overall functioning of this intrinsic is compatible
 | 
						|
   with the GCC <tt>__builtin_setjmp</tt> implementation allowing code built
 | 
						|
   with the clang and GCC to interoperate.</p>
 | 
						|
 | 
						|
<p>The single parameter is a pointer to a five word buffer in which the calling
 | 
						|
   context is saved. The front end places the frame pointer in the first word,
 | 
						|
   and the target implementation of this intrinsic should place the destination
 | 
						|
   address for a
 | 
						|
   <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a> in the
 | 
						|
   second word. The following three words are available for use in a
 | 
						|
   target-specific manner.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="llvm_eh_sjlj_longjmp">llvm.eh.sjlj.longjmp</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<pre>
 | 
						|
  void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.longjmp</tt>
 | 
						|
   intrinsic is used to implement <tt>__builtin_longjmp()</tt>. The single
 | 
						|
   parameter is a pointer to a buffer populated
 | 
						|
   by <a href="#llvm_eh_sjlj_setjmp"><tt>llvm.eh.sjlj.setjmp</tt></a>. The frame
 | 
						|
   pointer and stack pointer are restored from the buffer, then control is
 | 
						|
   transferred to the destination address.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="llvm_eh_sjlj_lsda">llvm.eh.sjlj.lsda</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<pre>
 | 
						|
  i8* @llvm.eh.sjlj.lsda()
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.lsda</tt> intrinsic
 | 
						|
   returns the address of the Language Specific Data Area (LSDA) for the current
 | 
						|
   function. The SJLJ front-end code stores this address in the exception
 | 
						|
   handling function context for use by the runtime.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h4>
 | 
						|
  <a name="llvm_eh_sjlj_callsite">llvm.eh.sjlj.callsite</a>
 | 
						|
</h4>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<pre>
 | 
						|
  void @llvm.eh.sjlj.callsite(i32 %call_site_num)
 | 
						|
</pre>
 | 
						|
 | 
						|
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.callsite</tt>
 | 
						|
   intrinsic identifies the callsite value associated with the
 | 
						|
   following <tt>invoke</tt> instruction. This is used to ensure that landing
 | 
						|
   pad entries in the LSDA are generated in matching order.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h2>
 | 
						|
  <a name="asm">Asm Table Formats</a>
 | 
						|
</h2>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>There are two tables that are used by the exception handling runtime to
 | 
						|
   determine which actions should be taken when an exception is thrown.</p>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="unwind_tables">Exception Handling Frame</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>An exception handling frame <tt>eh_frame</tt> is very similar to the unwind
 | 
						|
   frame used by DWARF debug info. The frame contains all the information
 | 
						|
   necessary to tear down the current frame and restore the state of the prior
 | 
						|
   frame. There is an exception handling frame for each function in a compile
 | 
						|
   unit, plus a common exception handling frame that defines information common
 | 
						|
   to all functions in the unit.</p>
 | 
						|
 | 
						|
<!-- Todo - Table details here. -->
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- ======================================================================= -->
 | 
						|
<h3>
 | 
						|
  <a name="exception_tables">Exception Tables</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>An exception table contains information about what actions to take when an
 | 
						|
   exception is thrown in a particular part of a function's code. There is one
 | 
						|
   exception table per function, except leaf functions and functions that have
 | 
						|
   calls only to non-throwing functions. They do not need an exception
 | 
						|
   table.</p>
 | 
						|
 | 
						|
<!-- Todo - Table details here. -->
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<hr>
 | 
						|
<address>
 | 
						|
  <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
 | 
						|
  src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
 | 
						|
  <a href="http://validator.w3.org/check/referer"><img
 | 
						|
  src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
 | 
						|
 | 
						|
  <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
 | 
						|
  Last modified: $Date$
 | 
						|
</address>
 | 
						|
 | 
						|
</body>
 | 
						|
</html>
 |