forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			326 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			326 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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//                             The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Symbol table is a bag of all known symbols. We put all symbols of
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// all input files to the symbol table. The symbol table is basically
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// a hash table with the logic to resolve symbol name conflicts using
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// the symbol types.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "Error.h"
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#include "Symbols.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/Support/StringSaver.h"
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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// All input object files must be for the same architecture
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// (e.g. it does not make sense to link x86 object files with
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// MIPS object files.) This function checks for that error.
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template <class ELFT> static bool isCompatible(InputFile *FileP) {
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  auto *F = dyn_cast<ELFFileBase<ELFT>>(FileP);
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  if (!F)
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    return true;
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  if (F->getELFKind() == Config->EKind && F->getEMachine() == Config->EMachine)
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    return true;
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  StringRef A = F->getName();
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  StringRef B = Config->Emulation;
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  if (B.empty())
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    B = Config->FirstElf->getName();
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  error(A + " is incompatible with " + B);
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  return false;
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}
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// Add symbols in File to the symbol table.
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template <class ELFT>
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void SymbolTable<ELFT>::addFile(std::unique_ptr<InputFile> File) {
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  InputFile *FileP = File.get();
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  if (!isCompatible<ELFT>(FileP))
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    return;
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  // .a file
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  if (auto *F = dyn_cast<ArchiveFile>(FileP)) {
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    ArchiveFiles.emplace_back(cast<ArchiveFile>(File.release()));
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    F->parse();
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    for (Lazy &Sym : F->getLazySymbols())
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      addLazy(&Sym);
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    return;
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  }
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  // .so file
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  if (auto *F = dyn_cast<SharedFile<ELFT>>(FileP)) {
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    // DSOs are uniquified not by filename but by soname.
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    F->parseSoName();
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    if (!SoNames.insert(F->getSoName()).second)
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      return;
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    SharedFiles.emplace_back(cast<SharedFile<ELFT>>(File.release()));
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    F->parseRest();
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    for (SharedSymbol<ELFT> &B : F->getSharedSymbols())
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      resolve(&B);
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    return;
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  }
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  // LLVM bitcode file.
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  if (auto *F = dyn_cast<BitcodeFile>(FileP)) {
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    BitcodeFiles.emplace_back(cast<BitcodeFile>(File.release()));
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    F->parse(ComdatGroups);
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    for (SymbolBody *B : F->getSymbols())
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      if (B)
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        resolve(B);
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    return;
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  }
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  // .o file
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  auto *F = cast<ObjectFile<ELFT>>(FileP);
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  ObjectFiles.emplace_back(cast<ObjectFile<ELFT>>(File.release()));
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  F->parse(ComdatGroups);
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  for (SymbolBody *B : F->getNonLocalSymbols())
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    resolve(B);
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}
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template <class ELFT> void SymbolTable<ELFT>::addCombinedLtoObject() {
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  if (BitcodeFiles.empty())
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    return;
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  // Compile bitcode files.
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  Lto.reset(new BitcodeCompiler);
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  for (const std::unique_ptr<BitcodeFile> &F : BitcodeFiles)
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    Lto->add(*F);
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  std::unique_ptr<InputFile> IF = Lto->compile();
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  ObjectFile<ELFT> *Obj = cast<ObjectFile<ELFT>>(IF.release());
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  // Replace bitcode symbols.
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  llvm::DenseSet<StringRef> DummyGroups;
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  Obj->parse(DummyGroups);
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  for (SymbolBody *Body : Obj->getNonLocalSymbols()) {
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    Symbol *Sym = insert(Body);
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    Sym->Body->setUsedInRegularObj();
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    if (!Sym->Body->isUndefined() && Body->isUndefined())
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      continue;
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    if (Sym->Body->MustBeInDynSym)
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      Body->MustBeInDynSym = true;
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    Sym->Body = Body;
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  }
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  ObjectFiles.emplace_back(Obj);
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}
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// Add an undefined symbol.
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template <class ELFT>
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SymbolBody *SymbolTable<ELFT>::addUndefined(StringRef Name) {
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  auto *Sym = new (Alloc) Undefined(Name, false, STV_DEFAULT, false);
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  resolve(Sym);
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  return Sym;
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}
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// Add an undefined symbol. Unlike addUndefined, that symbol
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// doesn't have to be resolved, thus "opt" (optional).
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template <class ELFT>
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SymbolBody *SymbolTable<ELFT>::addUndefinedOpt(StringRef Name) {
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  auto *Sym = new (Alloc) Undefined(Name, false, STV_HIDDEN, true);
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  resolve(Sym);
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  return Sym;
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}
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template <class ELFT>
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DefinedRegular<ELFT> *SymbolTable<ELFT>::addAbsolute(StringRef Name,
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                                                     uint8_t Visibility) {
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  // Pass nullptr because absolute symbols have no corresponding input sections.
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  auto *Sym = new (Alloc) DefinedRegular<ELFT>(Name, STB_GLOBAL, Visibility);
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  resolve(Sym);
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  return Sym;
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}
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template <class ELFT>
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SymbolBody *SymbolTable<ELFT>::addSynthetic(StringRef Name,
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                                            OutputSectionBase<ELFT> &Sec,
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                                            uintX_t Val, uint8_t Visibility) {
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  auto *Sym = new (Alloc) DefinedSynthetic<ELFT>(Name, Val, Sec, Visibility);
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  resolve(Sym);
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  return Sym;
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}
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// Add Name as an "ignored" symbol. An ignored symbol is a regular
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// linker-synthesized defined symbol, but is only defined if needed.
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template <class ELFT>
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DefinedRegular<ELFT> *SymbolTable<ELFT>::addIgnored(StringRef Name,
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                                                    uint8_t Visibility) {
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  if (!find(Name))
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    return nullptr;
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  return addAbsolute(Name, Visibility);
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}
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// Rename SYM as __wrap_SYM. The original symbol is preserved as __real_SYM.
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// Used to implement --wrap.
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template <class ELFT> void SymbolTable<ELFT>::wrap(StringRef Name) {
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  if (Symtab.count(Name) == 0)
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    return;
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  StringSaver Saver(Alloc);
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  Symbol *Sym = addUndefined(Name)->getSymbol();
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  Symbol *Real = addUndefined(Saver.save("__real_" + Name))->getSymbol();
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  Symbol *Wrap = addUndefined(Saver.save("__wrap_" + Name))->getSymbol();
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  Real->Body = Sym->Body;
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  Sym->Body = Wrap->Body;
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}
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// Returns a file from which symbol B was created.
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// If B does not belong to any file, returns a nullptr.
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template <class ELFT> InputFile *SymbolTable<ELFT>::findFile(SymbolBody *B) {
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  for (const std::unique_ptr<ObjectFile<ELFT>> &F : ObjectFiles) {
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    ArrayRef<SymbolBody *> Syms = F->getSymbols();
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    if (std::find(Syms.begin(), Syms.end(), B) != Syms.end())
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      return F.get();
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  }
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  for (const std::unique_ptr<BitcodeFile> &F : BitcodeFiles) {
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    ArrayRef<SymbolBody *> Syms = F->getSymbols();
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    if (std::find(Syms.begin(), Syms.end(), B) != Syms.end())
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      return F.get();
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  }
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  return nullptr;
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}
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// Returns "(internal)", "foo.a(bar.o)" or "baz.o".
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static std::string getFilename(InputFile *F) {
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  if (!F)
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    return "(internal)";
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  if (!F->ArchiveName.empty())
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    return (F->ArchiveName + "(" + F->getName() + ")").str();
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  return F->getName();
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}
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// Construct a string in the form of "Sym in File1 and File2".
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// Used to construct an error message.
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template <class ELFT>
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std::string SymbolTable<ELFT>::conflictMsg(SymbolBody *Old, SymbolBody *New) {
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  InputFile *F1 = findFile(Old);
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  InputFile *F2 = findFile(New);
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  StringRef Sym = Old->getName();
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  return demangle(Sym) + " in " + getFilename(F1) + " and " + getFilename(F2);
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}
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// This function resolves conflicts if there's an existing symbol with
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// the same name. Decisions are made based on symbol type.
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template <class ELFT> void SymbolTable<ELFT>::resolve(SymbolBody *New) {
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  Symbol *Sym = insert(New);
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  if (Sym->Body == New)
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    return;
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  SymbolBody *Existing = Sym->Body;
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  if (auto *L = dyn_cast<Lazy>(Existing)) {
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    if (auto *Undef = dyn_cast<Undefined>(New)) {
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      addMemberFile(Undef, L);
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      return;
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    }
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    // Found a definition for something also in an archive.
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    // Ignore the archive definition.
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    New->setUsedInRegularObj();
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    Sym->Body = New;
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    return;
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  }
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  if (New->isTls() != Existing->isTls()) {
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    error("TLS attribute mismatch for symbol: " + conflictMsg(Existing, New));
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    return;
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  }
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  // compare() returns -1, 0, or 1 if the lhs symbol is less preferable,
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  // equivalent (conflicting), or more preferable, respectively.
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  int Comp = Existing->compare(New);
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  if (Comp == 0) {
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    std::string S = "duplicate symbol: " + conflictMsg(Existing, New);
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    if (Config->AllowMultipleDefinition)
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      warning(S);
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    else
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      error(S);
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    return;
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  }
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  if (Comp < 0)
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    Sym->Body = New;
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}
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// Find an existing symbol or create and insert a new one.
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template <class ELFT> Symbol *SymbolTable<ELFT>::insert(SymbolBody *New) {
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  StringRef Name = New->getName();
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  Symbol *&Sym = Symtab[Name];
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  if (!Sym)
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    Sym = new (Alloc) Symbol{New};
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  New->setBackref(Sym);
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  return Sym;
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}
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template <class ELFT> SymbolBody *SymbolTable<ELFT>::find(StringRef Name) {
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  auto It = Symtab.find(Name);
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  if (It == Symtab.end())
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    return nullptr;
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  return It->second->Body;
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}
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template <class ELFT> void SymbolTable<ELFT>::addLazy(Lazy *L) {
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  Symbol *Sym = insert(L);
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  if (Sym->Body == L)
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    return;
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  if (auto *Undef = dyn_cast<Undefined>(Sym->Body)) {
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    Sym->Body = L;
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    addMemberFile(Undef, L);
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  }
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}
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template <class ELFT>
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void SymbolTable<ELFT>::addMemberFile(Undefined *Undef, Lazy *L) {
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  // Weak undefined symbols should not fetch members from archives.
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  // If we were to keep old symbol we would not know that an archive member was
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  // available if a strong undefined symbol shows up afterwards in the link.
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  // If a strong undefined symbol never shows up, this lazy symbol will
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  // get to the end of the link and must be treated as the weak undefined one.
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  // We set UsedInRegularObj in a similar way to what is done with shared
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  // symbols and copy information to reduce how many special cases are needed.
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  if (Undef->isWeak()) {
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    L->setUsedInRegularObj();
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    L->Binding = Undef->Binding;
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    L->Type = Undef->Type;
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    // FIXME: Do we need to copy more?
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    return;
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  }
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  // Fetch a member file that has the definition for L.
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  // getMember returns nullptr if the member was already read from the library.
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  if (std::unique_ptr<InputFile> File = L->getMember())
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    addFile(std::move(File));
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}
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// This function takes care of the case in which shared libraries depend on
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// the user program (not the other way, which is usual). Shared libraries
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// may have undefined symbols, expecting that the user program provides
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// the definitions for them. An example is BSD's __progname symbol.
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// We need to put such symbols to the main program's .dynsym so that
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// shared libraries can find them.
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// Except this, we ignore undefined symbols in DSOs.
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template <class ELFT> void SymbolTable<ELFT>::scanShlibUndefined() {
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  for (std::unique_ptr<SharedFile<ELFT>> &File : SharedFiles)
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    for (StringRef U : File->getUndefinedSymbols())
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      if (SymbolBody *Sym = find(U))
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        if (Sym->isDefined())
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          Sym->MustBeInDynSym = true;
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}
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template class elf::SymbolTable<ELF32LE>;
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template class elf::SymbolTable<ELF32BE>;
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template class elf::SymbolTable<ELF64LE>;
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template class elf::SymbolTable<ELF64BE>;
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