forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			309 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			309 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs loop invariant code motion on machine instructions. We
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// attempt to remove as much code from the body of a loop as possible.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "machine-licm"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Target/MRegisterInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
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namespace {
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  class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
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    const TargetMachine   *TM;
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    const TargetInstrInfo *TII;
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    MachineFunction       *CurMF; // Current MachineFunction
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    // Various analyses that we use...
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    MachineLoopInfo      *LI;   // Current MachineLoopInfo
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    MachineDominatorTree *DT;   // Machine dominator tree for the current Loop
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    MachineRegisterInfo  *RegInfo; // Machine register information
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    // State that is updated as we process loops
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    bool         Changed;       // True if a loop is changed.
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    MachineLoop *CurLoop;       // The current loop we are working on.
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    MachineLICM() : MachineFunctionPass((intptr_t)&ID) {}
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    virtual bool runOnMachineFunction(MachineFunction &MF);
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    /// FIXME: Loop preheaders?
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    ///
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      AU.addRequired<MachineLoopInfo>();
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      AU.addRequired<MachineDominatorTree>();
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      AU.addPreserved<MachineLoopInfo>();
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      AU.addPreserved<MachineDominatorTree>();
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      MachineFunctionPass::getAnalysisUsage(AU);
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    }
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  private:
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    /// VisitAllLoops - Visit all of the loops in depth first order and try to
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    /// hoist invariant instructions from them.
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    /// 
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    void VisitAllLoops(MachineLoop *L) {
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      const std::vector<MachineLoop*> &SubLoops = L->getSubLoops();
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      for (MachineLoop::iterator
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             I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) {
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        MachineLoop *ML = *I;
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        // Traverse the body of the loop in depth first order on the dominator
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        // tree so that we are guaranteed to see definitions before we see uses.
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        VisitAllLoops(ML);
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        HoistRegion(DT->getNode(ML->getHeader()));
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      }
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      HoistRegion(DT->getNode(L->getHeader()));
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    }
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    /// IsInSubLoop - A little predicate that returns true if the specified
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    /// basic block is in a subloop of the current one, not the current one
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    /// itself.
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    ///
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    bool IsInSubLoop(MachineBasicBlock *BB) {
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      assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
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      return LI->getLoopFor(BB) != CurLoop;
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    }
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    /// IsLoopInvariantInst - Returns true if the instruction is loop
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    /// invariant. I.e., all virtual register operands are defined outside of
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    /// the loop, physical registers aren't accessed (explicitly or implicitly),
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    /// and the instruction is hoistable.
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    /// 
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    bool IsLoopInvariantInst(MachineInstr &I);
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    /// FindPredecessors - Get all of the predecessors of the loop that are not
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    /// back-edges.
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    /// 
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    void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) {
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      const MachineBasicBlock *Header = CurLoop->getHeader();
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      for (MachineBasicBlock::const_pred_iterator
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             I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I)
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        if (!CurLoop->contains(*I))
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          Preds.push_back(*I);
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    }
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    /// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of
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    /// the predecessor basic block (but before the terminator instructions).
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    /// 
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    void MoveInstToEndOfBlock(MachineBasicBlock *ToMBB,
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                              MachineBasicBlock *FromMBB,
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                              MachineInstr *MI) {
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      DEBUG({
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          DOUT << "Hoisting " << *MI;
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          if (ToMBB->getBasicBlock())
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            DOUT << " to MachineBasicBlock "
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                 << ToMBB->getBasicBlock()->getName();
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          DOUT << "\n";
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        });
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      MachineBasicBlock::iterator WhereIter = ToMBB->getFirstTerminator();
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      MachineBasicBlock::iterator To, From = FromMBB->begin();
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      while (&*From != MI)
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        ++From;
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      assert(From != FromMBB->end() && "Didn't find instr in BB!");
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      To = From;
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      ToMBB->splice(WhereIter, FromMBB, From, ++To);
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      ++NumHoisted;
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    }
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    /// HoistRegion - Walk the specified region of the CFG (defined by all
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    /// blocks dominated by the specified block, and that are in the current
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    /// loop) in depth first order w.r.t the DominatorTree. This allows us to
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    /// visit definitions before uses, allowing us to hoist a loop body in one
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    /// pass without iteration.
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    ///
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    void HoistRegion(MachineDomTreeNode *N);
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    /// Hoist - When an instruction is found to only use loop invariant operands
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    /// that is safe to hoist, this instruction is called to do the dirty work.
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    ///
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    void Hoist(MachineInstr &MI);
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  };
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  char MachineLICM::ID = 0;
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  RegisterPass<MachineLICM> X("machine-licm",
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                              "Machine Loop Invariant Code Motion");
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} // end anonymous namespace
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FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
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/// Hoist expressions out of the specified loop. Note, alias info for inner loop
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/// is not preserved so it is not a good idea to run LICM multiple times on one
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/// loop.
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///
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bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
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  DOUT << "******** Machine LICM ********\n";
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  Changed = false;
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  CurMF = &MF;
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  TM = &CurMF->getTarget();
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  TII = TM->getInstrInfo();
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  RegInfo = &CurMF->getRegInfo();
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  // Get our Loop information...
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  LI = &getAnalysis<MachineLoopInfo>();
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  DT = &getAnalysis<MachineDominatorTree>();
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  for (MachineLoopInfo::iterator
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         I = LI->begin(), E = LI->end(); I != E; ++I) {
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    CurLoop = *I;
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    // Visit all of the instructions of the loop. We want to visit the subloops
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    // first, though, so that we can hoist their invariants first into their
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    // containing loop before we process that loop.
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    VisitAllLoops(CurLoop);
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  }
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  return Changed;
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}
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/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
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/// dominated by the specified block, and that are in the current loop) in depth
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/// first order w.r.t the DominatorTree. This allows us to visit definitions
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/// before uses, allowing us to hoist a loop body in one pass without iteration.
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///
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void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
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  assert(N != 0 && "Null dominator tree node?");
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  MachineBasicBlock *BB = N->getBlock();
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  // If this subregion is not in the top level loop at all, exit.
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  if (!CurLoop->contains(BB)) return;
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  // Only need to process the contents of this block if it is not part of a
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  // subloop (which would already have been processed).
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  if (!IsInSubLoop(BB))
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    for (MachineBasicBlock::iterator
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           I = BB->begin(), E = BB->end(); I != E; ) {
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      MachineInstr &MI = *I++;
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      // Try hoisting the instruction out of the loop. We can only do this if
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      // all of the operands of the instruction are loop invariant and if it is
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      // safe to hoist the instruction.
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      Hoist(MI);
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    }
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  const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
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  for (unsigned I = 0, E = Children.size(); I != E; ++I)
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    HoistRegion(Children[I]);
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}
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/// IsLoopInvariantInst - Returns true if the instruction is loop
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/// invariant. I.e., all virtual register operands are defined outside of the
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/// loop, physical registers aren't accessed explicitly, and there are no side
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/// effects that aren't captured by the operands or other flags.
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/// 
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bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
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  DEBUG({
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      DOUT << "--- Checking if we can hoist " << I;
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      if (I.getDesc().getImplicitUses()) {
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        DOUT << "  * Instruction has implicit uses:\n";
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        const MRegisterInfo *MRI = TM->getRegisterInfo();
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        for (const unsigned *ImpUses = I.getDesc().getImplicitUses();
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             *ImpUses; ++ImpUses)
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          DOUT << "      -> " << MRI->getName(*ImpUses) << "\n";
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      }
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      if (I.getDesc().getImplicitDefs()) {
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        DOUT << "  * Instruction has implicit defines:\n";
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        const MRegisterInfo *MRI = TM->getRegisterInfo();
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        for (const unsigned *ImpDefs = I.getDesc().getImplicitDefs();
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             *ImpDefs; ++ImpDefs)
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          DOUT << "      -> " << MRI->getName(*ImpDefs) << "\n";
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      }
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      if (TII->hasUnmodelledSideEffects(&I))
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        DOUT << "  * Instruction has side effects.\n";
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    });
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  // The instruction is loop invariant if all of its operands are loop-invariant
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  for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
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    const MachineOperand &MO = I.getOperand(i);
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    if (!(MO.isRegister() && MO.getReg() && MO.isUse()))
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      continue;
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    unsigned Reg = MO.getReg();
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    // Don't hoist instructions that access physical registers.
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    if (!MRegisterInfo::isVirtualRegister(Reg))
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      return false;
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    assert(RegInfo->getVRegDef(Reg)&&"Machine instr not mapped for this vreg?");
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    // If the loop contains the definition of an operand, then the instruction
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    // isn't loop invariant.
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    if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent()))
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      return false;
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  }
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  // Don't hoist something that has unmodelled side effects.
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  if (TII->hasUnmodelledSideEffects(&I)) return false;
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  // If we got this far, the instruction is loop invariant!
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  return true;
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}
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/// Hoist - When an instruction is found to only use loop invariant operands
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/// that is safe to hoist, this instruction is called to do the dirty work.
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///
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void MachineLICM::Hoist(MachineInstr &MI) {
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  if (!IsLoopInvariantInst(MI)) return;
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  std::vector<MachineBasicBlock*> Preds;
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  // Non-back-edge predecessors.
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  FindPredecessors(Preds);
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  // Either we don't have any predecessors(?!) or we have more than one, which
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  // is forbidden.
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  if (Preds.empty() || Preds.size() != 1) return;
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  // Check that the predecessor is qualified to take the hoisted
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  // instruction. I.e., there is only one edge from the predecessor, and it's to
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  // the loop header.
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  MachineBasicBlock *MBB = Preds.front();
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  // FIXME: We are assuming at first that the basic block coming into this loop
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  // has only one successor. This isn't the case in general because we haven't
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  // broken critical edges or added preheaders.
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  if (MBB->succ_size() != 1) return;
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  assert(*MBB->succ_begin() == CurLoop->getHeader() &&
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         "The predecessor doesn't feed directly into the loop header!");
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  // Now move the instructions to the predecessor.
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  MoveInstToEndOfBlock(MBB, MI.getParent(), &MI);
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  Changed = true;
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}
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