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			576 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			576 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- InstCombineVectorOps.cpp -------------------------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements instcombine for ExtractElement, InsertElement and
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| // ShuffleVector.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "InstCombine.h"
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| using namespace llvm;
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| 
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| /// CheapToScalarize - Return true if the value is cheaper to scalarize than it
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| /// is to leave as a vector operation.
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| static bool CheapToScalarize(Value *V, bool isConstant) {
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|   if (isa<ConstantAggregateZero>(V))
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|     return true;
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|   if (ConstantVector *C = dyn_cast<ConstantVector>(V)) {
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|     if (isConstant) return true;
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|     // If all elts are the same, we can extract.
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|     Constant *Op0 = C->getOperand(0);
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|     for (unsigned i = 1; i < C->getNumOperands(); ++i)
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|       if (C->getOperand(i) != Op0)
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|         return false;
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|     return true;
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|   }
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|   Instruction *I = dyn_cast<Instruction>(V);
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|   if (!I) return false;
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| 
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|   // Insert element gets simplified to the inserted element or is deleted if
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|   // this is constant idx extract element and its a constant idx insertelt.
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|   if (I->getOpcode() == Instruction::InsertElement && isConstant &&
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|       isa<ConstantInt>(I->getOperand(2)))
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|     return true;
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|   if (I->getOpcode() == Instruction::Load && I->hasOneUse())
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|     return true;
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|   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I))
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|     if (BO->hasOneUse() &&
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|         (CheapToScalarize(BO->getOperand(0), isConstant) ||
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|          CheapToScalarize(BO->getOperand(1), isConstant)))
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|       return true;
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|   if (CmpInst *CI = dyn_cast<CmpInst>(I))
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|     if (CI->hasOneUse() &&
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|         (CheapToScalarize(CI->getOperand(0), isConstant) ||
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|          CheapToScalarize(CI->getOperand(1), isConstant)))
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|       return true;
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| 
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|   return false;
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| }
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| 
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| /// getShuffleMask - Read and decode a shufflevector mask.
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| /// Turn undef elements into negative values.
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| static std::vector<int> getShuffleMask(const ShuffleVectorInst *SVI) {
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|   unsigned NElts = SVI->getType()->getNumElements();
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|   if (isa<ConstantAggregateZero>(SVI->getOperand(2)))
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|     return std::vector<int>(NElts, 0);
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|   if (isa<UndefValue>(SVI->getOperand(2)))
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|     return std::vector<int>(NElts, -1);
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| 
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|   std::vector<int> Result;
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|   const ConstantVector *CP = cast<ConstantVector>(SVI->getOperand(2));
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|   for (User::const_op_iterator i = CP->op_begin(), e = CP->op_end(); i!=e; ++i)
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|     if (isa<UndefValue>(*i))
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|       Result.push_back(-1);  // undef
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|     else
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|       Result.push_back(cast<ConstantInt>(*i)->getZExtValue());
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|   return Result;
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| }
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| 
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| /// FindScalarElement - Given a vector and an element number, see if the scalar
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| /// value is already around as a register, for example if it were inserted then
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| /// extracted from the vector.
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| static Value *FindScalarElement(Value *V, unsigned EltNo) {
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|   assert(V->getType()->isVectorTy() && "Not looking at a vector?");
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|   VectorType *PTy = cast<VectorType>(V->getType());
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|   unsigned Width = PTy->getNumElements();
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|   if (EltNo >= Width)  // Out of range access.
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|     return UndefValue::get(PTy->getElementType());
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| 
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|   if (isa<UndefValue>(V))
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|     return UndefValue::get(PTy->getElementType());
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|   if (isa<ConstantAggregateZero>(V))
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|     return Constant::getNullValue(PTy->getElementType());
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|   if (ConstantVector *CP = dyn_cast<ConstantVector>(V))
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|     return CP->getOperand(EltNo);
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| 
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|   if (InsertElementInst *III = dyn_cast<InsertElementInst>(V)) {
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|     // If this is an insert to a variable element, we don't know what it is.
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|     if (!isa<ConstantInt>(III->getOperand(2)))
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|       return 0;
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|     unsigned IIElt = cast<ConstantInt>(III->getOperand(2))->getZExtValue();
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| 
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|     // If this is an insert to the element we are looking for, return the
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|     // inserted value.
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|     if (EltNo == IIElt)
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|       return III->getOperand(1);
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| 
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|     // Otherwise, the insertelement doesn't modify the value, recurse on its
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|     // vector input.
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|     return FindScalarElement(III->getOperand(0), EltNo);
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|   }
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| 
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|   if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(V)) {
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|     unsigned LHSWidth =
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|       cast<VectorType>(SVI->getOperand(0)->getType())->getNumElements();
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|     int InEl = getShuffleMask(SVI)[EltNo];
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|     if (InEl < 0)
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|       return UndefValue::get(PTy->getElementType());
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|     if (InEl < (int)LHSWidth)
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|       return FindScalarElement(SVI->getOperand(0), InEl);
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|     return FindScalarElement(SVI->getOperand(1), InEl - LHSWidth);
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|   }
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| 
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|   // Otherwise, we don't know.
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|   return 0;
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| }
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| 
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| Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) {
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|   // If vector val is undef, replace extract with scalar undef.
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|   if (isa<UndefValue>(EI.getOperand(0)))
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|     return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType()));
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| 
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|   // If vector val is constant 0, replace extract with scalar 0.
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|   if (isa<ConstantAggregateZero>(EI.getOperand(0)))
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|     return ReplaceInstUsesWith(EI, Constant::getNullValue(EI.getType()));
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| 
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|   if (ConstantVector *C = dyn_cast<ConstantVector>(EI.getOperand(0))) {
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|     // If vector val is constant with all elements the same, replace EI with
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|     // that element. When the elements are not identical, we cannot replace yet
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|     // (we do that below, but only when the index is constant).
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|     Constant *op0 = C->getOperand(0);
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|     for (unsigned i = 1; i != C->getNumOperands(); ++i)
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|       if (C->getOperand(i) != op0) {
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|         op0 = 0;
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|         break;
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|       }
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|     if (op0)
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|       return ReplaceInstUsesWith(EI, op0);
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|   }
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| 
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|   // If extracting a specified index from the vector, see if we can recursively
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|   // find a previously computed scalar that was inserted into the vector.
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|   if (ConstantInt *IdxC = dyn_cast<ConstantInt>(EI.getOperand(1))) {
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|     unsigned IndexVal = IdxC->getZExtValue();
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|     unsigned VectorWidth = EI.getVectorOperandType()->getNumElements();
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| 
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|     // If this is extracting an invalid index, turn this into undef, to avoid
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|     // crashing the code below.
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|     if (IndexVal >= VectorWidth)
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|       return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType()));
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| 
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|     // This instruction only demands the single element from the input vector.
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|     // If the input vector has a single use, simplify it based on this use
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|     // property.
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|     if (EI.getOperand(0)->hasOneUse() && VectorWidth != 1) {
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|       APInt UndefElts(VectorWidth, 0);
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|       APInt DemandedMask(VectorWidth, 0);
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|       DemandedMask.setBit(IndexVal);
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|       if (Value *V = SimplifyDemandedVectorElts(EI.getOperand(0),
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|                                                 DemandedMask, UndefElts)) {
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|         EI.setOperand(0, V);
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|         return &EI;
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|       }
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|     }
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| 
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|     if (Value *Elt = FindScalarElement(EI.getOperand(0), IndexVal))
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|       return ReplaceInstUsesWith(EI, Elt);
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| 
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|     // If the this extractelement is directly using a bitcast from a vector of
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|     // the same number of elements, see if we can find the source element from
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|     // it.  In this case, we will end up needing to bitcast the scalars.
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|     if (BitCastInst *BCI = dyn_cast<BitCastInst>(EI.getOperand(0))) {
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|       if (VectorType *VT =
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|           dyn_cast<VectorType>(BCI->getOperand(0)->getType()))
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|         if (VT->getNumElements() == VectorWidth)
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|           if (Value *Elt = FindScalarElement(BCI->getOperand(0), IndexVal))
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|             return new BitCastInst(Elt, EI.getType());
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|     }
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|   }
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| 
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|   if (Instruction *I = dyn_cast<Instruction>(EI.getOperand(0))) {
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|     // Push extractelement into predecessor operation if legal and
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|     // profitable to do so
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|     if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) {
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|       if (I->hasOneUse() &&
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|           CheapToScalarize(BO, isa<ConstantInt>(EI.getOperand(1)))) {
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|         Value *newEI0 =
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|           Builder->CreateExtractElement(BO->getOperand(0), EI.getOperand(1),
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|                                         EI.getName()+".lhs");
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|         Value *newEI1 =
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|           Builder->CreateExtractElement(BO->getOperand(1), EI.getOperand(1),
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|                                         EI.getName()+".rhs");
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|         return BinaryOperator::Create(BO->getOpcode(), newEI0, newEI1);
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|       }
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|     } else if (InsertElementInst *IE = dyn_cast<InsertElementInst>(I)) {
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|       // Extracting the inserted element?
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|       if (IE->getOperand(2) == EI.getOperand(1))
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|         return ReplaceInstUsesWith(EI, IE->getOperand(1));
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|       // If the inserted and extracted elements are constants, they must not
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|       // be the same value, extract from the pre-inserted value instead.
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|       if (isa<Constant>(IE->getOperand(2)) && isa<Constant>(EI.getOperand(1))) {
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|         Worklist.AddValue(EI.getOperand(0));
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|         EI.setOperand(0, IE->getOperand(0));
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|         return &EI;
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|       }
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|     } else if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(I)) {
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|       // If this is extracting an element from a shufflevector, figure out where
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|       // it came from and extract from the appropriate input element instead.
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|       if (ConstantInt *Elt = dyn_cast<ConstantInt>(EI.getOperand(1))) {
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|         int SrcIdx = getShuffleMask(SVI)[Elt->getZExtValue()];
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|         Value *Src;
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|         unsigned LHSWidth =
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|           cast<VectorType>(SVI->getOperand(0)->getType())->getNumElements();
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| 
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|         if (SrcIdx < 0)
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|           return ReplaceInstUsesWith(EI, UndefValue::get(EI.getType()));
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|         if (SrcIdx < (int)LHSWidth)
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|           Src = SVI->getOperand(0);
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|         else {
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|           SrcIdx -= LHSWidth;
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|           Src = SVI->getOperand(1);
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|         }
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|         Type *Int32Ty = Type::getInt32Ty(EI.getContext());
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|         return ExtractElementInst::Create(Src,
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|                                           ConstantInt::get(Int32Ty,
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|                                                            SrcIdx, false));
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|       }
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|     } else if (CastInst *CI = dyn_cast<CastInst>(I)) {
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|       // Canonicalize extractelement(cast) -> cast(extractelement)
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|       // bitcasts can change the number of vector elements and they cost nothing
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|       if (CI->hasOneUse() && EI.hasOneUse() &&
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|           (CI->getOpcode() != Instruction::BitCast)) {
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|         Value *EE = Builder->CreateExtractElement(CI->getOperand(0),
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|                                                   EI.getIndexOperand());
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|         return CastInst::Create(CI->getOpcode(), EE, EI.getType());
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|       }
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|     }
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|   }
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|   return 0;
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| }
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| 
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| /// CollectSingleShuffleElements - If V is a shuffle of values that ONLY returns
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| /// elements from either LHS or RHS, return the shuffle mask and true.
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| /// Otherwise, return false.
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| static bool CollectSingleShuffleElements(Value *V, Value *LHS, Value *RHS,
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|                                          std::vector<Constant*> &Mask) {
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|   assert(V->getType() == LHS->getType() && V->getType() == RHS->getType() &&
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|          "Invalid CollectSingleShuffleElements");
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|   unsigned NumElts = cast<VectorType>(V->getType())->getNumElements();
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| 
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|   if (isa<UndefValue>(V)) {
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|     Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext())));
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|     return true;
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|   }
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| 
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|   if (V == LHS) {
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|     for (unsigned i = 0; i != NumElts; ++i)
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|       Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i));
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|     return true;
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|   }
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| 
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|   if (V == RHS) {
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|     for (unsigned i = 0; i != NumElts; ++i)
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|       Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()),
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|                                       i+NumElts));
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|     return true;
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|   }
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| 
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|   if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) {
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|     // If this is an insert of an extract from some other vector, include it.
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|     Value *VecOp    = IEI->getOperand(0);
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|     Value *ScalarOp = IEI->getOperand(1);
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|     Value *IdxOp    = IEI->getOperand(2);
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| 
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|     if (!isa<ConstantInt>(IdxOp))
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|       return false;
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|     unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue();
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| 
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|     if (isa<UndefValue>(ScalarOp)) {  // inserting undef into vector.
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|       // Okay, we can handle this if the vector we are insertinting into is
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|       // transitively ok.
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|       if (CollectSingleShuffleElements(VecOp, LHS, RHS, Mask)) {
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|         // If so, update the mask to reflect the inserted undef.
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|         Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext()));
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|         return true;
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|       }
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|     } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){
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|       if (isa<ConstantInt>(EI->getOperand(1)) &&
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|           EI->getOperand(0)->getType() == V->getType()) {
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|         unsigned ExtractedIdx =
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|         cast<ConstantInt>(EI->getOperand(1))->getZExtValue();
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| 
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|         // This must be extracting from either LHS or RHS.
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|         if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) {
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|           // Okay, we can handle this if the vector we are insertinting into is
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|           // transitively ok.
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|           if (CollectSingleShuffleElements(VecOp, LHS, RHS, Mask)) {
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|             // If so, update the mask to reflect the inserted value.
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|             if (EI->getOperand(0) == LHS) {
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|               Mask[InsertedIdx % NumElts] =
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|               ConstantInt::get(Type::getInt32Ty(V->getContext()),
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|                                ExtractedIdx);
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|             } else {
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|               assert(EI->getOperand(0) == RHS);
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|               Mask[InsertedIdx % NumElts] =
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|               ConstantInt::get(Type::getInt32Ty(V->getContext()),
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|                                ExtractedIdx+NumElts);
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|             }
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|             return true;
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|           }
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|         }
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|       }
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|     }
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|   }
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|   // TODO: Handle shufflevector here!
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| 
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|   return false;
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| }
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| 
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| /// CollectShuffleElements - We are building a shuffle of V, using RHS as the
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| /// RHS of the shuffle instruction, if it is not null.  Return a shuffle mask
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| /// that computes V and the LHS value of the shuffle.
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| static Value *CollectShuffleElements(Value *V, std::vector<Constant*> &Mask,
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|                                      Value *&RHS) {
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|   assert(V->getType()->isVectorTy() &&
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|          (RHS == 0 || V->getType() == RHS->getType()) &&
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|          "Invalid shuffle!");
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|   unsigned NumElts = cast<VectorType>(V->getType())->getNumElements();
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| 
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|   if (isa<UndefValue>(V)) {
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|     Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext())));
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|     return V;
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|   } else if (isa<ConstantAggregateZero>(V)) {
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|     Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0));
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|     return V;
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|   } else if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) {
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|     // If this is an insert of an extract from some other vector, include it.
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|     Value *VecOp    = IEI->getOperand(0);
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|     Value *ScalarOp = IEI->getOperand(1);
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|     Value *IdxOp    = IEI->getOperand(2);
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| 
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|     if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) {
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|       if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp) &&
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|           EI->getOperand(0)->getType() == V->getType()) {
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|         unsigned ExtractedIdx =
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|           cast<ConstantInt>(EI->getOperand(1))->getZExtValue();
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|         unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue();
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| 
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|         // Either the extracted from or inserted into vector must be RHSVec,
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|         // otherwise we'd end up with a shuffle of three inputs.
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|         if (EI->getOperand(0) == RHS || RHS == 0) {
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|           RHS = EI->getOperand(0);
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|           Value *V = CollectShuffleElements(VecOp, Mask, RHS);
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|           Mask[InsertedIdx % NumElts] =
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|             ConstantInt::get(Type::getInt32Ty(V->getContext()),
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|                              NumElts+ExtractedIdx);
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|           return V;
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|         }
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| 
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|         if (VecOp == RHS) {
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|           Value *V = CollectShuffleElements(EI->getOperand(0), Mask, RHS);
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|           // Everything but the extracted element is replaced with the RHS.
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|           for (unsigned i = 0; i != NumElts; ++i) {
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|             if (i != InsertedIdx)
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|               Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()),
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|                                          NumElts+i);
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|           }
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|           return V;
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|         }
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| 
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|         // If this insertelement is a chain that comes from exactly these two
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|         // vectors, return the vector and the effective shuffle.
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|         if (CollectSingleShuffleElements(IEI, EI->getOperand(0), RHS, Mask))
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|           return EI->getOperand(0);
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|       }
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|     }
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|   }
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|   // TODO: Handle shufflevector here!
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| 
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|   // Otherwise, can't do anything fancy.  Return an identity vector.
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|   for (unsigned i = 0; i != NumElts; ++i)
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|     Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i));
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|   return V;
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| }
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| 
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| Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) {
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|   Value *VecOp    = IE.getOperand(0);
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|   Value *ScalarOp = IE.getOperand(1);
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|   Value *IdxOp    = IE.getOperand(2);
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| 
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|   // Inserting an undef or into an undefined place, remove this.
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|   if (isa<UndefValue>(ScalarOp) || isa<UndefValue>(IdxOp))
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|     ReplaceInstUsesWith(IE, VecOp);
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| 
 | |
|   // If the inserted element was extracted from some other vector, and if the
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|   // indexes are constant, try to turn this into a shufflevector operation.
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|   if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) {
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|     if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp) &&
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|         EI->getOperand(0)->getType() == IE.getType()) {
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|       unsigned NumVectorElts = IE.getType()->getNumElements();
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|       unsigned ExtractedIdx =
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|         cast<ConstantInt>(EI->getOperand(1))->getZExtValue();
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|       unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue();
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| 
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|       if (ExtractedIdx >= NumVectorElts) // Out of range extract.
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|         return ReplaceInstUsesWith(IE, VecOp);
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| 
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|       if (InsertedIdx >= NumVectorElts)  // Out of range insert.
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|         return ReplaceInstUsesWith(IE, UndefValue::get(IE.getType()));
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| 
 | |
|       // If we are extracting a value from a vector, then inserting it right
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|       // back into the same place, just use the input vector.
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|       if (EI->getOperand(0) == VecOp && ExtractedIdx == InsertedIdx)
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|         return ReplaceInstUsesWith(IE, VecOp);
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| 
 | |
|       // If this insertelement isn't used by some other insertelement, turn it
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|       // (and any insertelements it points to), into one big shuffle.
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|       if (!IE.hasOneUse() || !isa<InsertElementInst>(IE.use_back())) {
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|         std::vector<Constant*> Mask;
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|         Value *RHS = 0;
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|         Value *LHS = CollectShuffleElements(&IE, Mask, RHS);
 | |
|         if (RHS == 0) RHS = UndefValue::get(LHS->getType());
 | |
|         // We now have a shuffle of LHS, RHS, Mask.
 | |
|         return new ShuffleVectorInst(LHS, RHS, ConstantVector::get(Mask));
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   unsigned VWidth = cast<VectorType>(VecOp->getType())->getNumElements();
 | |
|   APInt UndefElts(VWidth, 0);
 | |
|   APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
 | |
|   if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) {
 | |
|     if (V != &IE)
 | |
|       return ReplaceInstUsesWith(IE, V);
 | |
|     return &IE;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
 | |
|   Value *LHS = SVI.getOperand(0);
 | |
|   Value *RHS = SVI.getOperand(1);
 | |
|   std::vector<int> Mask = getShuffleMask(&SVI);
 | |
| 
 | |
|   bool MadeChange = false;
 | |
| 
 | |
|   // Undefined shuffle mask -> undefined value.
 | |
|   if (isa<UndefValue>(SVI.getOperand(2)))
 | |
|     return ReplaceInstUsesWith(SVI, UndefValue::get(SVI.getType()));
 | |
| 
 | |
|   unsigned VWidth = cast<VectorType>(SVI.getType())->getNumElements();
 | |
| 
 | |
|   if (VWidth != cast<VectorType>(LHS->getType())->getNumElements())
 | |
|     return 0;
 | |
| 
 | |
|   APInt UndefElts(VWidth, 0);
 | |
|   APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
 | |
|   if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) {
 | |
|     if (V != &SVI)
 | |
|       return ReplaceInstUsesWith(SVI, V);
 | |
|     LHS = SVI.getOperand(0);
 | |
|     RHS = SVI.getOperand(1);
 | |
|     MadeChange = true;
 | |
|   }
 | |
| 
 | |
|   // Canonicalize shuffle(x    ,x,mask) -> shuffle(x, undef,mask')
 | |
|   // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask').
 | |
|   if (LHS == RHS || isa<UndefValue>(LHS)) {
 | |
|     if (isa<UndefValue>(LHS) && LHS == RHS) {
 | |
|       // shuffle(undef,undef,mask) -> undef.
 | |
|       return ReplaceInstUsesWith(SVI, LHS);
 | |
|     }
 | |
| 
 | |
|     // Remap any references to RHS to use LHS.
 | |
|     std::vector<Constant*> Elts;
 | |
|     for (unsigned i = 0, e = Mask.size(); i != e; ++i) {
 | |
|       if (Mask[i] < 0)
 | |
|         Elts.push_back(UndefValue::get(Type::getInt32Ty(SVI.getContext())));
 | |
|       else {
 | |
|         if ((Mask[i] >= (int)e && isa<UndefValue>(RHS)) ||
 | |
|             (Mask[i] <  (int)e && isa<UndefValue>(LHS))) {
 | |
|           Mask[i] = -1;     // Turn into undef.
 | |
|           Elts.push_back(UndefValue::get(Type::getInt32Ty(SVI.getContext())));
 | |
|         } else {
 | |
|           Mask[i] = Mask[i] % e;  // Force to LHS.
 | |
|           Elts.push_back(ConstantInt::get(Type::getInt32Ty(SVI.getContext()),
 | |
|                                           Mask[i]));
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     SVI.setOperand(0, SVI.getOperand(1));
 | |
|     SVI.setOperand(1, UndefValue::get(RHS->getType()));
 | |
|     SVI.setOperand(2, ConstantVector::get(Elts));
 | |
|     LHS = SVI.getOperand(0);
 | |
|     RHS = SVI.getOperand(1);
 | |
|     MadeChange = true;
 | |
|   }
 | |
| 
 | |
|   // Analyze the shuffle, are the LHS or RHS and identity shuffles?
 | |
|   bool isLHSID = true, isRHSID = true;
 | |
| 
 | |
|   for (unsigned i = 0, e = Mask.size(); i != e; ++i) {
 | |
|     if (Mask[i] < 0) continue;  // Ignore undef values.
 | |
|     // Is this an identity shuffle of the LHS value?
 | |
|     isLHSID &= (Mask[i] == (int)i);
 | |
| 
 | |
|     // Is this an identity shuffle of the RHS value?
 | |
|     isRHSID &= (Mask[i]-e == i);
 | |
|   }
 | |
| 
 | |
|   // Eliminate identity shuffles.
 | |
|   if (isLHSID) return ReplaceInstUsesWith(SVI, LHS);
 | |
|   if (isRHSID) return ReplaceInstUsesWith(SVI, RHS);
 | |
| 
 | |
|   // If the LHS is a shufflevector itself, see if we can combine it with this
 | |
|   // one without producing an unusual shuffle.  Here we are really conservative:
 | |
|   // we are absolutely afraid of producing a shuffle mask not in the input
 | |
|   // program, because the code gen may not be smart enough to turn a merged
 | |
|   // shuffle into two specific shuffles: it may produce worse code.  As such,
 | |
|   // we only merge two shuffles if the result is either a splat or one of the
 | |
|   // two input shuffle masks.  In this case, merging the shuffles just removes
 | |
|   // one instruction, which we know is safe.  This is good for things like
 | |
|   // turning: (splat(splat)) -> splat.
 | |
|   if (ShuffleVectorInst *LHSSVI = dyn_cast<ShuffleVectorInst>(LHS)) {
 | |
|     if (isa<UndefValue>(RHS)) {
 | |
|       std::vector<int> LHSMask = getShuffleMask(LHSSVI);
 | |
| 
 | |
|       if (LHSMask.size() == Mask.size()) {
 | |
|         std::vector<int> NewMask;
 | |
|         bool isSplat = true;
 | |
|         int SplatElt = -1; // undef
 | |
|         for (unsigned i = 0, e = Mask.size(); i != e; ++i) {
 | |
|           int MaskElt;
 | |
|           if (Mask[i] < 0 || Mask[i] >= (int)e)
 | |
|             MaskElt = -1; // undef
 | |
|           else
 | |
|             MaskElt = LHSMask[Mask[i]];
 | |
|           // Check if this could still be a splat.
 | |
|           if (MaskElt >= 0) {
 | |
|             if (SplatElt >=0 && SplatElt != MaskElt)
 | |
|               isSplat = false;
 | |
|             SplatElt = MaskElt;
 | |
|           }
 | |
|           NewMask.push_back(MaskElt);
 | |
|         }
 | |
| 
 | |
|         // If the result mask is equal to the src shuffle or this
 | |
|         // shuffle mask, do the replacement.
 | |
|         if (isSplat || NewMask == LHSMask || NewMask == Mask) {
 | |
|           std::vector<Constant*> Elts;
 | |
|           Type *Int32Ty = Type::getInt32Ty(SVI.getContext());
 | |
|           for (unsigned i = 0, e = NewMask.size(); i != e; ++i) {
 | |
|             if (NewMask[i] < 0) {
 | |
|               Elts.push_back(UndefValue::get(Int32Ty));
 | |
|             } else {
 | |
|               Elts.push_back(ConstantInt::get(Int32Ty, NewMask[i]));
 | |
|             }
 | |
|           }
 | |
|           return new ShuffleVectorInst(LHSSVI->getOperand(0),
 | |
|                                        LHSSVI->getOperand(1),
 | |
|                                        ConstantVector::get(Elts));
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return MadeChange ? &SVI : 0;
 | |
| }
 |