forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			322 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			322 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| //==-- PPCFrameLowering.h - Define frame lowering for PowerPC ----*- C++ -*-==//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #ifndef POWERPC_FRAMEINFO_H
 | |
| #define POWERPC_FRAMEINFO_H
 | |
| 
 | |
| #include "PPC.h"
 | |
| #include "PPCSubtarget.h"
 | |
| #include "llvm/Target/TargetFrameLowering.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/ADT/STLExtras.h"
 | |
| 
 | |
| namespace llvm {
 | |
|   class PPCSubtarget;
 | |
| 
 | |
| class PPCFrameLowering: public TargetFrameLowering {
 | |
|   const PPCSubtarget &Subtarget;
 | |
| 
 | |
| public:
 | |
|   PPCFrameLowering(const PPCSubtarget &sti)
 | |
|     : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 16, 0),
 | |
|       Subtarget(sti) {
 | |
|   }
 | |
| 
 | |
|   void determineFrameLayout(MachineFunction &MF) const;
 | |
| 
 | |
|   /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
 | |
|   /// the function.
 | |
|   void emitPrologue(MachineFunction &MF) const;
 | |
|   void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
 | |
| 
 | |
|   bool hasFP(const MachineFunction &MF) const;
 | |
|   bool needsFP(const MachineFunction &MF) const;
 | |
| 
 | |
|   void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
 | |
|                                             RegScavenger *RS = NULL) const;
 | |
|   void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;
 | |
| 
 | |
|   /// targetHandlesStackFrameRounding - Returns true if the target is
 | |
|   /// responsible for rounding up the stack frame (probably at emitPrologue
 | |
|   /// time).
 | |
|   bool targetHandlesStackFrameRounding() const { return true; }
 | |
| 
 | |
|   /// getReturnSaveOffset - Return the previous frame offset to save the
 | |
|   /// return address.
 | |
|   static unsigned getReturnSaveOffset(bool isPPC64, bool isDarwinABI) {
 | |
|     if (isDarwinABI)
 | |
|       return isPPC64 ? 16 : 8;
 | |
|     // SVR4 ABI:
 | |
|     return isPPC64 ? 16 : 4;
 | |
|   }
 | |
| 
 | |
|   /// getFramePointerSaveOffset - Return the previous frame offset to save the
 | |
|   /// frame pointer.
 | |
|   static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
 | |
|     // For the Darwin ABI:
 | |
|     // We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
 | |
|     // for saving the frame pointer (if needed.)  While the published ABI has
 | |
|     // not used this slot since at least MacOSX 10.2, there is older code
 | |
|     // around that does use it, and that needs to continue to work.
 | |
|     if (isDarwinABI)
 | |
|       return isPPC64 ? -8U : -4U;
 | |
| 
 | |
|     // SVR4 ABI: First slot in the general register save area.
 | |
|     return isPPC64 ? -8U : -4U;
 | |
|   }
 | |
| 
 | |
|   /// getLinkageSize - Return the size of the PowerPC ABI linkage area.
 | |
|   ///
 | |
|   static unsigned getLinkageSize(bool isPPC64, bool isDarwinABI) {
 | |
|     if (isDarwinABI || isPPC64)
 | |
|       return 6 * (isPPC64 ? 8 : 4);
 | |
| 
 | |
|     // SVR4 ABI:
 | |
|     return 8;
 | |
|   }
 | |
| 
 | |
|   /// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
 | |
|   /// argument area.
 | |
|   static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
 | |
|     // For the Darwin ABI / 64-bit SVR4 ABI:
 | |
|     // The prolog code of the callee may store up to 8 GPR argument registers to
 | |
|     // the stack, allowing va_start to index over them in memory if its varargs.
 | |
|     // Because we cannot tell if this is needed on the caller side, we have to
 | |
|     // conservatively assume that it is needed.  As such, make sure we have at
 | |
|     // least enough stack space for the caller to store the 8 GPRs.
 | |
|     if (isDarwinABI || isPPC64)
 | |
|       return 8 * (isPPC64 ? 8 : 4);
 | |
| 
 | |
|     // 32-bit SVR4 ABI:
 | |
|     // There is no default stack allocated for the 8 first GPR arguments.
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /// getMinCallFrameSize - Return the minimum size a call frame can be using
 | |
|   /// the PowerPC ABI.
 | |
|   static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
 | |
|     // The call frame needs to be at least big enough for linkage and 8 args.
 | |
|     return getLinkageSize(isPPC64, isDarwinABI) +
 | |
|            getMinCallArgumentsSize(isPPC64, isDarwinABI);
 | |
|   }
 | |
| 
 | |
|   // With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
 | |
|   const SpillSlot *
 | |
|   getCalleeSavedSpillSlots(unsigned &NumEntries) const {
 | |
|     if (Subtarget.isDarwinABI()) {
 | |
|       NumEntries = 1;
 | |
|       if (Subtarget.isPPC64()) {
 | |
|         static const SpillSlot darwin64Offsets = {PPC::X31, -8};
 | |
|         return &darwin64Offsets;
 | |
|       } else {
 | |
|         static const SpillSlot darwinOffsets = {PPC::R31, -4};
 | |
|         return &darwinOffsets;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Early exit if not using the SVR4 ABI.
 | |
|     if (!Subtarget.isSVR4ABI()) {
 | |
|       NumEntries = 0;
 | |
|       return 0;
 | |
|     }
 | |
| 
 | |
|     static const SpillSlot Offsets[] = {
 | |
|       // Floating-point register save area offsets.
 | |
|       {PPC::F31, -8},
 | |
|       {PPC::F30, -16},
 | |
|       {PPC::F29, -24},
 | |
|       {PPC::F28, -32},
 | |
|       {PPC::F27, -40},
 | |
|       {PPC::F26, -48},
 | |
|       {PPC::F25, -56},
 | |
|       {PPC::F24, -64},
 | |
|       {PPC::F23, -72},
 | |
|       {PPC::F22, -80},
 | |
|       {PPC::F21, -88},
 | |
|       {PPC::F20, -96},
 | |
|       {PPC::F19, -104},
 | |
|       {PPC::F18, -112},
 | |
|       {PPC::F17, -120},
 | |
|       {PPC::F16, -128},
 | |
|       {PPC::F15, -136},
 | |
|       {PPC::F14, -144},
 | |
| 
 | |
|       // General register save area offsets.
 | |
|       {PPC::R31, -4},
 | |
|       {PPC::R30, -8},
 | |
|       {PPC::R29, -12},
 | |
|       {PPC::R28, -16},
 | |
|       {PPC::R27, -20},
 | |
|       {PPC::R26, -24},
 | |
|       {PPC::R25, -28},
 | |
|       {PPC::R24, -32},
 | |
|       {PPC::R23, -36},
 | |
|       {PPC::R22, -40},
 | |
|       {PPC::R21, -44},
 | |
|       {PPC::R20, -48},
 | |
|       {PPC::R19, -52},
 | |
|       {PPC::R18, -56},
 | |
|       {PPC::R17, -60},
 | |
|       {PPC::R16, -64},
 | |
|       {PPC::R15, -68},
 | |
|       {PPC::R14, -72},
 | |
| 
 | |
|       // CR save area offset.
 | |
|       // FIXME SVR4: Disable CR save area for now.
 | |
| //      {PPC::CR2, -4},
 | |
| //      {PPC::CR3, -4},
 | |
| //      {PPC::CR4, -4},
 | |
| //      {PPC::CR2LT, -4},
 | |
| //      {PPC::CR2GT, -4},
 | |
| //      {PPC::CR2EQ, -4},
 | |
| //      {PPC::CR2UN, -4},
 | |
| //      {PPC::CR3LT, -4},
 | |
| //      {PPC::CR3GT, -4},
 | |
| //      {PPC::CR3EQ, -4},
 | |
| //      {PPC::CR3UN, -4},
 | |
| //      {PPC::CR4LT, -4},
 | |
| //      {PPC::CR4GT, -4},
 | |
| //      {PPC::CR4EQ, -4},
 | |
| //      {PPC::CR4UN, -4},
 | |
| 
 | |
|       // VRSAVE save area offset.
 | |
|       {PPC::VRSAVE, -4},
 | |
| 
 | |
|       // Vector register save area
 | |
|       {PPC::V31, -16},
 | |
|       {PPC::V30, -32},
 | |
|       {PPC::V29, -48},
 | |
|       {PPC::V28, -64},
 | |
|       {PPC::V27, -80},
 | |
|       {PPC::V26, -96},
 | |
|       {PPC::V25, -112},
 | |
|       {PPC::V24, -128},
 | |
|       {PPC::V23, -144},
 | |
|       {PPC::V22, -160},
 | |
|       {PPC::V21, -176},
 | |
|       {PPC::V20, -192}
 | |
|     };
 | |
| 
 | |
|     static const SpillSlot Offsets64[] = {
 | |
|       // Floating-point register save area offsets.
 | |
|       {PPC::F31, -8},
 | |
|       {PPC::F30, -16},
 | |
|       {PPC::F29, -24},
 | |
|       {PPC::F28, -32},
 | |
|       {PPC::F27, -40},
 | |
|       {PPC::F26, -48},
 | |
|       {PPC::F25, -56},
 | |
|       {PPC::F24, -64},
 | |
|       {PPC::F23, -72},
 | |
|       {PPC::F22, -80},
 | |
|       {PPC::F21, -88},
 | |
|       {PPC::F20, -96},
 | |
|       {PPC::F19, -104},
 | |
|       {PPC::F18, -112},
 | |
|       {PPC::F17, -120},
 | |
|       {PPC::F16, -128},
 | |
|       {PPC::F15, -136},
 | |
|       {PPC::F14, -144},
 | |
| 
 | |
|       // General register save area offsets.
 | |
|       // FIXME 64-bit SVR4: Are 32-bit registers actually allocated in 64-bit
 | |
|       //                    mode?
 | |
|       {PPC::R31, -4},
 | |
|       {PPC::R30, -12},
 | |
|       {PPC::R29, -20},
 | |
|       {PPC::R28, -28},
 | |
|       {PPC::R27, -36},
 | |
|       {PPC::R26, -44},
 | |
|       {PPC::R25, -52},
 | |
|       {PPC::R24, -60},
 | |
|       {PPC::R23, -68},
 | |
|       {PPC::R22, -76},
 | |
|       {PPC::R21, -84},
 | |
|       {PPC::R20, -92},
 | |
|       {PPC::R19, -100},
 | |
|       {PPC::R18, -108},
 | |
|       {PPC::R17, -116},
 | |
|       {PPC::R16, -124},
 | |
|       {PPC::R15, -132},
 | |
|       {PPC::R14, -140},
 | |
| 
 | |
|       {PPC::X31, -8},
 | |
|       {PPC::X30, -16},
 | |
|       {PPC::X29, -24},
 | |
|       {PPC::X28, -32},
 | |
|       {PPC::X27, -40},
 | |
|       {PPC::X26, -48},
 | |
|       {PPC::X25, -56},
 | |
|       {PPC::X24, -64},
 | |
|       {PPC::X23, -72},
 | |
|       {PPC::X22, -80},
 | |
|       {PPC::X21, -88},
 | |
|       {PPC::X20, -96},
 | |
|       {PPC::X19, -104},
 | |
|       {PPC::X18, -112},
 | |
|       {PPC::X17, -120},
 | |
|       {PPC::X16, -128},
 | |
|       {PPC::X15, -136},
 | |
|       {PPC::X14, -144},
 | |
| 
 | |
|       // CR save area offset.
 | |
|       // FIXME SVR4: Disable CR save area for now.
 | |
| //      {PPC::CR2, -4},
 | |
| //      {PPC::CR3, -4},
 | |
| //      {PPC::CR4, -4},
 | |
| //      {PPC::CR2LT, -4},
 | |
| //      {PPC::CR2GT, -4},
 | |
| //      {PPC::CR2EQ, -4},
 | |
| //      {PPC::CR2UN, -4},
 | |
| //      {PPC::CR3LT, -4},
 | |
| //      {PPC::CR3GT, -4},
 | |
| //      {PPC::CR3EQ, -4},
 | |
| //      {PPC::CR3UN, -4},
 | |
| //      {PPC::CR4LT, -4},
 | |
| //      {PPC::CR4GT, -4},
 | |
| //      {PPC::CR4EQ, -4},
 | |
| //      {PPC::CR4UN, -4},
 | |
| 
 | |
|       // VRSAVE save area offset.
 | |
|       {PPC::VRSAVE, -4},
 | |
| 
 | |
|       // Vector register save area
 | |
|       {PPC::V31, -16},
 | |
|       {PPC::V30, -32},
 | |
|       {PPC::V29, -48},
 | |
|       {PPC::V28, -64},
 | |
|       {PPC::V27, -80},
 | |
|       {PPC::V26, -96},
 | |
|       {PPC::V25, -112},
 | |
|       {PPC::V24, -128},
 | |
|       {PPC::V23, -144},
 | |
|       {PPC::V22, -160},
 | |
|       {PPC::V21, -176},
 | |
|       {PPC::V20, -192}
 | |
|     };
 | |
| 
 | |
|     if (Subtarget.isPPC64()) {
 | |
|       NumEntries = array_lengthof(Offsets64);
 | |
| 
 | |
|       return Offsets64;
 | |
|     } else {
 | |
|       NumEntries = array_lengthof(Offsets);
 | |
| 
 | |
|       return Offsets;
 | |
|     }
 | |
|   }
 | |
| };
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |