forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			153 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- DWARFDebugAranges.cpp -----------------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "DWARFDebugAranges.h"
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#include "DWARFCompileUnit.h"
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#include "DWARFContext.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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using namespace llvm;
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void DWARFDebugAranges::extract(DataExtractor DebugArangesData) {
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  if (!DebugArangesData.isValidOffset(0))
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    return;
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  uint32_t Offset = 0;
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  typedef std::vector<DWARFDebugArangeSet> RangeSetColl;
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  RangeSetColl Sets;
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  DWARFDebugArangeSet Set;
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  uint32_t TotalRanges = 0;
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  while (Set.extract(DebugArangesData, &Offset)) {
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    Sets.push_back(Set);
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    TotalRanges += Set.getNumDescriptors();
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  }
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  if (TotalRanges == 0)
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    return;
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  Aranges.reserve(TotalRanges);
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  for (RangeSetColl::const_iterator I = Sets.begin(), E = Sets.end(); I != E;
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       ++I) {
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    uint32_t CUOffset = I->getCompileUnitDIEOffset();
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    for (uint32_t i = 0, n = I->getNumDescriptors(); i < n; ++i) {
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      const DWARFDebugArangeSet::Descriptor *ArangeDescPtr =
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          I->getDescriptor(i);
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      uint64_t LowPC = ArangeDescPtr->Address;
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      uint64_t HighPC = LowPC + ArangeDescPtr->Length;
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      appendRange(CUOffset, LowPC, HighPC);
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    }
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  }
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}
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void DWARFDebugAranges::generate(DWARFContext *CTX) {
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  clear();
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  if (!CTX)
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    return;
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  // Extract aranges from .debug_aranges section.
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  DataExtractor ArangesData(CTX->getARangeSection(), CTX->isLittleEndian(), 0);
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  extract(ArangesData);
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  // Generate aranges from DIEs: even if .debug_aranges section is present,
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  // it may describe only a small subset of compilation units, so we need to
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  // manually build aranges for the rest of them.
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  for (uint32_t i = 0, n = CTX->getNumCompileUnits(); i < n; ++i) {
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    if (DWARFCompileUnit *CU = CTX->getCompileUnitAtIndex(i)) {
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      uint32_t CUOffset = CU->getOffset();
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      if (ParsedCUOffsets.insert(CUOffset).second)
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        CU->buildAddressRangeTable(this, true, CUOffset);
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    }
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  }
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  sortAndMinimize();
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}
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void DWARFDebugAranges::appendRange(uint32_t CUOffset, uint64_t LowPC,
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                                    uint64_t HighPC) {
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  if (!Aranges.empty()) {
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    if (Aranges.back().CUOffset == CUOffset &&
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        Aranges.back().HighPC() == LowPC) {
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      Aranges.back().setHighPC(HighPC);
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      return;
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    }
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  }
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  Aranges.push_back(Range(LowPC, HighPC, CUOffset));
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}
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void DWARFDebugAranges::sortAndMinimize() {
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  const size_t orig_arange_size = Aranges.size();
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  // Size of one? If so, no sorting is needed
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  if (orig_arange_size <= 1)
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    return;
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  // Sort our address range entries
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  std::stable_sort(Aranges.begin(), Aranges.end());
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  // Most address ranges are contiguous from function to function
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  // so our new ranges will likely be smaller. We calculate the size
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  // of the new ranges since although std::vector objects can be resized,
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  // the will never reduce their allocated block size and free any excesss
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  // memory, so we might as well start a brand new collection so it is as
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  // small as possible.
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  // First calculate the size of the new minimal arange vector
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  // so we don't have to do a bunch of re-allocations as we
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  // copy the new minimal stuff over to the new collection.
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  size_t minimal_size = 1;
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  for (size_t i = 1; i < orig_arange_size; ++i) {
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    if (!Range::SortedOverlapCheck(Aranges[i-1], Aranges[i]))
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      ++minimal_size;
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  }
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  // If the sizes are the same, then no consecutive aranges can be
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  // combined, we are done.
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  if (minimal_size == orig_arange_size)
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    return;
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  // Else, make a new RangeColl that _only_ contains what we need.
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  RangeColl minimal_aranges;
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  minimal_aranges.resize(minimal_size);
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  uint32_t j = 0;
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  minimal_aranges[j] = Aranges[0];
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  for (size_t i = 1; i < orig_arange_size; ++i) {
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    if (Range::SortedOverlapCheck(minimal_aranges[j], Aranges[i])) {
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      minimal_aranges[j].setHighPC(Aranges[i].HighPC());
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    } else {
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      // Only increment j if we aren't merging
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      minimal_aranges[++j] = Aranges[i];
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    }
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  }
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  assert(j+1 == minimal_size);
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  // Now swap our new minimal aranges into place. The local
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  // minimal_aranges will then contian the old big collection
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  // which will get freed.
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  minimal_aranges.swap(Aranges);
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}
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uint32_t DWARFDebugAranges::findAddress(uint64_t Address) const {
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  if (!Aranges.empty()) {
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    Range range(Address);
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    RangeCollIterator begin = Aranges.begin();
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    RangeCollIterator end = Aranges.end();
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    RangeCollIterator pos =
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        std::lower_bound(begin, end, range);
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    if (pos != end && pos->containsAddress(Address)) {
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      return pos->CUOffset;
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    } else if (pos != begin) {
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      --pos;
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      if (pos->containsAddress(Address))
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        return pos->CUOffset;
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    }
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  }
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  return -1U;
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}
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