forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			755 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			755 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <stdlib.h>
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#include <algorithm>
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadList.h"
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#include "lldb/Target/ThreadPlan.h"
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#include "lldb/Utility/LLDBAssert.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/State.h"
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using namespace lldb;
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using namespace lldb_private;
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ThreadList::ThreadList(Process *process)
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    : ThreadCollection(), m_process(process), m_stop_id(0),
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      m_selected_tid(LLDB_INVALID_THREAD_ID) {}
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ThreadList::ThreadList(const ThreadList &rhs)
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    : ThreadCollection(), m_process(rhs.m_process), m_stop_id(rhs.m_stop_id),
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      m_selected_tid() {
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  // Use the assignment operator since it uses the mutex
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  *this = rhs;
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}
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const ThreadList &ThreadList::operator=(const ThreadList &rhs) {
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  if (this != &rhs) {
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    // Lock both mutexes to make sure neither side changes anyone on us while
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    // the assignment occurs
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    std::lock(GetMutex(), rhs.GetMutex());
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    std::lock_guard<std::recursive_mutex> guard(GetMutex(), std::adopt_lock);
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    std::lock_guard<std::recursive_mutex> rhs_guard(rhs.GetMutex(), 
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                                                    std::adopt_lock);
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    m_process = rhs.m_process;
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    m_stop_id = rhs.m_stop_id;
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    m_threads = rhs.m_threads;
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    m_selected_tid = rhs.m_selected_tid;
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  }
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  return *this;
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}
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ThreadList::~ThreadList() {
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  // Clear the thread list. Clear will take the mutex lock which will ensure
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  // that if anyone is using the list they won't get it removed while using it.
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  Clear();
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}
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lldb::ThreadSP ThreadList::GetExpressionExecutionThread() {
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  if (m_expression_tid_stack.empty())
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    return GetSelectedThread();
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  ThreadSP expr_thread_sp = FindThreadByID(m_expression_tid_stack.back());
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  if (expr_thread_sp)
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    return expr_thread_sp;
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  else
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    return GetSelectedThread();
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}
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void ThreadList::PushExpressionExecutionThread(lldb::tid_t tid) {
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  m_expression_tid_stack.push_back(tid);
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}
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void ThreadList::PopExpressionExecutionThread(lldb::tid_t tid) {
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  assert(m_expression_tid_stack.back() == tid);
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  m_expression_tid_stack.pop_back();
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}
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uint32_t ThreadList::GetStopID() const { return m_stop_id; }
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void ThreadList::SetStopID(uint32_t stop_id) { m_stop_id = stop_id; }
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uint32_t ThreadList::GetSize(bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  return m_threads.size();
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}
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ThreadSP ThreadList::GetThreadAtIndex(uint32_t idx, bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  if (idx < m_threads.size())
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    thread_sp = m_threads[idx];
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  return thread_sp;
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}
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ThreadSP ThreadList::FindThreadByID(lldb::tid_t tid, bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  uint32_t idx = 0;
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  const uint32_t num_threads = m_threads.size();
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  for (idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetID() == tid) {
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      thread_sp = m_threads[idx];
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      break;
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::FindThreadByProtocolID(lldb::tid_t tid, bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  uint32_t idx = 0;
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  const uint32_t num_threads = m_threads.size();
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  for (idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetProtocolID() == tid) {
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      thread_sp = m_threads[idx];
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      break;
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::RemoveThreadByID(lldb::tid_t tid, bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  uint32_t idx = 0;
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  const uint32_t num_threads = m_threads.size();
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  for (idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetID() == tid) {
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      thread_sp = m_threads[idx];
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      m_threads.erase(m_threads.begin() + idx);
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      break;
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::RemoveThreadByProtocolID(lldb::tid_t tid,
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                                              bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  uint32_t idx = 0;
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  const uint32_t num_threads = m_threads.size();
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  for (idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetProtocolID() == tid) {
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      thread_sp = m_threads[idx];
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      m_threads.erase(m_threads.begin() + idx);
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      break;
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::GetThreadSPForThreadPtr(Thread *thread_ptr) {
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  ThreadSP thread_sp;
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  if (thread_ptr) {
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    std::lock_guard<std::recursive_mutex> guard(GetMutex());
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    uint32_t idx = 0;
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    const uint32_t num_threads = m_threads.size();
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    for (idx = 0; idx < num_threads; ++idx) {
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      if (m_threads[idx].get() == thread_ptr) {
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        thread_sp = m_threads[idx];
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        break;
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      }
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::GetBackingThread(const ThreadSP &real_thread) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  ThreadSP thread_sp;
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  const uint32_t num_threads = m_threads.size();
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  for (uint32_t idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetBackingThread() == real_thread) {
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      thread_sp = m_threads[idx];
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      break;
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    }
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  }
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  return thread_sp;
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}
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ThreadSP ThreadList::FindThreadByIndexID(uint32_t index_id, bool can_update) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  if (can_update)
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    m_process->UpdateThreadListIfNeeded();
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  ThreadSP thread_sp;
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  const uint32_t num_threads = m_threads.size();
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  for (uint32_t idx = 0; idx < num_threads; ++idx) {
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    if (m_threads[idx]->GetIndexID() == index_id) {
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      thread_sp = m_threads[idx];
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      break;
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    }
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  }
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  return thread_sp;
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}
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bool ThreadList::ShouldStop(Event *event_ptr) {
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  // Running events should never stop, obviously...
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  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
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  // The ShouldStop method of the threads can do a whole lot of work, figuring
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  // out whether the thread plan conditions are met.  So we don't want to keep
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  // the ThreadList locked the whole time we are doing this.
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  // FIXME: It is possible that running code could cause new threads
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  // to be created.  If that happens, we will miss asking them whether they
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  // should stop.  This is not a big deal since we haven't had a chance to hang
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  // any interesting operations on those threads yet.
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  collection threads_copy;
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  {
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    // Scope for locker
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    std::lock_guard<std::recursive_mutex> guard(GetMutex());
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    m_process->UpdateThreadListIfNeeded();
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    for (lldb::ThreadSP thread_sp : m_threads) {
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      // This is an optimization...  If we didn't let a thread run in between
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      // the previous stop and this one, we shouldn't have to consult it for
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      // ShouldStop.  So just leave it off the list we are going to inspect. On
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      // Linux, if a thread-specific conditional breakpoint was hit, it won't
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      // necessarily be the thread that hit the breakpoint itself that
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      // evaluates the conditional expression, so the thread that hit the
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      // breakpoint could still be asked to stop, even though it hasn't been
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      // allowed to run since the previous stop.
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      if (thread_sp->GetTemporaryResumeState() != eStateSuspended ||
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          thread_sp->IsStillAtLastBreakpointHit())
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        threads_copy.push_back(thread_sp);
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    }
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    // It is possible the threads we were allowing to run all exited and then
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    // maybe the user interrupted or something, then fall back on looking at
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    // all threads:
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    if (threads_copy.size() == 0)
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      threads_copy = m_threads;
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  }
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  collection::iterator pos, end = threads_copy.end();
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  if (log) {
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    log->PutCString("");
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    LLDB_LOGF(log,
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              "ThreadList::%s: %" PRIu64 " threads, %" PRIu64
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              " unsuspended threads",
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              __FUNCTION__, (uint64_t)m_threads.size(),
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              (uint64_t)threads_copy.size());
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  }
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  bool did_anybody_stop_for_a_reason = false;
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  // If the event is an Interrupt event, then we're going to stop no matter
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  // what.  Otherwise, presume we won't stop.
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  bool should_stop = false;
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  if (Process::ProcessEventData::GetInterruptedFromEvent(event_ptr)) {
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    LLDB_LOGF(
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        log, "ThreadList::%s handling interrupt event, should stop set to true",
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        __FUNCTION__);
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    should_stop = true;
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  }
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  // Now we run through all the threads and get their stop info's.  We want to
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  // make sure to do this first before we start running the ShouldStop, because
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  // one thread's ShouldStop could destroy information (like deleting a thread
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  // specific breakpoint another thread had stopped at) which could lead us to
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  // compute the StopInfo incorrectly. We don't need to use it here, we just
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  // want to make sure it gets computed.
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  for (pos = threads_copy.begin(); pos != end; ++pos) {
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    ThreadSP thread_sp(*pos);
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    thread_sp->GetStopInfo();
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  }
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  for (pos = threads_copy.begin(); pos != end; ++pos) {
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    ThreadSP thread_sp(*pos);
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    // We should never get a stop for which no thread had a stop reason, but
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    // sometimes we do see this - for instance when we first connect to a
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    // remote stub.  In that case we should stop, since we can't figure out the
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    // right thing to do and stopping gives the user control over what to do in
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    // this instance.
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    //
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    // Note, this causes a problem when you have a thread specific breakpoint,
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    // and a bunch of threads hit the breakpoint, but not the thread which we
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    // are waiting for.  All the threads that are not "supposed" to hit the
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    // breakpoint are marked as having no stop reason, which is right, they
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    // should not show a stop reason.  But that triggers this code and causes
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    // us to stop seemingly for no reason.
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    //
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    // Since the only way we ever saw this error was on first attach, I'm only
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    // going to trigger set did_anybody_stop_for_a_reason to true unless this
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    // is the first stop.
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    //
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    // If this becomes a problem, we'll have to have another StopReason like
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    // "StopInfoHidden" which will look invalid everywhere but at this check.
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    if (thread_sp->GetProcess()->GetStopID() > 1)
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      did_anybody_stop_for_a_reason = true;
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    else
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      did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
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    const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
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    if (thread_should_stop)
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      should_stop |= true;
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  }
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  if (!should_stop && !did_anybody_stop_for_a_reason) {
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    should_stop = true;
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    LLDB_LOGF(log,
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              "ThreadList::%s we stopped but no threads had a stop reason, "
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              "overriding should_stop and stopping.",
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              __FUNCTION__);
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  }
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  LLDB_LOGF(log, "ThreadList::%s overall should_stop = %i", __FUNCTION__,
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            should_stop);
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  if (should_stop) {
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    for (pos = threads_copy.begin(); pos != end; ++pos) {
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      ThreadSP thread_sp(*pos);
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      thread_sp->WillStop();
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    }
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  }
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  return should_stop;
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}
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Vote ThreadList::ShouldReportStop(Event *event_ptr) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  Vote result = eVoteNoOpinion;
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  m_process->UpdateThreadListIfNeeded();
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  collection::iterator pos, end = m_threads.end();
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  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
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  LLDB_LOGF(log, "ThreadList::%s %" PRIu64 " threads", __FUNCTION__,
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            (uint64_t)m_threads.size());
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  // Run through the threads and ask whether we should report this event. For
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  // stopping, a YES vote wins over everything.  A NO vote wins over NO
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  // opinion.
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  for (pos = m_threads.begin(); pos != end; ++pos) {
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    ThreadSP thread_sp(*pos);
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    const Vote vote = thread_sp->ShouldReportStop(event_ptr);
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    switch (vote) {
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    case eVoteNoOpinion:
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      continue;
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    case eVoteYes:
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      result = eVoteYes;
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      break;
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    case eVoteNo:
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      if (result == eVoteNoOpinion) {
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        result = eVoteNo;
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      } else {
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        LLDB_LOG(log,
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          "Thread {0:x} voted {1}, but lost out because result was {2}",
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          thread_sp->GetID(), vote, result);
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      }
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      break;
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    }
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  }
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  LLDB_LOG(log, "Returning {0}", result);
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  return result;
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}
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void ThreadList::SetShouldReportStop(Vote vote) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  m_process->UpdateThreadListIfNeeded();
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  collection::iterator pos, end = m_threads.end();
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  for (pos = m_threads.begin(); pos != end; ++pos) {
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    ThreadSP thread_sp(*pos);
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    thread_sp->SetShouldReportStop(vote);
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  }
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}
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Vote ThreadList::ShouldReportRun(Event *event_ptr) {
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  std::lock_guard<std::recursive_mutex> guard(GetMutex());
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  Vote result = eVoteNoOpinion;
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  m_process->UpdateThreadListIfNeeded();
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  collection::iterator pos, end = m_threads.end();
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  // Run through the threads and ask whether we should report this event. The
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  // rule is NO vote wins over everything, a YES vote wins over no opinion.
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  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
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  for (pos = m_threads.begin(); pos != end; ++pos) {
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    if ((*pos)->GetResumeState() != eStateSuspended) {
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      switch ((*pos)->ShouldReportRun(event_ptr)) {
 | 
						|
      case eVoteNoOpinion:
 | 
						|
        continue;
 | 
						|
      case eVoteYes:
 | 
						|
        if (result == eVoteNoOpinion)
 | 
						|
          result = eVoteYes;
 | 
						|
        break;
 | 
						|
      case eVoteNo:
 | 
						|
        LLDB_LOGF(log,
 | 
						|
                  "ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64
 | 
						|
                  ") says don't report.",
 | 
						|
                  (*pos)->GetIndexID(), (*pos)->GetID());
 | 
						|
        result = eVoteNo;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::Clear() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  m_stop_id = 0;
 | 
						|
  m_threads.clear();
 | 
						|
  m_selected_tid = LLDB_INVALID_THREAD_ID;
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::Destroy() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  const uint32_t num_threads = m_threads.size();
 | 
						|
  for (uint32_t idx = 0; idx < num_threads; ++idx) {
 | 
						|
    m_threads[idx]->DestroyThread();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::RefreshStateAfterStop() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
 | 
						|
  m_process->UpdateThreadListIfNeeded();
 | 
						|
 | 
						|
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | 
						|
  if (log && log->GetVerbose())
 | 
						|
    LLDB_LOGF(log,
 | 
						|
              "Turning off notification of new threads while single stepping "
 | 
						|
              "a thread.");
 | 
						|
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos)
 | 
						|
    (*pos)->RefreshStateAfterStop();
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::DiscardThreadPlans() {
 | 
						|
  // You don't need to update the thread list here, because only threads that
 | 
						|
  // you currently know about have any thread plans.
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos)
 | 
						|
    (*pos)->DiscardThreadPlans(true);
 | 
						|
}
 | 
						|
 | 
						|
bool ThreadList::WillResume() {
 | 
						|
  // Run through the threads and perform their momentary actions. But we only
 | 
						|
  // do this for threads that are running, user suspended threads stay where
 | 
						|
  // they are.
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  m_process->UpdateThreadListIfNeeded();
 | 
						|
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
 | 
						|
  // See if any thread wants to run stopping others.  If it does, then we won't
 | 
						|
  // setup the other threads for resume, since they aren't going to get a
 | 
						|
  // chance to run.  This is necessary because the SetupForResume might add
 | 
						|
  // "StopOthers" plans which would then get to be part of the who-gets-to-run
 | 
						|
  // negotiation, but they're coming in after the fact, and the threads that
 | 
						|
  // are already set up should take priority.
 | 
						|
 | 
						|
  bool wants_solo_run = false;
 | 
						|
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
    lldbassert((*pos)->GetCurrentPlan() &&
 | 
						|
               "thread should not have null thread plan");
 | 
						|
    if ((*pos)->GetResumeState() != eStateSuspended &&
 | 
						|
        (*pos)->GetCurrentPlan()->StopOthers()) {
 | 
						|
      if ((*pos)->IsOperatingSystemPluginThread() &&
 | 
						|
          !(*pos)->GetBackingThread())
 | 
						|
        continue;
 | 
						|
      wants_solo_run = true;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (wants_solo_run) {
 | 
						|
    Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | 
						|
    if (log && log->GetVerbose())
 | 
						|
      LLDB_LOGF(log, "Turning on notification of new threads while single "
 | 
						|
                     "stepping a thread.");
 | 
						|
    m_process->StartNoticingNewThreads();
 | 
						|
  } else {
 | 
						|
    Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | 
						|
    if (log && log->GetVerbose())
 | 
						|
      LLDB_LOGF(log, "Turning off notification of new threads while single "
 | 
						|
                     "stepping a thread.");
 | 
						|
    m_process->StopNoticingNewThreads();
 | 
						|
  }
 | 
						|
 | 
						|
  // Give all the threads that are likely to run a last chance to set up their
 | 
						|
  // state before we negotiate who is actually going to get a chance to run...
 | 
						|
  // Don't set to resume suspended threads, and if any thread wanted to stop
 | 
						|
  // others, only call setup on the threads that request StopOthers...
 | 
						|
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
    if ((*pos)->GetResumeState() != eStateSuspended &&
 | 
						|
        (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers())) {
 | 
						|
      if ((*pos)->IsOperatingSystemPluginThread() &&
 | 
						|
          !(*pos)->GetBackingThread())
 | 
						|
        continue;
 | 
						|
      (*pos)->SetupForResume();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Now go through the threads and see if any thread wants to run just itself.
 | 
						|
  // if so then pick one and run it.
 | 
						|
 | 
						|
  ThreadList run_me_only_list(m_process);
 | 
						|
 | 
						|
  run_me_only_list.SetStopID(m_process->GetStopID());
 | 
						|
 | 
						|
  bool run_only_current_thread = false;
 | 
						|
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
    ThreadSP thread_sp(*pos);
 | 
						|
    if (thread_sp->GetResumeState() != eStateSuspended &&
 | 
						|
        thread_sp->GetCurrentPlan()->StopOthers()) {
 | 
						|
      if ((*pos)->IsOperatingSystemPluginThread() &&
 | 
						|
          !(*pos)->GetBackingThread())
 | 
						|
        continue;
 | 
						|
 | 
						|
      // You can't say "stop others" and also want yourself to be suspended.
 | 
						|
      assert(thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
 | 
						|
 | 
						|
      if (thread_sp == GetSelectedThread()) {
 | 
						|
        // If the currently selected thread wants to run on its own, always let
 | 
						|
        // it.
 | 
						|
        run_only_current_thread = true;
 | 
						|
        run_me_only_list.Clear();
 | 
						|
        run_me_only_list.AddThread(thread_sp);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      run_me_only_list.AddThread(thread_sp);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  bool need_to_resume = true;
 | 
						|
 | 
						|
  if (run_me_only_list.GetSize(false) == 0) {
 | 
						|
    // Everybody runs as they wish:
 | 
						|
    for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
      ThreadSP thread_sp(*pos);
 | 
						|
      StateType run_state;
 | 
						|
      if (thread_sp->GetResumeState() != eStateSuspended)
 | 
						|
        run_state = thread_sp->GetCurrentPlan()->RunState();
 | 
						|
      else
 | 
						|
        run_state = eStateSuspended;
 | 
						|
      if (!thread_sp->ShouldResume(run_state))
 | 
						|
        need_to_resume = false;
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    ThreadSP thread_to_run;
 | 
						|
 | 
						|
    if (run_only_current_thread) {
 | 
						|
      thread_to_run = GetSelectedThread();
 | 
						|
    } else if (run_me_only_list.GetSize(false) == 1) {
 | 
						|
      thread_to_run = run_me_only_list.GetThreadAtIndex(0);
 | 
						|
    } else {
 | 
						|
      int random_thread =
 | 
						|
          (int)((run_me_only_list.GetSize(false) * (double)rand()) /
 | 
						|
                (RAND_MAX + 1.0));
 | 
						|
      thread_to_run = run_me_only_list.GetThreadAtIndex(random_thread);
 | 
						|
    }
 | 
						|
 | 
						|
    for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
      ThreadSP thread_sp(*pos);
 | 
						|
      if (thread_sp == thread_to_run) {
 | 
						|
        if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
 | 
						|
          need_to_resume = false;
 | 
						|
      } else
 | 
						|
        thread_sp->ShouldResume(eStateSuspended);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return need_to_resume;
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::DidResume() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
    // Don't clear out threads that aren't going to get a chance to run, rather
 | 
						|
    // leave their state for the next time around.
 | 
						|
    ThreadSP thread_sp(*pos);
 | 
						|
    if (thread_sp->GetResumeState() != eStateSuspended)
 | 
						|
      thread_sp->DidResume();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::DidStop() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos) {
 | 
						|
    // Notify threads that the process just stopped. Note, this currently
 | 
						|
    // assumes that all threads in the list stop when the process stops.  In
 | 
						|
    // the future we will want to support a debugging model where some threads
 | 
						|
    // continue to run while others are stopped.  We either need to handle that
 | 
						|
    // somehow here or create a special thread list containing only threads
 | 
						|
    // which will stop in the code that calls this method (currently
 | 
						|
    // Process::SetPrivateState).
 | 
						|
    ThreadSP thread_sp(*pos);
 | 
						|
    if (StateIsRunningState(thread_sp->GetState()))
 | 
						|
      thread_sp->DidStop();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
ThreadSP ThreadList::GetSelectedThread() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  ThreadSP thread_sp = FindThreadByID(m_selected_tid);
 | 
						|
  if (!thread_sp.get()) {
 | 
						|
    if (m_threads.size() == 0)
 | 
						|
      return thread_sp;
 | 
						|
    m_selected_tid = m_threads[0]->GetID();
 | 
						|
    thread_sp = m_threads[0];
 | 
						|
  }
 | 
						|
  return thread_sp;
 | 
						|
}
 | 
						|
 | 
						|
bool ThreadList::SetSelectedThreadByID(lldb::tid_t tid, bool notify) {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  ThreadSP selected_thread_sp(FindThreadByID(tid));
 | 
						|
  if (selected_thread_sp) {
 | 
						|
    m_selected_tid = tid;
 | 
						|
    selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
 | 
						|
  } else
 | 
						|
    m_selected_tid = LLDB_INVALID_THREAD_ID;
 | 
						|
 | 
						|
  if (notify)
 | 
						|
    NotifySelectedThreadChanged(m_selected_tid);
 | 
						|
 | 
						|
  return m_selected_tid != LLDB_INVALID_THREAD_ID;
 | 
						|
}
 | 
						|
 | 
						|
bool ThreadList::SetSelectedThreadByIndexID(uint32_t index_id, bool notify) {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  ThreadSP selected_thread_sp(FindThreadByIndexID(index_id));
 | 
						|
  if (selected_thread_sp.get()) {
 | 
						|
    m_selected_tid = selected_thread_sp->GetID();
 | 
						|
    selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
 | 
						|
  } else
 | 
						|
    m_selected_tid = LLDB_INVALID_THREAD_ID;
 | 
						|
 | 
						|
  if (notify)
 | 
						|
    NotifySelectedThreadChanged(m_selected_tid);
 | 
						|
 | 
						|
  return m_selected_tid != LLDB_INVALID_THREAD_ID;
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::NotifySelectedThreadChanged(lldb::tid_t tid) {
 | 
						|
  ThreadSP selected_thread_sp(FindThreadByID(tid));
 | 
						|
  if (selected_thread_sp->EventTypeHasListeners(
 | 
						|
          Thread::eBroadcastBitThreadSelected))
 | 
						|
    selected_thread_sp->BroadcastEvent(
 | 
						|
        Thread::eBroadcastBitThreadSelected,
 | 
						|
        new Thread::ThreadEventData(selected_thread_sp));
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::Update(ThreadList &rhs) {
 | 
						|
  if (this != &rhs) {
 | 
						|
    // Lock both mutexes to make sure neither side changes anyone on us while
 | 
						|
    // the assignment occurs
 | 
						|
    std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
 | 
						|
    m_process = rhs.m_process;
 | 
						|
    m_stop_id = rhs.m_stop_id;
 | 
						|
    m_threads.swap(rhs.m_threads);
 | 
						|
    m_selected_tid = rhs.m_selected_tid;
 | 
						|
 | 
						|
    // Now we look for threads that we are done with and make sure to clear
 | 
						|
    // them up as much as possible so anyone with a shared pointer will still
 | 
						|
    // have a reference, but the thread won't be of much use. Using
 | 
						|
    // std::weak_ptr for all backward references (such as a thread to a
 | 
						|
    // process) will eventually solve this issue for us, but for now, we need
 | 
						|
    // to work around the issue
 | 
						|
    collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
 | 
						|
    for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos) {
 | 
						|
      const lldb::tid_t tid = (*rhs_pos)->GetID();
 | 
						|
      bool thread_is_alive = false;
 | 
						|
      const uint32_t num_threads = m_threads.size();
 | 
						|
      for (uint32_t idx = 0; idx < num_threads; ++idx) {
 | 
						|
        ThreadSP backing_thread = m_threads[idx]->GetBackingThread();
 | 
						|
        if (m_threads[idx]->GetID() == tid ||
 | 
						|
            (backing_thread && backing_thread->GetID() == tid)) {
 | 
						|
          thread_is_alive = true;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (!thread_is_alive)
 | 
						|
        (*rhs_pos)->DestroyThread();
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ThreadList::Flush() {
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | 
						|
  collection::iterator pos, end = m_threads.end();
 | 
						|
  for (pos = m_threads.begin(); pos != end; ++pos)
 | 
						|
    (*pos)->Flush();
 | 
						|
}
 | 
						|
 | 
						|
std::recursive_mutex &ThreadList::GetMutex() const {
 | 
						|
  return m_process->m_thread_mutex;
 | 
						|
}
 | 
						|
 | 
						|
ThreadList::ExpressionExecutionThreadPusher::ExpressionExecutionThreadPusher(
 | 
						|
    lldb::ThreadSP thread_sp)
 | 
						|
    : m_thread_list(nullptr), m_tid(LLDB_INVALID_THREAD_ID) {
 | 
						|
  if (thread_sp) {
 | 
						|
    m_tid = thread_sp->GetID();
 | 
						|
    m_thread_list = &thread_sp->GetProcess()->GetThreadList();
 | 
						|
    m_thread_list->PushExpressionExecutionThread(m_tid);
 | 
						|
  }
 | 
						|
}
 |