forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			180 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
//===---- ScheduleDAGSDNodes.h - SDNode Scheduling --------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ScheduleDAGSDNodes class, which implements
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// scheduling for an SDNode-based dependency graph.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SCHEDULEDAGSDNODES_H
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#define SCHEDULEDAGSDNODES_H
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#include "llvm/CodeGen/ScheduleDAG.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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namespace llvm {
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  /// ScheduleDAGSDNodes - A ScheduleDAG for scheduling SDNode-based DAGs.
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  /// 
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  /// Edges between SUnits are initially based on edges in the SelectionDAG,
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  /// and additional edges can be added by the schedulers as heuristics.
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  /// SDNodes such as Constants, Registers, and a few others that are not
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  /// interesting to schedulers are not allocated SUnits.
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  ///
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  /// SDNodes with MVT::Flag operands are grouped along with the flagged
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  /// nodes into a single SUnit so that they are scheduled together.
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  ///
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  /// SDNode-based scheduling graphs do not use SDep::Anti or SDep::Output
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  /// edges.  Physical register dependence information is not carried in
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  /// the DAG and must be handled explicitly by schedulers.
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  ///
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  class ScheduleDAGSDNodes : public ScheduleDAG {
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  public:
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    SelectionDAG *DAG;                    // DAG of the current basic block
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    explicit ScheduleDAGSDNodes(MachineFunction &mf);
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    virtual ~ScheduleDAGSDNodes() {}
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    /// Run - perform scheduling.
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    ///
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    void Run(SelectionDAG *dag, MachineBasicBlock *bb,
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             MachineBasicBlock::iterator insertPos);
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    /// isPassiveNode - Return true if the node is a non-scheduled leaf.
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    ///
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    static bool isPassiveNode(SDNode *Node) {
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      if (isa<ConstantSDNode>(Node))       return true;
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      if (isa<ConstantFPSDNode>(Node))     return true;
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      if (isa<RegisterSDNode>(Node))       return true;
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      if (isa<GlobalAddressSDNode>(Node))  return true;
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      if (isa<BasicBlockSDNode>(Node))     return true;
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      if (isa<FrameIndexSDNode>(Node))     return true;
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      if (isa<ConstantPoolSDNode>(Node))   return true;
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      if (isa<JumpTableSDNode>(Node))      return true;
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      if (isa<ExternalSymbolSDNode>(Node)) return true;
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      if (isa<MemOperandSDNode>(Node))     return true;
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      if (Node->getOpcode() == ISD::EntryToken) return true;
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      return false;
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    }
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    /// NewSUnit - Creates a new SUnit and return a ptr to it.
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    ///
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    SUnit *NewSUnit(SDNode *N) {
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#ifndef NDEBUG
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      const SUnit *Addr = 0;
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      if (!SUnits.empty())
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        Addr = &SUnits[0];
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#endif
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      SUnits.push_back(SUnit(N, (unsigned)SUnits.size()));
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      assert((Addr == 0 || Addr == &SUnits[0]) &&
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             "SUnits std::vector reallocated on the fly!");
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      SUnits.back().OrigNode = &SUnits.back();
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      return &SUnits.back();
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    }
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    /// Clone - Creates a clone of the specified SUnit. It does not copy the
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    /// predecessors / successors info nor the temporary scheduling states.
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    ///
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    SUnit *Clone(SUnit *N);
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    /// BuildSchedGraph - Build the SUnit graph from the selection dag that we
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    /// are input.  This SUnit graph is similar to the SelectionDAG, but
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    /// excludes nodes that aren't interesting to scheduling, and represents
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    /// flagged together nodes with a single SUnit.
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    virtual void BuildSchedGraph();
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    /// ComputeLatency - Compute node latency.
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    ///
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    virtual void ComputeLatency(SUnit *SU);
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    /// CountResults - The results of target nodes have register or immediate
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    /// operands first, then an optional chain, and optional flag operands
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    /// (which do not go into the machine instrs.)
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    static unsigned CountResults(SDNode *Node);
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    /// CountOperands - The inputs to target nodes have any actual inputs first,
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    /// followed by special operands that describe memory references, then an
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    /// optional chain operand, then flag operands.  Compute the number of
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    /// actual operands that will go into the resulting MachineInstr.
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    static unsigned CountOperands(SDNode *Node);
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    /// ComputeMemOperandsEnd - Find the index one past the last
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    /// MemOperandSDNode operand
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    static unsigned ComputeMemOperandsEnd(SDNode *Node);
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    /// EmitNode - Generate machine code for an node and needed dependencies.
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    /// VRBaseMap contains, for each already emitted node, the first virtual
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    /// register number for the results of the node.
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    ///
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    void EmitNode(SDNode *Node, bool IsClone, bool HasClone,
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                  DenseMap<SDValue, unsigned> &VRBaseMap);
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    virtual MachineBasicBlock *EmitSchedule();
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    /// Schedule - Order nodes according to selected style, filling
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    /// in the Sequence member.
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    ///
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    virtual void Schedule() = 0;
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    virtual void dumpNode(const SUnit *SU) const;
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    virtual std::string getGraphNodeLabel(const SUnit *SU) const;
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    virtual void getCustomGraphFeatures(GraphWriter<ScheduleDAG*> &GW) const;
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  private:
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    /// EmitSubregNode - Generate machine code for subreg nodes.
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    ///
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    void EmitSubregNode(SDNode *Node, 
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                        DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// EmitCopyToRegClassNode - Generate machine code for COPY_TO_REGCLASS
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    /// nodes.
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    ///
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    void EmitCopyToRegClassNode(SDNode *Node,
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                                DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// getVR - Return the virtual register corresponding to the specified result
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    /// of the specified node.
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    unsigned getVR(SDValue Op, DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// getDstOfCopyToRegUse - If the only use of the specified result number of
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    /// node is a CopyToReg, return its destination register. Return 0 otherwise.
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    unsigned getDstOfOnlyCopyToRegUse(SDNode *Node, unsigned ResNo) const;
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    void AddOperand(MachineInstr *MI, SDValue Op, unsigned IIOpNum,
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                    const TargetInstrDesc *II,
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                    DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// AddRegisterOperand - Add the specified register as an operand to the
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    /// specified machine instr. Insert register copies if the register is
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    /// not in the required register class.
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    void AddRegisterOperand(MachineInstr *MI, SDValue Op,
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                            unsigned IIOpNum, const TargetInstrDesc *II,
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                            DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// EmitCopyFromReg - Generate machine code for an CopyFromReg node or an
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    /// implicit physical register output.
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    void EmitCopyFromReg(SDNode *Node, unsigned ResNo, bool IsClone,
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                         bool IsCloned, unsigned SrcReg,
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                         DenseMap<SDValue, unsigned> &VRBaseMap);
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    void CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
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                                const TargetInstrDesc &II, bool IsClone,
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                                bool IsCloned,
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                                DenseMap<SDValue, unsigned> &VRBaseMap);
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    /// BuildSchedUnits, AddSchedEdges - Helper functions for BuildSchedGraph.
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    void BuildSchedUnits();
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    void AddSchedEdges();
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  };
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}
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#endif
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