forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			115 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the CellSPU implementation of the TargetInstrInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SPU_INSTRUCTIONINFO_H
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#define SPU_INSTRUCTIONINFO_H
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#include "SPU.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "SPURegisterInfo.h"
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namespace llvm {
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  //! Cell SPU instruction information class
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  class SPUInstrInfo : public TargetInstrInfoImpl {
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    SPUTargetMachine &TM;
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    const SPURegisterInfo RI;
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  protected:
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    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
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                                            MachineInstr* MI,
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                                            const SmallVectorImpl<unsigned> &Ops,
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                                            int FrameIndex) const;
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    virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
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                                                MachineInstr* MI,
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                                                const SmallVectorImpl<unsigned> &Ops,
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                                                MachineInstr* LoadMI) const {
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      return 0;
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    }
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  public:
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    explicit SPUInstrInfo(SPUTargetMachine &tm);
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    /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
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    /// such, whenever a client has an instance of instruction info, it should
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    /// always be able to get register info as well (through this method).
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    ///
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    virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
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    /// Return true if the instruction is a register to register move and return
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    /// the source and dest operands and their sub-register indices by reference.
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    virtual bool isMoveInstr(const MachineInstr &MI,
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                             unsigned &SrcReg, unsigned &DstReg,
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                             unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
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    unsigned isLoadFromStackSlot(const MachineInstr *MI,
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                                 int &FrameIndex) const;
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    unsigned isStoreToStackSlot(const MachineInstr *MI,
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                                int &FrameIndex) const;
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    virtual bool copyRegToReg(MachineBasicBlock &MBB,
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                              MachineBasicBlock::iterator MI,
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                              unsigned DestReg, unsigned SrcReg,
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                              const TargetRegisterClass *DestRC,
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                              const TargetRegisterClass *SrcRC) const;
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    //! Store a register to a stack slot, based on its register class.
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    virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
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                                     MachineBasicBlock::iterator MBBI,
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                                     unsigned SrcReg, bool isKill, int FrameIndex,
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                                     const TargetRegisterClass *RC) const;
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    //! Store a register to an address, based on its register class
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    virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
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                                                  SmallVectorImpl<MachineOperand> &Addr,
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                                                  const TargetRegisterClass *RC,
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                                                  SmallVectorImpl<MachineInstr*> &NewMIs) const;
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    //! Load a register from a stack slot, based on its register class.
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    virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
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                                      MachineBasicBlock::iterator MBBI,
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                                      unsigned DestReg, int FrameIndex,
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                                      const TargetRegisterClass *RC) const;
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    //! Loqad a register from an address, based on its register class
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    virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
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                                                         SmallVectorImpl<MachineOperand> &Addr,
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                                                         const TargetRegisterClass *RC,
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                                 SmallVectorImpl<MachineInstr*> &NewMIs) const;
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    //! Return true if the specified load or store can be folded
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    virtual
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    bool canFoldMemoryOperand(const MachineInstr *MI,
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                              const SmallVectorImpl<unsigned> &Ops) const;
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    //! Return true if the specified block does not fall through
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    virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const;
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    //! Reverses a branch's condition, returning false on success.
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    virtual
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    bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
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    virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
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                               MachineBasicBlock *&FBB,
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                               SmallVectorImpl<MachineOperand> &Cond,
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                               bool AllowModify) const;
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    virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
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    virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
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                              MachineBasicBlock *FBB,
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                              const SmallVectorImpl<MachineOperand> &Cond) const;
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   };
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}
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#endif
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