forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			448 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			448 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- Instruction.cpp - Implement the Instruction class -----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Instruction class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Instruction.h"
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#include "llvm/Type.h"
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#include "llvm/Instructions.h"
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#include "llvm/Constants.h"
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#include "llvm/Module.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/LeakDetector.h"
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using namespace llvm;
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Instruction::Instruction(Type *ty, unsigned it, Use *Ops, unsigned NumOps,
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                         Instruction *InsertBefore)
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  : User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) {
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  // Make sure that we get added to a basicblock
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  LeakDetector::addGarbageObject(this);
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  // If requested, insert this instruction into a basic block...
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  if (InsertBefore) {
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    assert(InsertBefore->getParent() &&
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           "Instruction to insert before is not in a basic block!");
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    InsertBefore->getParent()->getInstList().insert(InsertBefore, this);
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  }
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}
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Instruction::Instruction(Type *ty, unsigned it, Use *Ops, unsigned NumOps,
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                         BasicBlock *InsertAtEnd)
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  : User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) {
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  // Make sure that we get added to a basicblock
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  LeakDetector::addGarbageObject(this);
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  // append this instruction into the basic block
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  assert(InsertAtEnd && "Basic block to append to may not be NULL!");
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  InsertAtEnd->getInstList().push_back(this);
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}
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// Out of line virtual method, so the vtable, etc has a home.
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Instruction::~Instruction() {
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  assert(Parent == 0 && "Instruction still linked in the program!");
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  if (hasMetadataHashEntry())
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    clearMetadataHashEntries();
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}
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void Instruction::setParent(BasicBlock *P) {
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  if (getParent()) {
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    if (!P) LeakDetector::addGarbageObject(this);
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  } else {
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    if (P) LeakDetector::removeGarbageObject(this);
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  }
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  Parent = P;
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}
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void Instruction::removeFromParent() {
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  getParent()->getInstList().remove(this);
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}
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void Instruction::eraseFromParent() {
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  getParent()->getInstList().erase(this);
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}
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/// insertBefore - Insert an unlinked instructions into a basic block
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/// immediately before the specified instruction.
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void Instruction::insertBefore(Instruction *InsertPos) {
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  InsertPos->getParent()->getInstList().insert(InsertPos, this);
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}
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/// insertAfter - Insert an unlinked instructions into a basic block
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/// immediately after the specified instruction.
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void Instruction::insertAfter(Instruction *InsertPos) {
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  InsertPos->getParent()->getInstList().insertAfter(InsertPos, this);
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}
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/// moveBefore - Unlink this instruction from its current basic block and
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/// insert it into the basic block that MovePos lives in, right before
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/// MovePos.
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void Instruction::moveBefore(Instruction *MovePos) {
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  MovePos->getParent()->getInstList().splice(MovePos,getParent()->getInstList(),
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                                             this);
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}
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const char *Instruction::getOpcodeName(unsigned OpCode) {
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  switch (OpCode) {
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  // Terminators
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  case Ret:    return "ret";
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  case Br:     return "br";
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  case Switch: return "switch";
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  case IndirectBr: return "indirectbr";
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  case Invoke: return "invoke";
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  case Resume: return "resume";
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  case Unreachable: return "unreachable";
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  // Standard binary operators...
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  case Add: return "add";
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  case FAdd: return "fadd";
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  case Sub: return "sub";
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  case FSub: return "fsub";
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  case Mul: return "mul";
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  case FMul: return "fmul";
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  case UDiv: return "udiv";
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  case SDiv: return "sdiv";
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  case FDiv: return "fdiv";
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  case URem: return "urem";
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  case SRem: return "srem";
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  case FRem: return "frem";
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  // Logical operators...
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  case And: return "and";
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  case Or : return "or";
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  case Xor: return "xor";
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  // Memory instructions...
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  case Alloca:        return "alloca";
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  case Load:          return "load";
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  case Store:         return "store";
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  case AtomicCmpXchg: return "cmpxchg";
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  case AtomicRMW:     return "atomicrmw";
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  case Fence:         return "fence";
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  case GetElementPtr: return "getelementptr";
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  // Convert instructions...
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  case Trunc:     return "trunc";
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  case ZExt:      return "zext";
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  case SExt:      return "sext";
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  case FPTrunc:   return "fptrunc";
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  case FPExt:     return "fpext";
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  case FPToUI:    return "fptoui";
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  case FPToSI:    return "fptosi";
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  case UIToFP:    return "uitofp";
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  case SIToFP:    return "sitofp";
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  case IntToPtr:  return "inttoptr";
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  case PtrToInt:  return "ptrtoint";
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  case BitCast:   return "bitcast";
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  // Other instructions...
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  case ICmp:           return "icmp";
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  case FCmp:           return "fcmp";
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  case PHI:            return "phi";
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  case Select:         return "select";
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  case Call:           return "call";
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  case Shl:            return "shl";
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  case LShr:           return "lshr";
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  case AShr:           return "ashr";
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  case VAArg:          return "va_arg";
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  case ExtractElement: return "extractelement";
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  case InsertElement:  return "insertelement";
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  case ShuffleVector:  return "shufflevector";
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  case ExtractValue:   return "extractvalue";
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  case InsertValue:    return "insertvalue";
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  case LandingPad:     return "landingpad";
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  default: return "<Invalid operator> ";
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  }
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}
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/// isIdenticalTo - Return true if the specified instruction is exactly
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/// identical to the current one.  This means that all operands match and any
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/// extra information (e.g. load is volatile) agree.
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bool Instruction::isIdenticalTo(const Instruction *I) const {
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  return isIdenticalToWhenDefined(I) &&
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         SubclassOptionalData == I->SubclassOptionalData;
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}
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/// isIdenticalToWhenDefined - This is like isIdenticalTo, except that it
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/// ignores the SubclassOptionalData flags, which specify conditions
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/// under which the instruction's result is undefined.
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bool Instruction::isIdenticalToWhenDefined(const Instruction *I) const {
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  if (getOpcode() != I->getOpcode() ||
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      getNumOperands() != I->getNumOperands() ||
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      getType() != I->getType())
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    return false;
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  // We have two instructions of identical opcode and #operands.  Check to see
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  // if all operands are the same.
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  for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
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    if (getOperand(i) != I->getOperand(i))
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      return false;
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  // Check special state that is a part of some instructions.
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  if (const LoadInst *LI = dyn_cast<LoadInst>(this))
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    return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() &&
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           LI->getAlignment() == cast<LoadInst>(I)->getAlignment() &&
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           LI->getOrdering() == cast<LoadInst>(I)->getOrdering() &&
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           LI->getSynchScope() == cast<LoadInst>(I)->getSynchScope();
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  if (const StoreInst *SI = dyn_cast<StoreInst>(this))
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    return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() &&
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           SI->getAlignment() == cast<StoreInst>(I)->getAlignment() &&
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           SI->getOrdering() == cast<StoreInst>(I)->getOrdering() &&
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           SI->getSynchScope() == cast<StoreInst>(I)->getSynchScope();
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  if (const CmpInst *CI = dyn_cast<CmpInst>(this))
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    return CI->getPredicate() == cast<CmpInst>(I)->getPredicate();
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  if (const CallInst *CI = dyn_cast<CallInst>(this))
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    return CI->isTailCall() == cast<CallInst>(I)->isTailCall() &&
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           CI->getCallingConv() == cast<CallInst>(I)->getCallingConv() &&
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           CI->getAttributes() == cast<CallInst>(I)->getAttributes();
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  if (const InvokeInst *CI = dyn_cast<InvokeInst>(this))
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    return CI->getCallingConv() == cast<InvokeInst>(I)->getCallingConv() &&
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           CI->getAttributes() == cast<InvokeInst>(I)->getAttributes();
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  if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(this))
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    return IVI->getIndices() == cast<InsertValueInst>(I)->getIndices();
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  if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this))
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    return EVI->getIndices() == cast<ExtractValueInst>(I)->getIndices();
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  if (const FenceInst *FI = dyn_cast<FenceInst>(this))
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    return FI->getOrdering() == cast<FenceInst>(FI)->getOrdering() &&
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           FI->getSynchScope() == cast<FenceInst>(FI)->getSynchScope();
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  if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(this))
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    return CXI->isVolatile() == cast<AtomicCmpXchgInst>(I)->isVolatile() &&
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           CXI->getOrdering() == cast<AtomicCmpXchgInst>(I)->getOrdering() &&
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           CXI->getSynchScope() == cast<AtomicCmpXchgInst>(I)->getSynchScope();
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  if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(this))
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    return RMWI->getOperation() == cast<AtomicRMWInst>(I)->getOperation() &&
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           RMWI->isVolatile() == cast<AtomicRMWInst>(I)->isVolatile() &&
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           RMWI->getOrdering() == cast<AtomicRMWInst>(I)->getOrdering() &&
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           RMWI->getSynchScope() == cast<AtomicRMWInst>(I)->getSynchScope();
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  if (const PHINode *thisPHI = dyn_cast<PHINode>(this)) {
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    const PHINode *otherPHI = cast<PHINode>(I);
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    for (unsigned i = 0, e = thisPHI->getNumOperands(); i != e; ++i) {
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      if (thisPHI->getIncomingBlock(i) != otherPHI->getIncomingBlock(i))
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        return false;
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    }
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    return true;
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  }
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  return true;
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}
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// isSameOperationAs
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// This should be kept in sync with isEquivalentOperation in
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// lib/Transforms/IPO/MergeFunctions.cpp.
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bool Instruction::isSameOperationAs(const Instruction *I,
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                                    unsigned flags) const {
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  bool IgnoreAlignment = flags & CompareIgnoringAlignment;
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  bool UseScalarTypes  = flags & CompareUsingScalarTypes;
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  if (getOpcode() != I->getOpcode() ||
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      getNumOperands() != I->getNumOperands() ||
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      (UseScalarTypes ?
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       getType()->getScalarType() != I->getType()->getScalarType() :
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       getType() != I->getType()))
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    return false;
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  // We have two instructions of identical opcode and #operands.  Check to see
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  // if all operands are the same type
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  for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
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    if (UseScalarTypes ?
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        getOperand(i)->getType()->getScalarType() !=
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          I->getOperand(i)->getType()->getScalarType() :
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        getOperand(i)->getType() != I->getOperand(i)->getType())
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      return false;
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  // Check special state that is a part of some instructions.
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  if (const LoadInst *LI = dyn_cast<LoadInst>(this))
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    return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() &&
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           (LI->getAlignment() == cast<LoadInst>(I)->getAlignment() ||
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            IgnoreAlignment) &&
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           LI->getOrdering() == cast<LoadInst>(I)->getOrdering() &&
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           LI->getSynchScope() == cast<LoadInst>(I)->getSynchScope();
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  if (const StoreInst *SI = dyn_cast<StoreInst>(this))
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    return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() &&
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           (SI->getAlignment() == cast<StoreInst>(I)->getAlignment() ||
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            IgnoreAlignment) &&
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           SI->getOrdering() == cast<StoreInst>(I)->getOrdering() &&
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           SI->getSynchScope() == cast<StoreInst>(I)->getSynchScope();
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  if (const CmpInst *CI = dyn_cast<CmpInst>(this))
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    return CI->getPredicate() == cast<CmpInst>(I)->getPredicate();
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  if (const CallInst *CI = dyn_cast<CallInst>(this))
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    return CI->isTailCall() == cast<CallInst>(I)->isTailCall() &&
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           CI->getCallingConv() == cast<CallInst>(I)->getCallingConv() &&
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           CI->getAttributes() == cast<CallInst>(I)->getAttributes();
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  if (const InvokeInst *CI = dyn_cast<InvokeInst>(this))
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    return CI->getCallingConv() == cast<InvokeInst>(I)->getCallingConv() &&
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           CI->getAttributes() ==
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             cast<InvokeInst>(I)->getAttributes();
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  if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(this))
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    return IVI->getIndices() == cast<InsertValueInst>(I)->getIndices();
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  if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this))
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    return EVI->getIndices() == cast<ExtractValueInst>(I)->getIndices();
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  if (const FenceInst *FI = dyn_cast<FenceInst>(this))
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    return FI->getOrdering() == cast<FenceInst>(I)->getOrdering() &&
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           FI->getSynchScope() == cast<FenceInst>(I)->getSynchScope();
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  if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(this))
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    return CXI->isVolatile() == cast<AtomicCmpXchgInst>(I)->isVolatile() &&
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           CXI->getOrdering() == cast<AtomicCmpXchgInst>(I)->getOrdering() &&
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           CXI->getSynchScope() == cast<AtomicCmpXchgInst>(I)->getSynchScope();
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  if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(this))
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    return RMWI->getOperation() == cast<AtomicRMWInst>(I)->getOperation() &&
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           RMWI->isVolatile() == cast<AtomicRMWInst>(I)->isVolatile() &&
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           RMWI->getOrdering() == cast<AtomicRMWInst>(I)->getOrdering() &&
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           RMWI->getSynchScope() == cast<AtomicRMWInst>(I)->getSynchScope();
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  return true;
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}
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/// isUsedOutsideOfBlock - Return true if there are any uses of I outside of the
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/// specified block.  Note that PHI nodes are considered to evaluate their
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/// operands in the corresponding predecessor block.
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bool Instruction::isUsedOutsideOfBlock(const BasicBlock *BB) const {
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  for (const_use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) {
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    // PHI nodes uses values in the corresponding predecessor block.  For other
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    // instructions, just check to see whether the parent of the use matches up.
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    const User *U = *UI;
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    const PHINode *PN = dyn_cast<PHINode>(U);
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    if (PN == 0) {
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      if (cast<Instruction>(U)->getParent() != BB)
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        return true;
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      continue;
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    }
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    if (PN->getIncomingBlock(UI) != BB)
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      return true;
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  }
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  return false;
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}
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/// mayReadFromMemory - Return true if this instruction may read memory.
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///
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bool Instruction::mayReadFromMemory() const {
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  switch (getOpcode()) {
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  default: return false;
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  case Instruction::VAArg:
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  case Instruction::Load:
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  case Instruction::Fence: // FIXME: refine definition of mayReadFromMemory
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  case Instruction::AtomicCmpXchg:
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  case Instruction::AtomicRMW:
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    return true;
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  case Instruction::Call:
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    return !cast<CallInst>(this)->doesNotAccessMemory();
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  case Instruction::Invoke:
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    return !cast<InvokeInst>(this)->doesNotAccessMemory();
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  case Instruction::Store:
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    return !cast<StoreInst>(this)->isUnordered();
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  }
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}
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/// mayWriteToMemory - Return true if this instruction may modify memory.
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///
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bool Instruction::mayWriteToMemory() const {
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  switch (getOpcode()) {
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  default: return false;
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  case Instruction::Fence: // FIXME: refine definition of mayWriteToMemory
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  case Instruction::Store:
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  case Instruction::VAArg:
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  case Instruction::AtomicCmpXchg:
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  case Instruction::AtomicRMW:
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    return true;
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  case Instruction::Call:
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    return !cast<CallInst>(this)->onlyReadsMemory();
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  case Instruction::Invoke:
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    return !cast<InvokeInst>(this)->onlyReadsMemory();
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  case Instruction::Load:
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    return !cast<LoadInst>(this)->isUnordered();
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  }
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}
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/// mayThrow - Return true if this instruction may throw an exception.
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///
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bool Instruction::mayThrow() const {
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  if (const CallInst *CI = dyn_cast<CallInst>(this))
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    return !CI->doesNotThrow();
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  return isa<ResumeInst>(this);
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}
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/// isAssociative - Return true if the instruction is associative:
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///
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///   Associative operators satisfy:  x op (y op z) === (x op y) op z
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///
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/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative.
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///
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bool Instruction::isAssociative(unsigned Opcode) {
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  return Opcode == And || Opcode == Or || Opcode == Xor ||
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         Opcode == Add || Opcode == Mul;
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						|
}
 | 
						|
 | 
						|
/// isCommutative - Return true if the instruction is commutative:
 | 
						|
///
 | 
						|
///   Commutative operators satisfy: (x op y) === (y op x)
 | 
						|
///
 | 
						|
/// In LLVM, these are the associative operators, plus SetEQ and SetNE, when
 | 
						|
/// applied to any type.
 | 
						|
///
 | 
						|
bool Instruction::isCommutative(unsigned op) {
 | 
						|
  switch (op) {
 | 
						|
  case Add:
 | 
						|
  case FAdd:
 | 
						|
  case Mul:
 | 
						|
  case FMul:
 | 
						|
  case And:
 | 
						|
  case Or:
 | 
						|
  case Xor:
 | 
						|
    return true;
 | 
						|
  default:
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// isIdempotent - Return true if the instruction is idempotent:
 | 
						|
///
 | 
						|
///   Idempotent operators satisfy:  x op x === x
 | 
						|
///
 | 
						|
/// In LLVM, the And and Or operators are idempotent.
 | 
						|
///
 | 
						|
bool Instruction::isIdempotent(unsigned Opcode) {
 | 
						|
  return Opcode == And || Opcode == Or;
 | 
						|
}
 | 
						|
 | 
						|
/// isNilpotent - Return true if the instruction is nilpotent:
 | 
						|
///
 | 
						|
///   Nilpotent operators satisfy:  x op x === Id,
 | 
						|
///
 | 
						|
///   where Id is the identity for the operator, i.e. a constant such that
 | 
						|
///     x op Id === x and Id op x === x for all x.
 | 
						|
///
 | 
						|
/// In LLVM, the Xor operator is nilpotent.
 | 
						|
///
 | 
						|
bool Instruction::isNilpotent(unsigned Opcode) {
 | 
						|
  return Opcode == Xor;
 | 
						|
}
 | 
						|
 | 
						|
Instruction *Instruction::clone() const {
 | 
						|
  Instruction *New = clone_impl();
 | 
						|
  New->SubclassOptionalData = SubclassOptionalData;
 | 
						|
  if (!hasMetadata())
 | 
						|
    return New;
 | 
						|
  
 | 
						|
  // Otherwise, enumerate and copy over metadata from the old instruction to the
 | 
						|
  // new one.
 | 
						|
  SmallVector<std::pair<unsigned, MDNode*>, 4> TheMDs;
 | 
						|
  getAllMetadataOtherThanDebugLoc(TheMDs);
 | 
						|
  for (unsigned i = 0, e = TheMDs.size(); i != e; ++i)
 | 
						|
    New->setMetadata(TheMDs[i].first, TheMDs[i].second);
 | 
						|
  
 | 
						|
  New->setDebugLoc(getDebugLoc());
 | 
						|
  return New;
 | 
						|
}
 |