forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			459 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===--------- LoopSimplifyCFG.cpp - Loop CFG Simplification Pass ---------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file implements the Loop SimplifyCFG Pass. This pass is responsible for
 | |
| // basic loop CFG cleanup, primarily to assist other loop passes. If you
 | |
| // encounter a noncanonical CFG construct that causes another loop pass to
 | |
| // perform suboptimally, this is the place to fix it up.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/Transforms/Scalar/LoopSimplifyCFG.h"
 | |
| #include "llvm/ADT/SmallVector.h"
 | |
| #include "llvm/ADT/Statistic.h"
 | |
| #include "llvm/Analysis/AliasAnalysis.h"
 | |
| #include "llvm/Analysis/AssumptionCache.h"
 | |
| #include "llvm/Analysis/BasicAliasAnalysis.h"
 | |
| #include "llvm/Analysis/DependenceAnalysis.h"
 | |
| #include "llvm/Analysis/GlobalsModRef.h"
 | |
| #include "llvm/Analysis/LoopInfo.h"
 | |
| #include "llvm/Analysis/LoopPass.h"
 | |
| #include "llvm/Analysis/MemorySSA.h"
 | |
| #include "llvm/Analysis/MemorySSAUpdater.h"
 | |
| #include "llvm/Analysis/ScalarEvolution.h"
 | |
| #include "llvm/Analysis/ScalarEvolutionAliasAnalysis.h"
 | |
| #include "llvm/Analysis/TargetTransformInfo.h"
 | |
| #include "llvm/IR/DomTreeUpdater.h"
 | |
| #include "llvm/IR/Dominators.h"
 | |
| #include "llvm/Transforms/Scalar.h"
 | |
| #include "llvm/Transforms/Scalar/LoopPassManager.h"
 | |
| #include "llvm/Transforms/Utils.h"
 | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h"
 | |
| #include "llvm/Transforms/Utils/Local.h"
 | |
| #include "llvm/Transforms/Utils/LoopUtils.h"
 | |
| using namespace llvm;
 | |
| 
 | |
| #define DEBUG_TYPE "loop-simplifycfg"
 | |
| 
 | |
| STATISTIC(NumTerminatorsFolded,
 | |
|           "Number of terminators folded to unconditional branches");
 | |
| 
 | |
| /// If \p BB is a switch or a conditional branch, but only one of its successors
 | |
| /// can be reached from this block in runtime, return this successor. Otherwise,
 | |
| /// return nullptr.
 | |
| static BasicBlock *getOnlyLiveSuccessor(BasicBlock *BB) {
 | |
|   Instruction *TI = BB->getTerminator();
 | |
|   if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
 | |
|     if (BI->isUnconditional())
 | |
|       return nullptr;
 | |
|     if (BI->getSuccessor(0) == BI->getSuccessor(1))
 | |
|       return BI->getSuccessor(0);
 | |
|     ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
 | |
|     if (!Cond)
 | |
|       return nullptr;
 | |
|     return Cond->isZero() ? BI->getSuccessor(1) : BI->getSuccessor(0);
 | |
|   }
 | |
| 
 | |
|   if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
 | |
|     auto *CI = dyn_cast<ConstantInt>(SI->getCondition());
 | |
|     if (!CI)
 | |
|       return nullptr;
 | |
|     for (auto Case : SI->cases())
 | |
|       if (Case.getCaseValue() == CI)
 | |
|         return Case.getCaseSuccessor();
 | |
|     return SI->getDefaultDest();
 | |
|   }
 | |
| 
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| /// Helper class that can turn branches and switches with constant conditions
 | |
| /// into unconditional branches.
 | |
| class ConstantTerminatorFoldingImpl {
 | |
| private:
 | |
|   Loop &L;
 | |
|   LoopInfo &LI;
 | |
|   DominatorTree &DT;
 | |
| 
 | |
|   // Whether or not the current loop will still exist after terminator constant
 | |
|   // folding will be done. In theory, there are two ways how it can happen:
 | |
|   // 1. Loop's latch(es) become unreachable from loop header;
 | |
|   // 2. Loop's header becomes unreachable from method entry.
 | |
|   // In practice, the second situation is impossible because we only modify the
 | |
|   // current loop and its preheader and do not affect preheader's reachibility
 | |
|   // from any other block. So this variable set to true means that loop's latch
 | |
|   // has become unreachable from loop header.
 | |
|   bool DeleteCurrentLoop = false;
 | |
| 
 | |
|   // The blocks of the original loop that will still be reachable from entry
 | |
|   // after the constant folding.
 | |
|   SmallPtrSet<BasicBlock *, 8> LiveLoopBlocks;
 | |
|   // The blocks of the original loop that will become unreachable from entry
 | |
|   // after the constant folding.
 | |
|   SmallPtrSet<BasicBlock *, 8> DeadLoopBlocks;
 | |
|   // The exits of the original loop that will still be reachable from entry
 | |
|   // after the constant folding.
 | |
|   SmallPtrSet<BasicBlock *, 8> LiveExitBlocks;
 | |
|   // The exits of the original loop that will become unreachable from entry
 | |
|   // after the constant folding.
 | |
|   SmallPtrSet<BasicBlock *, 8> DeadExitBlocks;
 | |
|   // The blocks that will still be a part of the current loop after folding.
 | |
|   SmallPtrSet<BasicBlock *, 8> BlocksInLoopAfterFolding;
 | |
|   // The blocks that have terminators with constant condition that can be
 | |
|   // folded. Note: fold candidates should be in L but not in any of its
 | |
|   // subloops to avoid complex LI updates.
 | |
|   SmallVector<BasicBlock *, 8> FoldCandidates;
 | |
| 
 | |
|   void dump() const {
 | |
|     dbgs() << "Constant terminator folding for loop " << L << "\n";
 | |
|     dbgs() << "After terminator constant-folding, the loop will";
 | |
|     if (!DeleteCurrentLoop)
 | |
|       dbgs() << " not";
 | |
|     dbgs() << " be destroyed\n";
 | |
|     dbgs() << "Blocks in which we can constant-fold terminator:\n";
 | |
|     for (const BasicBlock *BB : FoldCandidates)
 | |
|       dbgs() << "\t" << BB->getName() << "\n";
 | |
|     auto PrintOutSet = [&](const char *Message,
 | |
|                            const SmallPtrSetImpl<BasicBlock *> &S) {
 | |
|       dbgs() << Message << "\n";
 | |
|       for (const BasicBlock *BB : S)
 | |
|         dbgs() << "\t" << BB->getName() << "\n";
 | |
|     };
 | |
|     PrintOutSet("Live blocks from the original loop:", LiveLoopBlocks);
 | |
|     PrintOutSet("Dead blocks from the original loop:", DeadLoopBlocks);
 | |
|     PrintOutSet("Live exit blocks:", LiveExitBlocks);
 | |
|     PrintOutSet("Dead exit blocks:", DeadExitBlocks);
 | |
|     if (!DeleteCurrentLoop)
 | |
|       PrintOutSet("The following blocks will still be part of the loop:",
 | |
|                   BlocksInLoopAfterFolding);
 | |
|   }
 | |
| 
 | |
|   /// Fill all information about status of blocks and exits of the current loop
 | |
|   /// if constant folding of all branches will be done.
 | |
|   void analyze() {
 | |
|     LoopBlocksDFS DFS(&L);
 | |
|     DFS.perform(&LI);
 | |
|     assert(DFS.isComplete() && "DFS is expected to be finished");
 | |
| 
 | |
|     // Collect live and dead loop blocks and exits.
 | |
|     SmallPtrSet<BasicBlock *, 8> ExitBlocks;
 | |
|     LiveLoopBlocks.insert(L.getHeader());
 | |
|     for (auto I = DFS.beginRPO(), E = DFS.endRPO(); I != E; ++I) {
 | |
|       BasicBlock *BB = *I;
 | |
| 
 | |
|       // If a loop block wasn't marked as live so far, then it's dead.
 | |
|       if (!LiveLoopBlocks.count(BB)) {
 | |
|         DeadLoopBlocks.insert(BB);
 | |
|         continue;
 | |
|       }
 | |
| 
 | |
|       BasicBlock *TheOnlySucc = getOnlyLiveSuccessor(BB);
 | |
| 
 | |
|       // If a block has only one live successor, it's a candidate on constant
 | |
|       // folding. Only handle blocks from current loop: branches in child loops
 | |
|       // are skipped because if they can be folded, they should be folded during
 | |
|       // the processing of child loops.
 | |
|       if (TheOnlySucc && LI.getLoopFor(BB) == &L)
 | |
|         FoldCandidates.push_back(BB);
 | |
| 
 | |
|       // Handle successors.
 | |
|       auto ProcessSuccessor = [&](BasicBlock *Succ, bool IsLive) {
 | |
|         if (!L.contains(Succ)) {
 | |
|           if (IsLive)
 | |
|             LiveExitBlocks.insert(Succ);
 | |
|           ExitBlocks.insert(Succ);
 | |
|         } else if (IsLive)
 | |
|           LiveLoopBlocks.insert(Succ);
 | |
|       };
 | |
|       for (BasicBlock *Succ : successors(BB))
 | |
|         ProcessSuccessor(Succ, !TheOnlySucc || TheOnlySucc == Succ);
 | |
|     }
 | |
| 
 | |
|     // Sanity check: amount of dead and live loop blocks should match the total
 | |
|     // number of blocks in loop.
 | |
|     assert(L.getNumBlocks() == LiveLoopBlocks.size() + DeadLoopBlocks.size() &&
 | |
|            "Malformed block sets?");
 | |
| 
 | |
|     // Now, all exit blocks that are not marked as live are dead.
 | |
|     for (auto *ExitBlock : ExitBlocks)
 | |
|       if (!LiveExitBlocks.count(ExitBlock))
 | |
|         DeadExitBlocks.insert(ExitBlock);
 | |
| 
 | |
|     // Whether or not the edge From->To will still be present in graph after the
 | |
|     // folding.
 | |
|     auto IsEdgeLive = [&](BasicBlock *From, BasicBlock *To) {
 | |
|       if (!LiveLoopBlocks.count(From))
 | |
|         return false;
 | |
|       BasicBlock *TheOnlySucc = getOnlyLiveSuccessor(From);
 | |
|       return !TheOnlySucc || TheOnlySucc == To;
 | |
|     };
 | |
| 
 | |
|     // The loop will not be destroyed if its latch is live.
 | |
|     DeleteCurrentLoop = !IsEdgeLive(L.getLoopLatch(), L.getHeader());
 | |
| 
 | |
|     // If we are going to delete the current loop completely, no extra analysis
 | |
|     // is needed.
 | |
|     if (DeleteCurrentLoop)
 | |
|       return;
 | |
| 
 | |
|     // Otherwise, we should check which blocks will still be a part of the
 | |
|     // current loop after the transform.
 | |
|     BlocksInLoopAfterFolding.insert(L.getLoopLatch());
 | |
|     // If the loop is live, then we should compute what blocks are still in
 | |
|     // loop after all branch folding has been done. A block is in loop if
 | |
|     // it has a live edge to another block that is in the loop; by definition,
 | |
|     // latch is in the loop.
 | |
|     auto BlockIsInLoop = [&](BasicBlock *BB) {
 | |
|       return any_of(successors(BB), [&](BasicBlock *Succ) {
 | |
|         return BlocksInLoopAfterFolding.count(Succ) && IsEdgeLive(BB, Succ);
 | |
|       });
 | |
|     };
 | |
|     for (auto I = DFS.beginPostorder(), E = DFS.endPostorder(); I != E; ++I) {
 | |
|       BasicBlock *BB = *I;
 | |
|       if (BlockIsInLoop(BB))
 | |
|         BlocksInLoopAfterFolding.insert(BB);
 | |
|     }
 | |
| 
 | |
|     // Sanity check: header must be in loop.
 | |
|     assert(BlocksInLoopAfterFolding.count(L.getHeader()) &&
 | |
|            "Header not in loop?");
 | |
|   }
 | |
| 
 | |
|   /// Constant-fold terminators of blocks acculumated in FoldCandidates into the
 | |
|   /// unconditional branches.
 | |
|   void foldTerminators() {
 | |
|     DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
 | |
| 
 | |
|     for (BasicBlock *BB : FoldCandidates) {
 | |
|       assert(LI.getLoopFor(BB) == &L && "Should be a loop block!");
 | |
|       BasicBlock *TheOnlySucc = getOnlyLiveSuccessor(BB);
 | |
|       assert(TheOnlySucc && "Should have one live successor!");
 | |
| 
 | |
|       LLVM_DEBUG(dbgs() << "Replacing terminator of " << BB->getName()
 | |
|                         << " with an unconditional branch to the block "
 | |
|                         << TheOnlySucc->getName() << "\n");
 | |
| 
 | |
|       SmallPtrSet<BasicBlock *, 2> DeadSuccessors;
 | |
|       // Remove all BB's successors except for the live one.
 | |
|       for (auto *Succ : successors(BB))
 | |
|         if (Succ != TheOnlySucc)
 | |
|           DeadSuccessors.insert(Succ);
 | |
| 
 | |
|       IRBuilder<> Builder(BB->getContext());
 | |
|       Instruction *Term = BB->getTerminator();
 | |
|       Builder.SetInsertPoint(Term);
 | |
|       Builder.CreateBr(TheOnlySucc);
 | |
|       Term->eraseFromParent();
 | |
| 
 | |
|       for (auto *DeadSucc : DeadSuccessors)
 | |
|         DTU.deleteEdge(BB, DeadSucc);
 | |
| 
 | |
|       ++NumTerminatorsFolded;
 | |
|     }
 | |
|   }
 | |
| 
 | |
| public:
 | |
|   ConstantTerminatorFoldingImpl(Loop &L, LoopInfo &LI, DominatorTree &DT)
 | |
|       : L(L), LI(LI), DT(DT) {}
 | |
|   bool run() {
 | |
|     assert(L.getLoopLatch() && "Should be single latch!");
 | |
| 
 | |
|     // Collect all available information about status of blocks after constant
 | |
|     // folding.
 | |
|     analyze();
 | |
| 
 | |
|     LLVM_DEBUG(dbgs() << "In function " << L.getHeader()->getParent()->getName()
 | |
|                       << ": ");
 | |
| 
 | |
|     // Nothing to constant-fold.
 | |
|     if (FoldCandidates.empty()) {
 | |
|       LLVM_DEBUG(
 | |
|           dbgs() << "No constant terminator folding candidates found in loop "
 | |
|                  << L.getHeader()->getName() << "\n");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // TODO: Support deletion of the current loop.
 | |
|     if (DeleteCurrentLoop) {
 | |
|       LLVM_DEBUG(
 | |
|           dbgs()
 | |
|           << "Give up constant terminator folding in loop "
 | |
|           << L.getHeader()->getName()
 | |
|           << ": we don't currently support deletion of the current loop.\n");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // TODO: Support deletion of dead loop blocks.
 | |
|     if (!DeadLoopBlocks.empty()) {
 | |
|       LLVM_DEBUG(dbgs() << "Give up constant terminator folding in loop "
 | |
|                         << L.getHeader()->getName()
 | |
|                         << ": we don't currently"
 | |
|                            " support deletion of dead in-loop blocks.\n");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // TODO: Support dead loop exits.
 | |
|     if (!DeadExitBlocks.empty()) {
 | |
|       LLVM_DEBUG(dbgs() << "Give up constant terminator folding in loop "
 | |
|                         << L.getHeader()->getName()
 | |
|                         << ": we don't currently support dead loop exits.\n");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // TODO: Support blocks that are not dead, but also not in loop after the
 | |
|     // folding.
 | |
|     if (BlocksInLoopAfterFolding.size() != L.getNumBlocks()) {
 | |
|       LLVM_DEBUG(
 | |
|           dbgs() << "Give up constant terminator folding in loop "
 | |
|                  << L.getHeader()->getName()
 | |
|                  << ": we don't currently"
 | |
|                     " support blocks that are not dead, but will stop "
 | |
|                     "being a part of the loop after constant-folding.\n");
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // Dump analysis results.
 | |
|     LLVM_DEBUG(dump());
 | |
| 
 | |
|     LLVM_DEBUG(dbgs() << "Constant-folding " << FoldCandidates.size()
 | |
|                       << " terminators in loop " << L.getHeader()->getName()
 | |
|                       << "\n");
 | |
| 
 | |
|     // Make the actual transforms.
 | |
|     foldTerminators();
 | |
| 
 | |
| #ifndef NDEBUG
 | |
|     // Make sure that we have preserved all data structures after the transform.
 | |
|     DT.verify();
 | |
|     assert(DT.isReachableFromEntry(L.getHeader()));
 | |
|     LI.verify(DT);
 | |
| #endif
 | |
| 
 | |
|     return true;
 | |
|   }
 | |
| };
 | |
| 
 | |
| /// Turn branches and switches with known constant conditions into unconditional
 | |
| /// branches.
 | |
| static bool constantFoldTerminators(Loop &L, DominatorTree &DT, LoopInfo &LI) {
 | |
|   // To keep things simple, only process loops with single latch. We
 | |
|   // canonicalize most loops to this form. We can support multi-latch if needed.
 | |
|   if (!L.getLoopLatch())
 | |
|     return false;
 | |
| 
 | |
|   ConstantTerminatorFoldingImpl BranchFolder(L, LI, DT);
 | |
|   return BranchFolder.run();
 | |
| }
 | |
| 
 | |
| static bool mergeBlocksIntoPredecessors(Loop &L, DominatorTree &DT,
 | |
|                                         LoopInfo &LI, MemorySSAUpdater *MSSAU) {
 | |
|   bool Changed = false;
 | |
|   DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
 | |
|   // Copy blocks into a temporary array to avoid iterator invalidation issues
 | |
|   // as we remove them.
 | |
|   SmallVector<WeakTrackingVH, 16> Blocks(L.blocks());
 | |
| 
 | |
|   for (auto &Block : Blocks) {
 | |
|     // Attempt to merge blocks in the trivial case. Don't modify blocks which
 | |
|     // belong to other loops.
 | |
|     BasicBlock *Succ = cast_or_null<BasicBlock>(Block);
 | |
|     if (!Succ)
 | |
|       continue;
 | |
| 
 | |
|     BasicBlock *Pred = Succ->getSinglePredecessor();
 | |
|     if (!Pred || !Pred->getSingleSuccessor() || LI.getLoopFor(Pred) != &L)
 | |
|       continue;
 | |
| 
 | |
|     // Merge Succ into Pred and delete it.
 | |
|     MergeBlockIntoPredecessor(Succ, &DTU, &LI, MSSAU);
 | |
| 
 | |
|     Changed = true;
 | |
|   }
 | |
| 
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| static bool simplifyLoopCFG(Loop &L, DominatorTree &DT, LoopInfo &LI,
 | |
|                             ScalarEvolution &SE, MemorySSAUpdater *MSSAU) {
 | |
|   bool Changed = false;
 | |
| 
 | |
|   // Constant-fold terminators with known constant conditions.
 | |
|   Changed |= constantFoldTerminators(L, DT, LI);
 | |
| 
 | |
|   // Eliminate unconditional branches by merging blocks into their predecessors.
 | |
|   Changed |= mergeBlocksIntoPredecessors(L, DT, LI, MSSAU);
 | |
| 
 | |
|   if (Changed)
 | |
|     SE.forgetTopmostLoop(&L);
 | |
| 
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| PreservedAnalyses LoopSimplifyCFGPass::run(Loop &L, LoopAnalysisManager &AM,
 | |
|                                            LoopStandardAnalysisResults &AR,
 | |
|                                            LPMUpdater &) {
 | |
|   Optional<MemorySSAUpdater> MSSAU;
 | |
|   if (EnableMSSALoopDependency && AR.MSSA)
 | |
|     MSSAU = MemorySSAUpdater(AR.MSSA);
 | |
|   if (!simplifyLoopCFG(L, AR.DT, AR.LI, AR.SE,
 | |
|                        MSSAU.hasValue() ? MSSAU.getPointer() : nullptr))
 | |
|     return PreservedAnalyses::all();
 | |
| 
 | |
|   return getLoopPassPreservedAnalyses();
 | |
| }
 | |
| 
 | |
| namespace {
 | |
| class LoopSimplifyCFGLegacyPass : public LoopPass {
 | |
| public:
 | |
|   static char ID; // Pass ID, replacement for typeid
 | |
|   LoopSimplifyCFGLegacyPass() : LoopPass(ID) {
 | |
|     initializeLoopSimplifyCFGLegacyPassPass(*PassRegistry::getPassRegistry());
 | |
|   }
 | |
| 
 | |
|   bool runOnLoop(Loop *L, LPPassManager &) override {
 | |
|     if (skipLoop(L))
 | |
|       return false;
 | |
| 
 | |
|     DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
 | |
|     LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
 | |
|     ScalarEvolution &SE = getAnalysis<ScalarEvolutionWrapperPass>().getSE();
 | |
|     Optional<MemorySSAUpdater> MSSAU;
 | |
|     if (EnableMSSALoopDependency) {
 | |
|       MemorySSA *MSSA = &getAnalysis<MemorySSAWrapperPass>().getMSSA();
 | |
|       MSSAU = MemorySSAUpdater(MSSA);
 | |
|       if (VerifyMemorySSA)
 | |
|         MSSA->verifyMemorySSA();
 | |
|     }
 | |
|     return simplifyLoopCFG(*L, DT, LI, SE,
 | |
|                            MSSAU.hasValue() ? MSSAU.getPointer() : nullptr);
 | |
|   }
 | |
| 
 | |
|   void getAnalysisUsage(AnalysisUsage &AU) const override {
 | |
|     if (EnableMSSALoopDependency) {
 | |
|       AU.addRequired<MemorySSAWrapperPass>();
 | |
|       AU.addPreserved<MemorySSAWrapperPass>();
 | |
|     }
 | |
|     AU.addPreserved<DependenceAnalysisWrapperPass>();
 | |
|     getLoopAnalysisUsage(AU);
 | |
|   }
 | |
| };
 | |
| }
 | |
| 
 | |
| char LoopSimplifyCFGLegacyPass::ID = 0;
 | |
| INITIALIZE_PASS_BEGIN(LoopSimplifyCFGLegacyPass, "loop-simplifycfg",
 | |
|                       "Simplify loop CFG", false, false)
 | |
| INITIALIZE_PASS_DEPENDENCY(LoopPass)
 | |
| INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass)
 | |
| INITIALIZE_PASS_END(LoopSimplifyCFGLegacyPass, "loop-simplifycfg",
 | |
|                     "Simplify loop CFG", false, false)
 | |
| 
 | |
| Pass *llvm::createLoopSimplifyCFGPass() {
 | |
|   return new LoopSimplifyCFGLegacyPass();
 | |
| }
 |