forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			297 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file defines the C++ expression evaluation engine.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/StaticAnalyzer/Core/CheckerManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
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#include "clang/AST/DeclCXX.h"
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#include "clang/AST/StmtCXX.h"
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using namespace clang;
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using namespace ento;
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const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXRecordDecl *D,
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                                                 const StackFrameContext *SFC) {
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  const Type *T = D->getTypeForDecl();
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  QualType PT = getContext().getPointerType(QualType(T, 0));
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  return svalBuilder.getRegionManager().getCXXThisRegion(PT, SFC);
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}
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const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXMethodDecl *decl,
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                                            const StackFrameContext *frameCtx) {
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  return svalBuilder.getRegionManager().
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                    getCXXThisRegion(decl->getThisType(getContext()), frameCtx);
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}
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void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
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                                          ExplodedNode *Pred,
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                                          ExplodedNodeSet &Dst) {
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
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  ProgramStateRef state = Pred->getState();
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  const LocationContext *LCtx = Pred->getLocationContext();
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  // Bind the temporary object to the value of the expression. Then bind
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  // the expression to the location of the object.
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  SVal V = state->getSVal(tempExpr, Pred->getLocationContext());
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  const MemRegion *R =
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    svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx);
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  state = state->bindLoc(loc::MemRegionVal(R), V);
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  Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, loc::MemRegionVal(R)));
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}
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void ExprEngine::VisitCXXTemporaryObjectExpr(const CXXTemporaryObjectExpr *expr,
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                                             ExplodedNode *Pred,
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                                             ExplodedNodeSet &Dst) {
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  VisitCXXConstructExpr(expr, 0, Pred, Dst);
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}
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void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *E, 
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                                       const MemRegion *Dest,
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                                       ExplodedNode *Pred,
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                                       ExplodedNodeSet &destNodes) {
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  const CXXConstructorDecl *CD = E->getConstructor();
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  assert(CD);
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#if 0
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  if (!(CD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
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    // FIXME: invalidate the object.
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    return;
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#endif
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#if 0
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  // Is the constructor elidable?
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  if (E->isElidable()) {
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    VisitAggExpr(E->getArg(0), destNodes, Pred, Dst);
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    // FIXME: this is here to force propagation if VisitAggExpr doesn't
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    if (destNodes.empty())
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      destNodes.Add(Pred);
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    return;
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  }
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#endif
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  // Perform the previsit of the constructor.
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  ExplodedNodeSet SrcNodes;
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  SrcNodes.Add(Pred);
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  ExplodedNodeSet TmpNodes;
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  getCheckerManager().runCheckersForPreStmt(TmpNodes, SrcNodes, E, *this);
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  // Evaluate the constructor.  Currently we don't now allow checker-specific
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  // implementations of specific constructors (as we do with ordinary
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  // function calls.  We can re-evaluate this in the future.
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#if 0
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  // Inlining currently isn't fully implemented.
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  if (AMgr.shouldInlineCall()) {
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    if (!Dest)
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      Dest =
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        svalBuilder.getRegionManager().getCXXTempObjectRegion(E,
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                                                  Pred->getLocationContext());
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    // The callee stack frame context used to create the 'this'
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    // parameter region.
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    const StackFrameContext *SFC = 
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      AMgr.getStackFrame(CD, Pred->getLocationContext(),
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                         E, currentBuilderContext->getBlock(),
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                         currentStmtIdx);
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    // Create the 'this' region.
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    const CXXThisRegion *ThisR =
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      getCXXThisRegion(E->getConstructor()->getParent(), SFC);
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    CallEnter Loc(E, SFC, Pred->getLocationContext());
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    StmtNodeBuilder Bldr(SrcNodes, TmpNodes, *currentBuilderContext);
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    for (ExplodedNodeSet::iterator NI = SrcNodes.begin(),
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                                   NE = SrcNodes.end(); NI != NE; ++NI) {
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      ProgramStateRef state = (*NI)->getState();
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      // Setup 'this' region, so that the ctor is evaluated on the object pointed
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      // by 'Dest'.
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      state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
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      Bldr.generateNode(Loc, *NI, state);
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    }
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  }
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#endif
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  // Default semantics: invalidate all regions passed as arguments.
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  ExplodedNodeSet destCall;
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  {
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    StmtNodeBuilder Bldr(TmpNodes, destCall, *currentBuilderContext);
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    for (ExplodedNodeSet::iterator i = TmpNodes.begin(), e = TmpNodes.end();
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         i != e; ++i)
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    {
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      ExplodedNode *Pred = *i;
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      const LocationContext *LC = Pred->getLocationContext();
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      ProgramStateRef state = Pred->getState();
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      state = invalidateArguments(state, CallOrObjCMessage(E, state, LC), LC);
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      Bldr.generateNode(E, Pred, state);
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    }
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  }
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  // Do the post visit.
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  getCheckerManager().runCheckersForPostStmt(destNodes, destCall, E, *this);  
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}
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void ExprEngine::VisitCXXDestructor(const CXXDestructorDecl *DD,
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                                      const MemRegion *Dest,
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                                      const Stmt *S,
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                                      ExplodedNode *Pred, 
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                                      ExplodedNodeSet &Dst) {
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  if (!(DD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
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    return;
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  // Create the context for 'this' region.
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  const StackFrameContext *SFC =
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    AnalysisDeclContexts.getContext(DD)->
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      getStackFrame(Pred->getLocationContext(), S,
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      currentBuilderContext->getBlock(), currentStmtIdx);
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  const CXXThisRegion *ThisR = getCXXThisRegion(DD->getParent(), SFC);
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  CallEnter PP(S, SFC, Pred->getLocationContext());
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  ProgramStateRef state = Pred->getState();
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  state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
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  Bldr.generateNode(PP, Pred, state);
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}
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void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
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                                   ExplodedNodeSet &Dst) {
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  unsigned blockCount = currentBuilderContext->getCurrentBlockCount();
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  const LocationContext *LCtx = Pred->getLocationContext();
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  DefinedOrUnknownSVal symVal =
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    svalBuilder.getConjuredSymbolVal(NULL, CNE, LCtx, CNE->getType(), blockCount);
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  const MemRegion *NewReg = cast<loc::MemRegionVal>(symVal).getRegion();  
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  QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
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  const ElementRegion *EleReg = 
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    getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
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  if (CNE->isArray()) {
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    // FIXME: allocating an array requires simulating the constructors.
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    // For now, just return a symbolicated region.
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    ProgramStateRef state = Pred->getState();
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    state = state->BindExpr(CNE, Pred->getLocationContext(),
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                            loc::MemRegionVal(EleReg));
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    Bldr.generateNode(CNE, Pred, state);
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    return;
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  }
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  // FIXME: Update for AST changes.
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#if 0
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  // Evaluate constructor arguments.
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  const FunctionProtoType *FnType = NULL;
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  const CXXConstructorDecl *CD = CNE->getConstructor();
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  if (CD)
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    FnType = CD->getType()->getAs<FunctionProtoType>();
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  ExplodedNodeSet argsEvaluated;
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  Bldr.takeNodes(Pred);
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  evalArguments(CNE->constructor_arg_begin(), CNE->constructor_arg_end(),
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                FnType, Pred, argsEvaluated);
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  Bldr.addNodes(argsEvaluated);
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  // Initialize the object region and bind the 'new' expression.
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  for (ExplodedNodeSet::iterator I = argsEvaluated.begin(), 
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                                 E = argsEvaluated.end(); I != E; ++I) {
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    ProgramStateRef state = (*I)->getState();
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    // Accumulate list of regions that are invalidated.
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    // FIXME: Eventually we should unify the logic for constructor
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    // processing in one place.
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    SmallVector<const MemRegion*, 10> regionsToInvalidate;
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    for (CXXNewExpr::const_arg_iterator
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          ai = CNE->constructor_arg_begin(), ae = CNE->constructor_arg_end();
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          ai != ae; ++ai)
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    {
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      SVal val = state->getSVal(*ai, (*I)->getLocationContext());
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      if (const MemRegion *region = val.getAsRegion())
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        regionsToInvalidate.push_back(region);
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    }
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    if (ObjTy->isRecordType()) {
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      regionsToInvalidate.push_back(EleReg);
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      // Invalidate the regions.
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      // TODO: Pass the call to new information as the last argument, to limit
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      // the globals which will get invalidated.
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      state = state->invalidateRegions(regionsToInvalidate,
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                                       CNE, blockCount, 0, 0);
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    } else {
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      // Invalidate the regions.
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      // TODO: Pass the call to new information as the last argument, to limit
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      // the globals which will get invalidated.
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      state = state->invalidateRegions(regionsToInvalidate,
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                                       CNE, blockCount, 0, 0);
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      if (CNE->hasInitializer()) {
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        SVal V = state->getSVal(*CNE->constructor_arg_begin(),
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                                (*I)->getLocationContext());
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        state = state->bindLoc(loc::MemRegionVal(EleReg), V);
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      } else {
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        // Explicitly set to undefined, because currently we retrieve symbolic
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        // value from symbolic region.
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        state = state->bindLoc(loc::MemRegionVal(EleReg), UndefinedVal());
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      }
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    }
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    state = state->BindExpr(CNE, (*I)->getLocationContext(),
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                            loc::MemRegionVal(EleReg));
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    Bldr.generateNode(CNE, *I, state);
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  }
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#endif
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}
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void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, 
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                                    ExplodedNode *Pred, ExplodedNodeSet &Dst) {
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  ProgramStateRef state = Pred->getState();
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  Bldr.generateNode(CDE, Pred, state);
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}
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void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
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                                   ExplodedNode *Pred,
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                                   ExplodedNodeSet &Dst) {
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  const VarDecl *VD = CS->getExceptionDecl();
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  const LocationContext *LCtx = Pred->getLocationContext();
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  SVal V = svalBuilder.getConjuredSymbolVal(CS, LCtx, VD->getType(),
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                                 currentBuilderContext->getCurrentBlockCount());
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  ProgramStateRef state = Pred->getState();
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  state = state->bindLoc(state->getLValue(VD, LCtx), V);
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  Bldr.generateNode(CS, Pred, state);
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}
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void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
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                                    ExplodedNodeSet &Dst) {
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  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
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  // Get the this object region from StoreManager.
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  const LocationContext *LCtx = Pred->getLocationContext();
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  const MemRegion *R =
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    svalBuilder.getRegionManager().getCXXThisRegion(
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                                  getContext().getCanonicalType(TE->getType()),
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                                                    LCtx);
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  ProgramStateRef state = Pred->getState();
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  SVal V = state->getSVal(loc::MemRegionVal(R));
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  Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
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}
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