pcm-coordinator/adaptor/pcm_slurm/service/tianhe/partition.go

110 lines
3.9 KiB
Go

package tianhe
/*
//#cgo LDFLAGS: -lslurm
#include<stdlib.h>
#include<slurm/slurm.h>
struct partition_info_msg *get_partition_info(){
struct partition_info_msg* partition_buffer;
if( slurm_load_partitions ((time_t) NULL,
&partition_buffer, SHOW_ALL))
return NULL;
return partition_buffer;
}
struct partition_info* partition_from_list(struct partition_info_msg *list, int i){
return &list->partition_array[i];
}
void free_partition_buffer(void* buffer){
slurm_free_partition_info_msg ((struct partition_info_msg*)buffer);
}
*/
import "C"
import (
pbslurm "code.gitlink.org.cn/JCCE/PCM.git/adaptor/pcm_slurm/gen/idl"
)
func Partition_info_convert_c_to_go(c_struct *C.struct_partition_info) pbslurm.PartitionInfo {
var go_struct pbslurm.PartitionInfo
go_struct.AllowAllocNodes = C.GoString(c_struct.allow_alloc_nodes)
go_struct.AllowGroups = C.GoString(c_struct.allow_groups)
go_struct.Alternate = C.GoString(c_struct.alternate)
go_struct.CrType = uint32(c_struct.cr_type)
go_struct.DefMemPerCpu = uint64(c_struct.def_mem_per_cpu)
go_struct.DefaultTime = uint32(c_struct.default_time)
go_struct.Flags = uint32(c_struct.flags)
go_struct.GraceTime = uint32(c_struct.grace_time)
go_struct.MaxCpusPerNode = uint32(c_struct.max_cpus_per_node)
go_struct.MaxMemPerCpu = uint64(c_struct.max_mem_per_cpu)
go_struct.MaxNodes = uint32(c_struct.max_nodes)
go_struct.MaxShare = uint32(c_struct.max_share)
go_struct.MaxTime = uint32(c_struct.max_time)
go_struct.MinNodes = uint32(c_struct.min_nodes)
go_struct.Name = C.GoString(c_struct.name)
//go_struct.Node_inx = int32(C.int32_ptr(c_struct.node_inx))
/*t := C.find_node_inx(c_struct.node_inx)
fmt.Printf("%d", t)
go_struct.Node_inx = make([]int32, t, t)
for i := int32(0); i < int32(t); i++ {
go_struct.Node_inx[i] = int32(C.int32_ptr(c_struct.node_inx, C.int(i)))
}*/
go_struct.Nodes = C.GoString(c_struct.nodes)
go_struct.PreemptMode = uint32(c_struct.preempt_mode)
go_struct.StateUp = uint32(c_struct.state_up)
go_struct.TotalCpus = uint32(c_struct.total_cpus)
go_struct.TotalNodes = uint32(c_struct.total_nodes)
return go_struct
}
type PartitionInfoMsg struct {
LastUpdate int64
RecordCount uint32
PartitionInfoList []pbslurm.PartitionInfo
}
func Get_partitions() PartitionInfoMsg {
var go_partition_buffer PartitionInfoMsg
c_partition_buffer := C.get_partition_info()
if c_partition_buffer == nil {
go_partition_buffer.LastUpdate = int64(0)
go_partition_buffer.RecordCount = uint32(0)
return go_partition_buffer
}
go_partition_buffer.LastUpdate = int64(c_partition_buffer.last_update)
go_partition_buffer.RecordCount = uint32(c_partition_buffer.record_count)
go_partition_buffer.PartitionInfoList = make([]pbslurm.PartitionInfo, c_partition_buffer.record_count, c_partition_buffer.record_count)
for i := uint32(0); i < go_partition_buffer.RecordCount; i++ {
partition := C.partition_from_list(c_partition_buffer, C.int(i))
go_partition := Partition_info_convert_c_to_go(partition)
go_partition_buffer.PartitionInfoList[i] = go_partition
}
C.slurm_free_partition_info_msg(c_partition_buffer)
return go_partition_buffer
}
func GetPartitionsInfo() PartitionInfoMsg {
var goPartitionBuffer PartitionInfoMsg
cPartitionBuffer := C.get_partition_info()
goPartitionBuffer.RecordCount = uint32(cPartitionBuffer.record_count)
goPartitionBuffer.PartitionInfoList = make([]pbslurm.PartitionInfo, cPartitionBuffer.record_count, cPartitionBuffer.record_count)
for i := uint32(0); i < goPartitionBuffer.RecordCount; i++ {
partition := C.partition_from_list(cPartitionBuffer, C.int(i))
goPartition := PartitionDescriptorConvertCToGo(partition)
goPartitionBuffer.PartitionInfoList[i] = goPartition
}
return goPartitionBuffer
}
func PartitionDescriptorConvertCToGo(cStruct *C.struct_partition_info) pbslurm.PartitionInfo {
var goStruct pbslurm.PartitionInfo
goStruct.Name = C.GoString(cStruct.name)
return goStruct
}