Commit Graph

64 Commits

Author SHA1 Message Date
Ed Maste 0584d7fc34 Fix crash when connecting to gdbserver without loading a file first.
Patch from Abid, Hafiz.

llvm-svn: 188776
2013-08-20 09:17:13 +00:00
Michael Sartain c87e752bb5 Fix Rendezvous breakpoint to only be set once, resolve addr in BreakpointLocationList::FindByAddress
Differential Revision: http://llvm-reviews.chandlerc.com/D1145

llvm-svn: 186458
2013-07-16 21:22:53 +00:00
Michael Sartain c493bd1f59 Remove extra modules.Append() as it causes dupes in the m_images array. (Used with image list, etc.)
llvm-svn: 184082
2013-06-17 15:35:42 +00:00
Greg Clayton 57abc5d6a6 <rdar://problem/13854277>
<rdar://problem/13594769>

Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging

The plug-in interface changes:

Modified the lldb_private::PluginInterface class that all plug-ins inherit from:

Changed:

virtual const char * GetPluginName() = 0;

To: 

virtual ConstString GetPluginName() = 0;

Removed:

virtual const char * GetShortPluginName() = 0;

- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names. 
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.

llvm-svn: 181631
2013-05-10 21:47:16 +00:00
Greg Clayton e01e07b6e7 Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.
Anyone wanting to use a unique_ptr or auto_ptr should now use the "STD_UNIQUE_PTR(TYPE)" macro.

llvm-svn: 179779
2013-04-18 18:10:51 +00:00
Matt Kopec 3041286f64 Add support on POSIX to determine if an inferior has changed while debugging it.
llvm-svn: 176492
2013-03-05 17:23:57 +00:00
Jim Ingham 2995077d8a Add "target.process.stop-on-shared-library-events" setting, and make it work.
Add the ability to give breakpoints a "kind" string, and have the StopInfoBreakpoint
print that in the brief description if set.  Also print the kind - if set - in the breakpoint
listing.
Give kinds to a bunch of the internal breakpoints.
We were deleting the Mac OS X dynamic loader breakpoint as though the id we had stored away was
a breakpoint site ID, but in fact it was a breakpoint id, so we never actually deleted it.  Fixed that.

llvm-svn: 173555
2013-01-26 02:19:28 +00:00
Enrico Granata 1759848be0 <rdar://problem/12586350>
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
 - the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
 - if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine

llvm-svn: 167569
2012-11-08 02:22:02 +00:00
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Greg Clayton 7820bd1e52 <rdar://problem/11357711>
Fixed a crasher where the section load list was not thread safe.

llvm-svn: 159884
2012-07-07 01:24:12 +00:00
Greg Clayton 64d6eb1195 Removed an unused logging API call.
llvm-svn: 151736
2012-02-29 18:34:11 +00:00
Greg Clayton d10a038cf3 Added the POSIX-DYLD as a plug-in in the darwin build in the Xcode project
so that we don't break it with code changes. 

After doing this I was able to fix the POSIX-DYLD plug-in so that it builds
after recent ModuleSpec changes.

llvm-svn: 151536
2012-02-27 19:00:34 +00:00
Greg Clayton 0c90ef479a Linux fix patch from Dmitry Vyukov.
llvm-svn: 151072
2012-02-21 18:40:07 +00:00
Johnny Chen 9ed5b49c45 Fix incomplete commit of http://llvm.org/viewvc/llvm-project?rev=147609&view=rev:
This patch combines common code from Linux and FreeBSD into
a new POSIX platform.  It also contains fixes for 64bit FreeBSD.

The patch is based on changes by Mark Peek <mp@FreeBSD.org> and
"K. Macy" <kmacy@freebsd.org> in their github repo located at
https://github.com/fbsd/lldb.

llvm-svn: 147613
2012-01-05 21:48:15 +00:00