1 - Partial Statements
The interpreter loop runs every line it receives, so partial
Lua statements are not being handled properly. This is a problem for
multiline breakpoint scripts since the interpreter loop, for this
particular case, is just an abstraction to a partially parsed function
body declaration.
This patch addresses this issue and as a side effect improves the
general Lua interpreter loop as well. It's now possible to write partial
statements in the 'script' command.
Example:
(lldb) script
>>> do
..> local a = 123
..> print(a)
..> end
123
The technique implemented is the same as the one employed by Lua's own REPL implementation.
Partial statements always errors out with the '<eof>' tag in the error
message.
2 - CheckSyntax in Lua.h
In order to support (1), we need an API for just checking the syntax of string buffers.
3 - Multiline scripted breakpoints
Finally, with all the base features implemented this feature is
straightforward. The interpreter loop behaves exactly the same, the
difference is that it will aggregate all Lua statements into the body of
the breakpoint function. An explicit 'quit' statement is needed to exit the
interpreter loop.
Example:
(lldb) breakpoint command add -s lua
Enter your Lua command(s). Type 'quit' to end.
The commands are compiled as the body of the following Lua function
function (frame, bp_loc, ...) end
..> print(456)
..> a = 123
..> quit
Differential Revision: https://reviews.llvm.org/D93481
LLDB is ignoring compilation errors for one-line breakpoint scripts.
This patch fixes the issues and now the error message of the
ScriptInterpreter is shown to the user.
I had to remove a new-line character for the Lua interpreter since it
was duplicated.
Differential Revision: https://reviews.llvm.org/D92729
The code that gets the ScriptInterpreter was not considering the
case that it receives a Lua interpreter.
Differential Revision: https://reviews.llvm.org/D92249
These callbacks are set using the following:
breakpoint command add -s lua -o "print('hello world!')"
The user supplied script is executed as:
function (frame, bp_loc, ...)
<body>
end
So the local variables 'frame', 'bp_loc' and vararg are all accessible.
Any global variables declared will persist in the Lua interpreter.
A user should never hold 'frame' and 'bp_loc' in a global variable as
these userdatas are context dependent.
Differential Revision: https://reviews.llvm.org/D91508
Add a parser for JSON crashlogs. The CrashLogParser now defers to either
the JSONCrashLogParser or the TextCrashLogParser. It first tries to
interpret the input as JSON, and if that fails falling back to the
textual parser.
Differential revision: https://reviews.llvm.org/D91130
This test requires running under the Python we built against (which is
easy) and setting up the PYTHONPATH (which is not worth it for this
simple test).
This patch changes the implementation of Lua's `print()` function to
respect `io.stdout`.
The original implementation uses `lua_writestring()` internally, which is
hardcoded to `stdout`.
Reviewed By: JDevlieghere
Differential Revision: https://reviews.llvm.org/D90787
Make it possible to use a relative path in command script import to the
location of the file being sourced. This allows the user to put Python
scripts next to LLDB command files and importing them without having to
specify an absolute path.
To enable this behavior pass `-c` to `command script import`. The
argument can only be used when sourcing the command from a file.
rdar://68310384
Differential revision: https://reviews.llvm.org/D89334
Make it possible to run the script command with a different language
than currently selected.
$ ./bin/lldb -l python
(lldb) script -l lua
>>> io.stdout:write("Hello, World!\n")
Hello, World!
When passing the language option and a raw command, you need to separate
the flag from the script code with --.
$ ./bin/lldb -l python
(lldb) script -l lua -- io.stdout:write("Hello, World!\n")
Hello, World!
Differential revision: https://reviews.llvm.org/D86996
Add support for changing the stdout and stderr file in Lua's I/O library
and hook it up with the debugger's output and error file respectively
for the interactive Lua interpreter.
https://reviews.llvm.org/D82273
Add a way to quit the interactive script interpreter from a shell tests.
Currently, the only way (that I know) to exit the interactive Lua
interpreter is to send a EOF with CTRL-D. I noticed that the embedded
Python script interpreter accepts quit (while the regular python
interpreter doesn't). I've added a special case to the Lua interpreter
to do the same.
Differential revision: https://reviews.llvm.org/D82272
Executing commands below will get you bombarded by a wall of Python
command prompts (>>> ).
$ echo 'foo' | ./bin/lldb -o script
$ cat /tmp/script
script
print("foo")
$ lldb --source /tmp/script
The issue is that our custom input reader doesn't handle EOF. According
to the Python documentation, file.readline always includes a trailing
newline character unless the file ends with an incomplete line. An empty
string signals EOF. This patch raises an EOFError when that happens.
[1] https://docs.python.org/2/library/stdtypes.html#file.readline
Differential revision: https://reviews.llvm.org/D81898
Several SBAddress properties use the lldb.target or lldb.process
convenience variables which are only set under the interactive script
interpreter. Unfortunately, users have been using these properties in
Python script and commands. This patch raises a Python exception to
force users to use GetLoadAddress instead.
Differential revision: https://reviews.llvm.org/D80848
The reproducers currently only shadow the command interpreter. It would
be possible to make it work for the Lua interpreter which uses the
IOHandlerEditline under the hood, but the Python one runs a REPL in
Python itself so there's no (straightforward) way to shadow that.
Given that we already capture any API calls, this isn't super high on my
list of priorities.
The Python script interpreter makes the current debugger, target,
process, thread and frame available to interactive scripting sessions
through convenience variables. This patch does the same for Lua.
Differential revision: https://reviews.llvm.org/D71801
This ensures that breakpoint command honors the scripting language
passed with `-s`. Currently the argument ignores the actual language and
only uses it to differentiate between lldb and script commands.
Don't create a new lua state on every operation. Share a single state
across the lifetime of the script interpreter. Add simple locking to
prevent two threads from modifying the state concurrently.
This implements a very elementary Lua script interpreter. It supports
running a single command as well as running interactively. It uses
editline if available. It's still missing a bunch of stuff though. Some
things that I intentionally ingored for now are that I/O isn't properly
hooked up (so every print goes to stdout) and the non-editline support
which is not handling a bunch of corner cases. The latter is a matter of
reusing existing code in the Python interpreter.
Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html
Differential revision: https://reviews.llvm.org/D71234
Create a new test for lldb launched without a script interpreter and
move it under a new `ScriptInterpreter` directory. Also move
crashlog.test there for consistency.