SIPreAllocateWWMRegs was being inserted after RegisterCoalescer
but this pass does not exist during FastAlloc so pre-allocation
pass was never being run.
Insert pre-allocation after TwoAddressInstructionPass instead.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D90236
Exec mask manipulation inserted by SIWholeQuadMode barriers to
instruction scheduling. Move the entire pass after the machine
instruction scheduler and make changes so pass is correct for
non-SSA operation. These changes should leave the pass still
usable pre-scheduler, although tests have be updated to reflect
post-scheduler results.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D88081
This rewrites big parts of the fast register allocator. The basic
strategy of doing block-local allocation hasn't changed but I tweaked
several details:
Track register state on register units instead of physical
registers. This simplifies and speeds up handling of register aliases.
Process basic blocks in reverse order: Definitions are known to end
register livetimes when walking backwards (contrary when walking
forward then uses may or may not be a kill so we need heuristics).
Check register mask operands (calls) instead of conservatively
assuming everything is clobbered. Enhance heuristics to detect
killing uses: In case of a small number of defs/uses check if they are
all in the same basic block and if so the last one is a killing use.
Enhance heuristic for copy-coalescing through hinting: We check the
first k defs of a register for COPYs rather than relying on there just
being a single definition. When testing this on the full llvm
test-suite including SPEC externals I measured:
average 5.1% reduction in code size for X86, 4.9% reduction in code on
aarch64. (ranging between 0% and 20% depending on the test) 0.5%
faster compiletime (some analysis suggests the pass is slightly slower
than before, but we more than make up for it because later passes are
faster with the reduced instruction count)
Also adds a few testcases that were broken without this patch, in
particular bug 47278.
Patch mostly by Matthias Braun
This seems to have caused incorrect register allocation in some cases,
breaking tests in the Zig standard library (PR47278).
As discussed on the bug, revert back to green for now.
> Record internal state based on register units. This is often more
> efficient as there are typically fewer register units to update
> compared to iterating over all the aliases of a register.
>
> Original patch by Matthias Braun, but I've been rebasing and fixing it
> for almost 2 years and fixed a few bugs causing intermediate failures
> to make this patch independent of the changes in
> https://reviews.llvm.org/D52010.
This reverts commit 66251f7e1d, and
follow-ups 931a68f26b
and 0671a4c508. It also adjust some
test expectations.
Record internal state based on register units. This is often more
efficient as there are typically fewer register units to update
compared to iterating over all the aliases of a register.
Original patch by Matthias Braun, but I've been rebasing and fixing it
for almost 2 years and fixed a few bugs causing intermediate failures
to make this patch independent of the changes in
https://reviews.llvm.org/D52010.
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
This is the more natural lowering, and presents more opportunities to
reduce 64-bit ops to 32-bit.
This should also help avoid issues graphics shaders have had with
64-bit values, and simplify argument lowering in globalisel.
llvm-svn: 366578
This change incorporates an effort by Connor Abbot to change how we deal
with WWM operations potentially trashing valid values in inactive lanes.
Previously, the SIFixWWMLiveness pass would work out which registers
were being trashed within WWM regions, and ensure that the register
allocator did not have any values it was depending on resident in those
registers if the WWM section would trash them. This worked perfectly
well, but would cause sometimes severe register pressure when the WWM
section resided before divergent control flow (or at least that is where
I mostly observed it).
This fix instead runs through the WWM sections and pre allocates some
registers for WWM. It then reserves these registers so that the register
allocator cannot use them. This results in a significant register
saving on some WWM shaders I'm working with (130 -> 104 VGPRs, with just
this change!).
Differential Revision: https://reviews.llvm.org/D59295
llvm-svn: 357400