In the spirit of commit fc783e91e0 (llvm-svn: 248943) we
shouldn't vectorize stores of non-packed types (i.e. types that
has padding between consecutive variables in a scalar layout,
but being packed in a vector layout).
The problem was detected as a miscompile in a downstream test case.
Reviewed By: anton-afanasyev
Differential Revision: https://reviews.llvm.org/D94446
We shouldn't vectorize stores of non-packed types (i.e. types that
has padding between consecutive variables in a scalar layout,
but being packed in a vector layout).
The problem was detected as a miscompile in a downstream test case.
This is a pre-commit of a test case for the fix in D94446.
After merging the shuffles, we cannot rely on the previous shuffle
anymore and need to shrink the final shuffle, if it is required.
Reported in D92668
Differential Revision: https://reviews.llvm.org/D93967
This patch makes SLP and LV emit operations with initial vectors set to poison constant instead of undef.
This is a part of efforts for using poison vector instead of undef to represent "doesn't care" vector.
The goal is to make nice shufflevector optimizations valid that is currently incorrect due to the tricky interaction between undef and poison (see https://bugs.llvm.org/show_bug.cgi?id=44185 ).
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D94061
Div/rem by zero is immediate undefined behavior and anything goes.
Currently we fold it to undef, this patch changes it to fold to
poison instead, which is slightly stronger.
Differential Revision: https://reviews.llvm.org/D93995
As mentioned in D93793, there are quite a few places where unary `IRBuilder::CreateShuffleVector(X, Mask)` can be used
instead of `IRBuilder::CreateShuffleVector(X, Undef, Mask)`.
Let's update them.
Actually, it would have been more natural if the patches were made in this order:
(1) let them use unary CreateShuffleVector first
(2) update IRBuilder::CreateShuffleVector to use poison as a placeholder value (D93793)
The order is swapped, but in terms of correctness it is still fine.
Reviewed By: spatel
Differential Revision: https://reviews.llvm.org/D93923
This patch updates IRBuilder to create insertelement/shufflevector using poison as a placeholder.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D93793
Currently undef is used as a don’t-care vector when constructing a vector using a series of insertelement.
However, this is problematic because undef isn’t undefined enough.
Especially, a sequence of insertelement can be optimized to shufflevector, but using undef as its placeholder makes shufflevector a poison-blocking instruction because undef cannot be optimized to poison.
This makes a few straightforward optimizations incorrect, such as:
```
; https://bugs.llvm.org/show_bug.cgi?id=44185
define <4 x float> @insert_not_undef_shuffle_translate_commute(float %x, <4 x float> %y, <4 x float> %q) {
%xv = insertelement <4 x float> %q, float %x, i32 2
%r = shufflevector <4 x float> %y, <4 x float> %xv, <4 x i32> { 0, 6, 2, undef }
ret <4 x float> %r ; %r[3] is undef
}
=>
define <4 x float> @insert_not_undef_shuffle_translate_commute(float %x, <4 x float> %y, <4 x float> %q) {
%r = insertelement <4 x float> %y, float %x, i32 1
ret <4 x float> %r ; %r[3] = %y[3], incorrect if %y[3] = poison
}
Transformation doesn't verify!
ERROR: Target is more poisonous than source
```
I’d like to suggest
1. Using poison as insertelement’s placeholder value (IRBuilder::CreateVectorSplat should be patched too)
2. Updating shufflevector’s semantics to return poison element if mask is undef
Note that poison is currently lowered into UNDEF in SelDag, so codegen part is okay.
m_Undef() matches PoisonValue as well, so existing optimizations will still fire.
The only concern is hidden miscompilations that will go incorrect when poison constant is given.
A conservative way is copying all tests having `insertelement undef` & replacing it with `insertelement poison` & run Alive2 on it, but it will create many tests and people won’t like it. :(
Instead, I’ll simply locally maintain the tests and run Alive2.
If there is any bug found, I’ll report it.
Relevant links: https://bugs.llvm.org/show_bug.cgi?id=43958 , http://lists.llvm.org/pipermail/llvm-dev/2019-November/137242.html
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D93586
This commit copies existing tests at llvm/Transforms and replaces
'insertelement undef' in those files with 'insertelement poison'.
(see https://reviews.llvm.org/D93586)
Tests listed using this script:
grep -R -E '^[^;]*insertelement <.*> undef,' . | cut -d":" -f1 | uniq |
wc -l
Tests updated:
file_org=llvm/test/Transforms/$1
file=${file_org%.ll}-inseltpoison.ll
cp $file_org $file
sed -i -E 's/^([^;]*)insertelement <(.*)> undef/\1insertelement <\2> poison/g' $file
head -1 $file | grep "Assertions have been autogenerated by utils/update_test_checks.py" -q
if [ "$?" == 1 ]; then
echo "$file : should be manually updated"
# I manually updated the script
exit 1
fi
python3 ./llvm/utils/update_test_checks.py --opt-binary=./build-releaseassert/bin/opt $file
D82227 has added a proper check to limit PHI vectorization to the
maximum vector register size. That unfortunately resulted in at
least a couple of regressions on SystemZ and x86.
This change reverts PHI handling from D82227 and replaces it with
a more general check in SLPVectorizerPass::tryToVectorizeList().
Moved to tryToVectorizeList() it allows to restart vectorization
if initial chunk fails.
However, this function is more general and handles not only PHI
but everything which SLP handles. If vectorization factor would
be limited to maximum vector register size it would limit much
more vectorization than before leading to further regressions.
Therefore a new TTI callback getMaximumVF() is added with the
default 0 to preserve current behavior and limit nothing. Then
targets can decide what is better for them.
The callback gets ElementSize just like a similar getMinimumVF()
function and the main opcode of the chain. The latter is to avoid
regressions at least on the AMDGPU. We can have loads and stores
up to 128 bit wide, and <2 x 16> bit vector math on some
subtargets, where the rest shall not be vectorized. I.e. we need
to differentiate based on the element size and operation itself.
Differential Revision: https://reviews.llvm.org/D92059
Vector element size could be different for different store chains.
This patch prevents wrong computation of maximum number of elements
for that case.
Differential Revision: https://reviews.llvm.org/D93192
For stores chain vectorization we choose the size of vector
elements to ensure we fit to minimum and maximum vector register
size for the number of elements given. This patch corrects vector
element size choosing the width of value truncated just before
storing instead of the width of value stored.
Fixes PR46983
Differential Revision: https://reviews.llvm.org/D92824
It is possible to merge reuse and reorder shuffles and reduce the total
cost of the ivectorization tree/number of final instructions.
Differential Revision: https://reviews.llvm.org/D92668
This was modeled to have a cost of 1, but since we do not have a MUL.2d this is
scalarized into vector inserts/extracts and scalar muls.
Motivating precommitted test is test/Transforms/SLPVectorizer/AArch64/mul.ll,
which we don't want to SLP vectorize.
Test Transforms/LoopVectorize/AArch64/extractvalue-no-scalarization-required.ll
unfortunately needed changing, but the reason is documented in
LoopVectorize.cpp:6855:
// The cost of executing VF copies of the scalar instruction. This opcode
// is unknown. Assume that it is the same as 'mul'.
which I will address next as a follow up of this.
Differential Revision: https://reviews.llvm.org/D92208
Add a basic implementation of getGatherScatterOpCost to BasicTTIImpl.
The implementation estimates the cost of scalarizing the loads/stores,
the cost of packing/extracting the individual lanes and the cost of
only selecting enabled lanes.
This more accurately reflects the current cost on targets like AArch64.
Reviewed By: dmgreen
Differential Revision: https://reviews.llvm.org/D91984
For the scattered operands of load instructions it makes sense
to use gathering load intrinsic, which can lower to native instruction
for X86/AVX512 and ARM/SVE. This also enables building
vectorization tree with entries containing scattered operands.
The next step is to add scattered store.
Fixes PR47629 and PR47623
Differential Revision: https://reviews.llvm.org/D90445
Claim to not have any vector support to dissuade SLP, LV and friends
from generating SIMD IR for the VE target. We will take this back once
vector isel is stable.
Reviewed By: kaz7, fhahn
Differential Revision: https://reviews.llvm.org/D90462
This reverts the revert commit a1b53db324.
This patch includes a fix for a reported issue, caused by
matchSelectPattern returning UMIN for selects of pointers in
some cases by looking to some connected casts.
For now, ensure integer instrinsics are only returned for selects of
ints or int vectors.
This reverts commit 1922570489.
This appears to cause a crash in the following example
a, b, c;
l() {
int e = a, f = l, g, h, i, j;
float *d = c, *k = b;
for (;;)
for (; g < f; g++) {
k[h] = d[i];
k[h - 1] = d[j];
h += e << 1;
i += e;
}
}
clang -cc1 -triple i386-unknown-linux-gnu -emit-obj -target-cpu pentium-m -O1 -vectorize-loops -vectorize-slp reduced.c
llvm::Type *llvm::Type::getWithNewBitWidth(unsigned int) const: Assertion `isIntOrIntVectorTy() && "Original type expected to be a vector of integers or a scalar integer."' failed.
Use -0.0 instead of 0.0 as the start value. The previous use of 0.0
was fine for all existing uses of this function though, as it is
always generated with fast flags right now, and thus nsz.