We can now run 32-bit programs with empty catch bodies. The next step
is to change PEI so that we get funclet prologues and epilogues.
llvm-svn: 246235
Summary:
This change makes the variable argument intrinsics, `llvm.va_start` and
`llvm.va_copy`, and the `va_arg` instruction behave as they do on Windows
inside a `CallingConv::X86_64_Win64` function. It's needed for a Clang patch
I have to add support for GCC's `__builtin_ms_va_list` constructs.
Reviewers: nadav, asl, eugenis
CC: llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D1622
llvm-svn: 245990
This fixes two issues in x86 fptoui lowering.
1) Makes conversions from f80 go through the right path on AVX-512.
2) Implements an inline sequence for fptoui i64 instead of a library
call. This improves performance by 6X on SSE3+ and 3X otherwise.
Incidentally, it also removes the use of ftol2 for fptoui, which was
wrong to begin with, as ftol2 converts to a signed i64, producing
wrong results for values >= 2^63.
Patch by: mitch.l.bodart@intel.com
Differential Revision: http://reviews.llvm.org/D11316
llvm-svn: 245924
This is a 'no functional change intended' patch. It removes one FIXME, but adds several more.
Motivation: the FeatureFastUAMem attribute may be too general. It is used to determine if any
sized misaligned memory access under 32-bytes is 'fast'. From the added FIXME comments, however,
you can see that we're not consistent about this. Changing the name of the attribute makes it
clearer to see the logic holes.
Changing this to a 'slow' attribute also means we don't have to add an explicit 'fast' attribute
to new chips; fast unaligned accesses have been standard for several generations of CPUs now.
Differential Revision: http://reviews.llvm.org/D12154
llvm-svn: 245729
Fixes PR23464: one way to use the broadcast intrinsics is:
_mm256_broadcastw_epi16(_mm_cvtsi32_si128(*(int*)src));
We don't currently fold this, but now that we use native IR for
the intrinsics (r245605), we can look through one bitcast to find
the broadcast scalar.
Differential Revision: http://reviews.llvm.org/D10557
llvm-svn: 245613
We don't do a great job with >= 0 comparisons against zero when the
result is used as an i8.
Given something like:
void f(long long LL, bool *B) {
*B = LL >= 0;
}
We used to generate:
shrq $63, %rdi
xorb $1, %dil
movb %dil, (%rsi)
Now we generate:
testq %rdi, %rdi
setns (%rsi)
Differential Revision: http://reviews.llvm.org/D12136
llvm-svn: 245498
This patch updates the X86 lowering so that the Exception Pointer and Selector
are 64-bit wide only if Subtarget.isTarget64BitLP64.
Patch by João Porto
Reviewers: dschuff, rnk
Differential Revision: http://reviews.llvm.org/D12111
llvm-svn: 245454
There are some cases where the mul sequence is smaller, but for the most part,
using a div is preferable. This does not apply to vectors, since x86 doesn't
have vector idiv, and a vector mul/shifts sequence ought to be smaller than a
scalarized division.
Differential Revision: http://reviews.llvm.org/D12082
llvm-svn: 245431
This consolidates use of isUnalignedMem32Slow() in one place.
There is a slight change in logic although I'm not sure that it would ever
come up in the real world: we were assuming that an alignment of the type
size is always fast; now, we actually check the data layout to confirm that.
llvm-svn: 245382
This patch fixes the x86 implementation of allowsMisalignedMemoryAccess() to correctly
return the 'Fast' output parameter for 32-byte accesses. To test that, an existing load
merging optimization is changed to use the TLI hook. This exposes a shortcoming in the
current logic and results in the regression test update. Changing other direct users of
the isUnalignedMem32Slow() x86 CPU attribute would be a follow-on patch.
Without the fix in allowsMisalignedMemoryAccesses(), we will infinite loop when targeting
SandyBridge because LowerINSERT_SUBVECTOR() creates 32-byte loads from two 16-byte loads
while PerformLOADCombine() splits them back into 16-byte loads.
Differential Revision: http://reviews.llvm.org/D10662
llvm-svn: 245075
Follow up to D10947 - D9746 added general SMAX/SMIN/UMAX/UMIN pattern matching to SelectionDAGBuilder::visitSelect.
This patch removes the X86 implementation and improves the AVX1/AVX2 support to correctly lower 256-bit integer vectors.
Differential Revision: http://reviews.llvm.org/D12006
llvm-svn: 244949
As discussed in D11886, this patch moves the SSE/AVX vector blend folding to instcombiner from PerformINTRINSIC_WO_CHAINCombine (which allows us to remove this completely).
InstCombiner already had partial support for this, I just had to add support for zero (ConstantAggregateZero) masks and also the case where both selection inputs were the same (allowing us to ignore the mask).
I also moved all the relevant combine tests into InstCombine/blend_x86.ll
Differential Revision: http://reviews.llvm.org/D11934
llvm-svn: 244723
The same value is used multiple times through the function. Hoist the condition
into a variable. This should fix a silly static analysis warning where the
conditions flip around. No functional change intended.
llvm-svn: 244713
This commit removes the global manager variable which is responsible for
storing and allocating pseudo source values and instead it introduces a new
manager class named 'PseudoSourceValueManager'. Machine functions now own an
instance of the pseudo source value manager class.
This commit also modifies the 'get...' methods in the 'MachinePointerInfo'
class to construct pseudo source values using the instance of the pseudo
source value manager object from the machine function.
This commit updates calls to the 'get...' methods from the 'MachinePointerInfo'
class in a lot of different files because those calls now need to pass in a
reference to a machine function to those methods.
This change will make it easier to serialize pseudo source values as it will
enable me to transform the mips specific MipsCallEntry PseudoSourceValue
subclass into two target independent subclasses.
Reviewers: Akira Hatanaka
llvm-svn: 244693
As discussed in D11760, this patch moves the (V)PSRA(WD) arithmetic shift-by-constant folding to InstCombine to match the logical shift implementations.
Differential Revision: http://reviews.llvm.org/D11886
llvm-svn: 244495
This change improves EmitLoweredSelect() so that multiple contiguous CMOV pseudo
instructions with the same (or exactly opposite) conditions get lowered using a single
new basic-block. This eliminates unnecessary extra basic-blocks (and CFG merge points)
when contiguous CMOVs are being lowered.
Patch by: kevin.b.smith@intel.com
Differential Revision: http://reviews.llvm.org/D11428
llvm-svn: 244202
Summary: PR24191 finds that the expected memory-register operations aren't generated when relaxed { load ; modify ; store } is used. This is similar to PR17281 which was addressed in D4796, but only for memory-immediate operations (and for memory orderings up to acquire and release). This patch also handles some floating-point operations.
Reviewers: reames, kcc, dvyukov, nadav, morisset, chandlerc, t.p.northover, pete
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11382
llvm-svn: 244128
Create wrapper methods in the Function class for the OptimizeForSize and MinSize
attributes. We want to hide the logic of "or'ing" them together when optimizing
just for size (-Os).
Currently, we are not consistent about this and rely on a front-end to always set
OptimizeForSize (-Os) if MinSize (-Oz) is on. Thus, there are 18 FIXME changes here
that should be added as follow-on patches with regression tests.
This patch is NFC-intended: it just replaces existing direct accesses of the attributes
by the equivalent wrapper call.
Differential Revision: http://reviews.llvm.org/D11734
llvm-svn: 243994
Fixing MinSize attribute handling was discussed in D11363.
This is a prerequisite patch to doing that.
The handling of OptSize when lowering mem* functions was broken
on Darwin because it wants to ignore -Os for these cases, but the
existing logic also made it ignore -Oz (MinSize).
The Linux change demonstrates a widespread problem. The backend
doesn't usually recognize the MinSize attribute by itself; it
assumes that if the MinSize attribute exists, then the OptSize
attribute must also exist.
Fixing this more generally will be a follow-on patch or two.
Differential Revision: http://reviews.llvm.org/D11568
llvm-svn: 243693
This patch improves the 32-bit target i64 constant matching to detect the shuffle vector splats that are introduced by i64 vector shift vectorization (D8416).
Differential Revision: http://reviews.llvm.org/D11327
llvm-svn: 243577
This patch vectorizes the v2i64/v4i64 ASHR shift operations - the last remaining integer vector shifts that are still being transferred to/from the scalar unit to be completed.
Differential Revision: http://reviews.llvm.org/D11439
llvm-svn: 243569
This fix was suggested as part of D11345 and is part of fixing PR24141.
With this change, we can avoid walking the uses of a divisor node if the target
doesn't want the combineRepeatedFPDivisors transform in the first place.
There is no NFC-intended other than that.
Differential Revision: http://reviews.llvm.org/D11531
llvm-svn: 243498
The 'common' section TLS is not implemented.
Current C/C++ TLS variables are not placed in common section.
DWARF debug info to get the address of TLS variables is not generated yet.
clang and driver changes in http://reviews.llvm.org/D10524
Added -femulated-tls flag to select the emulated TLS model,
which will be used for old targets like Android that do not
support ELF TLS models.
Added TargetLowering::LowerToTLSEmulatedModel as a target-independent
function to convert a SDNode of TLS variable address to a function call
to __emutls_get_address.
Added into lib/Target/*/*ISelLowering.cpp to call LowerToTLSEmulatedModel
for TLSModel::Emulated. Although all targets supporting ELF TLS models are
enhanced, emulated TLS model has been tested only for Android ELF targets.
Modified AsmPrinter.cpp to print the emutls_v.* and emutls_t.* variables for
emulated TLS variables.
Modified DwarfCompileUnit.cpp to skip some DIE for emulated TLS variabls.
TODO: Add proper DIE for emulated TLS variables.
Added new unit tests with emulated TLS.
Differential Revision: http://reviews.llvm.org/D10522
llvm-svn: 243438
VPAND is a lot faster than VPSHUFB and VPBLENDVB - this patch ensures we attempt to lower to a basic bitmask before lowering to the slower byte shuffle/blend instructions.
Split off from D11518.
Differential Revision: http://reviews.llvm.org/D11541
llvm-svn: 243395
This is a follow-up to the FIXME that was added with D7474 ( http://reviews.llvm.org/rL229531 ).
I thought this load folding bug had been made hard-to-hit, but it turns out to be very easy
when targeting 32-bit x86 and causes a miscompile/crash in Wine:
https://bugs.winehq.org/show_bug.cgi?id=38826https://llvm.org/bugs/show_bug.cgi?id=22371#c25
The quick fix is to simply remove the scalar FP logical instructions from the load folding table
in X86InstrInfo, but that causes us to miss load folds that should be possible when lowering fabs,
fneg, fcopysign. So the majority of this patch is altering those lowerings to use *vector* FP
logical instructions (because that's all x86 gives us anyway). That lets us do the load folding
legally.
Differential Revision: http://reviews.llvm.org/D11477
llvm-svn: 243361
This reverts commit r243146.
Feedback from Craig Topper and David Blaikie was that we don't put const on Type as it has no mutable state.
llvm-svn: 243282
We had a few places where we did
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
but those could instead do
for (auto *EltTy : STy->elements()) {
llvm-svn: 243136
Summary:
Replace getDataLayout() with a createDataLayout() method to make
explicit that it is intended to create a DataLayout only and not
accessing it for other purpose.
This change is the last of a series of commits dedicated to have a
single DataLayout during compilation by using always the one owned
by the module.
Reviewers: echristo
Subscribers: jholewinski, llvm-commits, rafael, yaron.keren
Differential Revision: http://reviews.llvm.org/D11103
(cherry picked from commit 5609fc56bca971e5a7efeaa6ca4676638eaec5ea)
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 243114
This reverts commit 0f720d984f419c747709462f7476dff962c0bc41.
It breaks clang too badly, I need to prepare a proper patch for clang
first.
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 243089
Summary:
Replace getDataLayout() with a createDataLayout() method to make
explicit that it is intended to create a DataLayout only and not
accessing it for other purpose.
This change is the last of a series of commits dedicated to have a
single DataLayout during compilation by using always the one owned
by the module.
Reviewers: echristo
Subscribers: jholewinski, llvm-commits, rafael, yaron.keren
Differential Revision: http://reviews.llvm.org/D11103
(cherry picked from commit 5609fc56bca971e5a7efeaa6ca4676638eaec5ea)
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 243083
The DAG Node "SCALAR_TO_VECTOR" may be created if the type of the scalar element is legal.
Added a check for the scalar type before creating this node.
Added a test that fails with assertion on the current version.
Differential Revision: http://reviews.llvm.org/D11413
llvm-svn: 242994
This commit broke the build. Numerous build bots broken, and it was
blocking my progress so reverting.
It should be trivial to reproduce -- enable the BPF backend and it
should fail when running llvm-tblgen.
llvm-svn: 242992
SKX supports conversion for all FP types. Integer types include doublewords and quardwords.
I added "Legal" status for these nodes and a bunch of tests.
I added "NoVLX" for AVX DAG selection to force VLX instructions selection when VLX is supported.
Differential Revision: http://reviews.llvm.org/D11255
llvm-svn: 242637
In this patch I have only encoding. Intrinsics and DAG lowering will be in the next patch.
I temporary removed the old intrinsics test (just to split this patch).
Half types are not covered here.
Differential Revision: http://reviews.llvm.org/D11134
llvm-svn: 242023
While the v4i32 shl operation is already vectorized using a cvttps2dq/pmulld pattern, the lshr/ashr opeations are still scalarized.
This patch adds vectorization support for non-uniform v4i32 shift operations - it splats constant shift amounts to allow them to use the immediate sse shift instructions, or extracts/zero-extends non-constant shift amounts. The individual results are then blended together.
Differential Revision: http://reviews.llvm.org/D11063
llvm-svn: 241989
The runtime does not restore CSRs when transferring control back to the
function handling the exception. According to the experts on IRC, LLVM's
register allocator has no way to model register clobbers that only
happen on one edge of the CFG. For now, don't worry about trying to use
the meager three CSRs available on 32-bit X86 and just say that such
invokes preserve nothing.
llvm-svn: 241865
This patch allows the read_register and write_register intrinsics to
read/write the RBP/EBP registers on X86 iff the targeted register is
the frame pointer for the containing function.
Differential Revision: http://reviews.llvm.org/D10977
llvm-svn: 241827
Summary: If shift amount is a constant value > 64 bit it is handled incorrectly during type legalization and X86 lowering. This patch the type of shift amount argument in function DAGTypeLegalizer::ExpandShiftByConstant from unsigned to APInt.
Reviewers: nadav, majnemer, sanjoy, RKSimon
Subscribers: RKSimon, llvm-commits
Differential Revision: http://reviews.llvm.org/D10767
llvm-svn: 241806
Summary: If shift amount is a constant value > 64 bit it is handled incorrectly during type legalization and X86 lowering. This patch the type of shift amount argument in function DAGTypeLegalizer::ExpandShiftByConstant from unsigned to APInt.
Reviewers: nadav, majnemer, sanjoy, RKSimon
Subscribers: RKSimon, llvm-commits
Differential Revision: http://reviews.llvm.org/D10767
llvm-svn: 241790
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D11042
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241779
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: jholewinski, llvm-commits, rafael, yaron.keren
Differential Revision: http://reviews.llvm.org/D11040
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241778
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D11038
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241777
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: jholewinski, llvm-commits, rafael, yaron.keren
Differential Revision: http://reviews.llvm.org/D11037
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241776
Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: jholewinski, ted, yaron.keren, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D11028
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 241775
The incoming EBP value points to the end of a local stack allocation, so
we can use that to restore ESI, the base pointer. Once we do that, we
can use local stack allocations. If we know we need stack realignment,
spill the original frame pointer in the prologue and reload it after
restoring ESI.
llvm-svn: 241648
Summary:
Initially, these intrinsics seemed like part of a family of "frame"
related intrinsics, but now I think that's more confusing than helpful.
Initially, the LangRef specified that this would create a new kind of
allocation that would be allocated at a fixed offset from the frame
pointer (EBP/RBP). We ended up dropping that design, and leaving the
stack frame layout alone.
These intrinsics are really about sharing local stack allocations, not
frame pointers. I intend to go further and add an `llvm.localaddress()`
intrinsic that returns whatever register (EBP, ESI, ESP, RBX) is being
used to address locals, which should not be confused with the frame
pointer.
Naming suggestions at this point are welcome, I'm happy to re-run sed.
Reviewers: majnemer, nicholas
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11011
llvm-svn: 241633
This type of prologue isn't supported yet. Implementing it should be a
matter of copying the adjusted incoming EBP into ESI (the base pointer)
instead of EBP. The original EBP can be saved and restored from other
memory afterwards.
llvm-svn: 241597
The vperm2f128/vperm2i128 shuffle mask decoding was not attempting to deal with shuffles that give zero lanes. This patch fixes this so that the assembly printer can provide shuffle comments.
As this decoder is also used in X86ISelLowering for shuffle combining, I've added an early-out to match existing behaviour. The hope is that we can add zero support in the future, this would allow other ops' decodes (e.g. insertps) to be combined as well.
Differential Revision: http://reviews.llvm.org/D10593
llvm-svn: 241516
This patch adds vectorization support for uniform constant i64 arithmetic shift right operators.
Differential Revision: http://reviews.llvm.org/D9645
llvm-svn: 241514
This patch adds support for v8i16 and v16i8 shuffle lowering using the immediate versions of the SSE4A EXTRQ and INSERTQ instructions. Although rather limited (they can only act on the lower 64-bits of the source vectors, leave the upper 64-bits of the result vector undefined and don't have VEX encoded variants), the instructions are still useful for the zero extension of any lane (EXTRQ) or inserting a lane into another vector (INSERTQ). Testing demonstrated that it wasn't typically worth it to use these instructions for v2i64 or v4i32 vector shuffles although they are capable of it.
As well as adding specific pattern matching for the shuffles, the patch uses EXTRQ for zero extension cases where SSE41 isn't available and its more efficient than the SSE2 'unpack' default approach. It also adds shuffle decode support for the EXTRQ / INSERTQ cases when the instructions are handling full byte-sized extractions / insertions.
From this foundation, future patches will be able to make use of the instructions for situations that use their ability to extract/insert at the bit level.
Differential Revision: http://reviews.llvm.org/D10146
llvm-svn: 241508
With the completion of D9746 there is now a common implementation of integer signed/unsigned min/max nodes, removing the need for the equivalent X86 specific implementations.
This patch removes the old X86ISD nodes, legalizes the relevant SSE2/SSE41/AVX2/AVX512 instructions for the ISD versions and converts the small amount of existing X86 code.
Differential Revision: http://reviews.llvm.org/D10947
llvm-svn: 241506
From the linker's perspective, an available_externally global is equivalent
to an external declaration (per isDeclarationForLinker()), so it is incorrect
to consider it to be a weak definition.
Also clean up some logic in the dead argument elimination pass and clarify
its comments to better explain how its behavior depends on linkage,
introduce GlobalValue::isStrongDefinitionForLinker() and start using
it throughout the optimizers and backend.
Differential Revision: http://reviews.llvm.org/D10941
llvm-svn: 241413
There is some functional change here because it changes target code from
atoi(3) to StringRef::getAsInteger which has error checking. For valid
constraints there should be no difference.
llvm-svn: 241411
Followup to D10433 and D10589 that fixes i8/i16 uint2fp vector conversions by zero extending to i32 and using the sint2fp path (unless the target does actually support uint2fp).
llvm-svn: 241394
Add support for v2i8/v2i16 to v2f64 by using a sign extension to v2i32 before conversion to v2f64.
Differential Revision: http://reviews.llvm.org/D10589
llvm-svn: 241325
This patch adds support for sign extension for sub 128-bit vectors, such as to v2i32. It concatenates with UNDEF subvectors up to 128-bits, performs the sign extension (i.e. as v4i32) and then extracts the target subvector.
Patch 1/2 of D10589 - the second patch covers the conversion of v2i8/v2i16 to v2f64.
llvm-svn: 241323
The EH code might have been deleted as unreachable and the personality
pruned while the filter is still present. Currently I'm hitting this at
-O0 due to the clang bug PR24009.
llvm-svn: 241170
The incoming EBP value established by the runtime is actually a pointer
to the end of the EH registration object, and not the true parent
function frame pointer. Clang doesn't need llvm.x86.seh.exceptioninfo
anymore because we know that the exception info pointer is at a fixed
offset from this incoming EBP.
The llvm.x86.seh.recoverfp intrinsic takes an EBP value provided by the
EH runtime and returns a pointer that is usable with llvm.framerecover.
The llvm.x86.seh.restoreframe intrinsic is inserted by the 32-bit
specific preparation pass in blocks targetted by the EH runtime. It
re-establishes any physical registers used by the parent function to
address the stack, such as the frame, base, and stack pointers.
Neither of these intrinsics correctly handle stack realignment prologues
yet, but it's possible to add that later.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D10848
llvm-svn: 241125
This is a new version of http://reviews.llvm.org/D10260.
It turned out that when you specify an integer register in inline asm on
x86 you get the register of the required type size back. That means that
X86TargetLowering::getRegForInlineAsmConstraint() has to accept any of
the integer registers and adapt its size to the given target size which
may be any 8/16/32/64 bit sized type. Surprisingly that means given a
constraint of "{ax}" and a type of MVT::F32 we need to return X86::EAX.
This change makes this face explicit, the previous code seemed like
working by accident because there it never returned an error once a
register was found. On the other hand this rewrite allows to actually
return errors for invalid situations like requesting an integer register
for an i128 type.
Related to rdar://21042280
Differential Revision: http://reviews.llvm.org/D10813
llvm-svn: 241002
We don't always have FMA, for example when using 'clang -mavx512f'
without an explicit CPU.
Also check for an explicit +avx512f instead of CPUs in a couple
related tests.
llvm-svn: 240616
Before this we were producing a TargetExternalSymbol from a MCSymbol.
That meant extracting the symbol name and fetching the symbol again
down the pipeline.
This patch adds a DAG.getMCSymbol that lets the MCSymbol pass unchanged on the
DAG.
Doing so removes the need for MO_NOPREFIX and fixes the root cause of pr23900,
allowing r240130 to be committed again.
llvm-svn: 240300
Added explicit sign extension for v4i16/v8i16 to v4i32/v8i32 before conversion to floats. Matches existing support for v4i8/v8i8.
Follow up to D10433
llvm-svn: 239966
There is a one-to-one relationship between X86Subtarget and
X86FrameLowering, but every frame lowering method would previously pull
the subtarget off the MachineFunction and query some subtarget
properties.
Over time, these locals began to grow in complexity and it became
important to keep their names and meaning in sync across all of the
frame lowering methods, leading to duplication. We can eliminate that
duplication by computing them once in the constructor.
llvm-svn: 239948
This patch enables support for the conversion of v2i32 to v2f64 to use the CVTDQ2PD xmm instruction and stay on the SSE unit instead of scalarizing, sign extending to i64 and using CVTSI2SDQ scalar conversions.
Differential Revision: http://reviews.llvm.org/D10433
llvm-svn: 239855
When we multiply two 64-bit vectors, we extract lower and upper part and use the PMULUDQ instruction.
When one of the operands is a constant, the upper part may be zero, we know this at compile time.
Example: %a = mul <4 x i64> %b, <4 x i64> < i64 5, i64 5, i64 5, i64 5>.
I'm checking the value of the upper part and prevent redundant "multiply", "shift" and "add" operations.
llvm-svn: 239802
This intrinsic is like framerecover plus a load. It recovers the EH
registration stack allocation from the parent frame and loads the
exception information field out of it, giving back a pointer to an
EXCEPTION_POINTERS struct. It's designed for clang to use in SEH filter
expressions instead of accessing the EXCEPTION_POINTERS parameter that
is available on x64.
This required a minor change to MC to allow defining a label variable to
another absolute framerecover label variable.
llvm-svn: 239567
This patch ensures that SHL/SRL/SRA shifts for i8 and i16 vectors avoid scalarization. It builds on the existing i8 SHL vectorized implementation of moving the shift bits up to the sign bit position and separating the 4, 2 & 1 bit shifts with several improvements:
1 - SSE41 targets can use (v)pblendvb directly with the sign bit instead of performing a comparison to feed into a VSELECT node.
2 - pre-SSE41 targets were masking + comparing with an 0x80 constant - we avoid this by using the fact that a set sign bit means a negative integer which can be compared against zero to then feed into VSELECT, avoiding the need for a constant mask (zero generation is much cheaper).
3 - SRA i8 needs to be unpacked to the upper byte of a i16 so that the i16 psraw instruction can be correctly used for sign extension - we have to do more work than for SHL/SRL but perf tests indicate that this is still beneficial.
The i16 implementation is similar but simpler than for i8 - we have to do 8, 4, 2 & 1 bit shifts but less shift masking is involved. SSE41 use of (v)pblendvb requires that the i16 shift amount is splatted to both bytes however.
Tested on SSE2, SSE41 and AVX machines.
Differential Revision: http://reviews.llvm.org/D9474
llvm-svn: 239509
This gets all the handler info through to the asm printer and we can
look at the .xdata tables now. I've convinced one small catch-all test
case to work, but other than that, it would be a stretch to say this is
functional.
The state numbering algorithm avoids doing any scope reconstruction as
we do for C++ to simplify the implementation.
llvm-svn: 239433
that was resetting it.
Remove the uses of DisableTailCalls in subclasses of TargetLowering and use
the value of function attribute "disable-tail-calls" instead. Also,
unconditionally add pass TailCallElim to the pipeline and check the function
attribute at the start of runOnFunction to disable the pass on a per-function
basis.
This is part of the work to remove TargetMachine::resetTargetOptions, and since
DisableTailCalls was the last non-fast-math option that was being reset in that
function, we should be able to remove the function entirely after the work to
propagate IR-level fast-math flags to DAG nodes is completed.
Out-of-tree users should remove the uses of DisableTailCalls and make changes
to attach attribute "disable-tail-calls"="true" or "false" to the functions in
the IR.
rdar://problem/13752163
Differential Revision: http://reviews.llvm.org/D10099
llvm-svn: 239427
While we have some code to transform specification like {ax} into
{eax}/{rax} if the operand type isn't 16bit, we should reject cases
where there is no sane way to do this, like the i128 type in the
example.
Related to rdar://21042280
Differential Revision: http://reviews.llvm.org/D10260
llvm-svn: 239309
Implemented DAG lowering for all these forms.
Added tests for DAG lowering and encoding.
Differential Revision: http://reviews.llvm.org/D10310
llvm-svn: 239300
The first try (r238051) to land this was reverted due to ExecutionEngine build failure;
that was hopefully addressed by r238788.
The second try (r238842) to land this was reverted due to BUILD_SHARED_LIBS failure;
that was hopefully addressed by r238953.
This patch adds a TargetRecip class for processing many recip codegen possibilities.
The class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other x86 CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 239001
AVX-512: Implemented GETEXP instruction for KNL and SKX
Added rounding mode modifier for SQRTPS/PD
Added tests for encoding and intrinsics.
CR:
http://reviews.llvm.org/D9991
llvm-svn: 238923
This patch removes the old X86ISD::FSRL op - which allowed float vectors to use the byte right shift operations (causing a domain switch....).
Since the refactoring of the shuffle lowering code this no longer has any use.
Differential Revision: http://reviews.llvm.org/D10169
llvm-svn: 238906
The first try (r238051) to land this was reverted due to bot failures
that were hopefully addressed by r238788.
This patch adds a TargetRecip class for processing many recip codegen possibilities.
The class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other x86 CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 238842
This is important because of different addressing modes
depending on the address space for GPU targets.
This only adds the argument, and does not update
any of the uses to provide the correct address space.
llvm-svn: 238723
best approach of each.
For vNi16, we use SHL + ADD + SRL pattern that seem easily the best.
For vNi32, we use the PUNPCK + PSADBW + PACKUSWB pattern. In some cases
there is a huge improvement with this in IACA's estimated throughput --
over 2x higher throughput!!!! -- but the measurements are too good to be
true. In one narrow case, the SHL + ADD + SHL + ADD + SRL pattern looks
slightly faster, but I'm not sure I believe any of the measurements at
this point. Both are the exact same uops though. Hard to be confident of
anything past that.
If anyone wants to collect very detailed (Agner-level) timings with the
result of this patch, or with the i32 case replaced with SHL + ADD + SHl
+ ADD + SRL, I'd be very interested. Note that you'll need to test it on
both Ivybridge and Haswell, with both SSE3, SSSE3, and AVX selected as
I saw unique behavior in each of these buckets with IACA all of which
should be checked against measured performance.
But this patch is still a useful improvement by dropping duplicate work
and getting the much nicer PSADBW lowering for v2i64.
I'd still like to rephrase this in terms of generic horizontal sum. It's
a bit lame to have a special case of that just for popcount.
llvm-svn: 238652
shorter one. NFC.
In addition to being much shorter to type and requiring fewer arguments,
this change saves over 30 lines from this one file, all wasted on total
boilerplate...
llvm-svn: 238640
shifting vectors of bytes as x86 doesn't have direct support for that.
This removes a bunch of redundant masking in the generated code for SSE2
and SSE3.
In order to avoid the really significant code size growth this would
have triggered, I also factored the completely repeatative logic for
shifting and masking into two lambdas which in turn makes all of this
much easier to read IMO.
llvm-svn: 238637
in-register LUT technique.
Summary:
A description of this technique can be found here:
http://wm.ite.pl/articles/sse-popcount.html
The core of the idea is to use an in-register lookup table and the
PSHUFB instruction to compute the population count for the low and high
nibbles of each byte, and then to use horizontal sums to aggregate these
into vector population counts with wider element types.
On x86 there is an instruction that will directly compute the horizontal
sum for the low 8 and high 8 bytes, giving vNi64 popcount very easily.
Various tricks are used to get vNi32 and vNi16 from the vNi8 that the
LUT computes.
The base implemantion of this, and most of the work, was done by Bruno
in a follow up to D6531. See Bruno's detailed post there for lots of
timing information about these changes.
I have extended Bruno's patch in the following ways:
0) I committed the new tests with baseline sequences so this shows
a diff, and regenerated the tests using the update scripts.
1) Bruno had noticed and mentioned in IRC a redundant mask that
I removed.
2) I introduced a particular optimization for the i32 vector cases where
we use PSHL + PSADBW to compute the the low i32 popcounts, and PSHUFD
+ PSADBW to compute doubled high i32 popcounts. This takes advantage
of the fact that to line up the high i32 popcounts we have to shift
them anyways, and we can shift them by one fewer bit to effectively
divide the count by two. While the PSHUFD based horizontal add is no
faster, it doesn't require registers or load traffic the way a mask
would, and provides more ILP as it happens on different ports with
high throughput.
3) I did some code cleanups throughout to simplify the implementation
logic.
4) I refactored it to continue to use the parallel bitmath lowering when
SSSE3 is not available to preserve the performance of that version on
SSE2 targets where it is still much better than scalarizing as we'll
still do a bitmath implementation of popcount even in scalar code
there.
With #1 and #2 above, I analyzed the result in IACA for sandybridge,
ivybridge, and haswell. In every case I measured, the throughput is the
same or better using the LUT lowering, even v2i64 and v4i64, and even
compared with using the native popcnt instruction! The latency of the
LUT lowering is often higher than the latency of the scalarized popcnt
instruction sequence, but I think those latency measurements are deeply
misleading. Keeping the operation fully in the vector unit and having
many chances for increased throughput seems much more likely to win.
With this, we can lower every integer vector popcount implementation
using the LUT strategy if we have SSSE3 or better (and thus have
PSHUFB). I've updated the operation lowering to reflect this. This also
fixes an issue where we were scalarizing horribly some AVX lowerings.
Finally, there are some remaining cleanups. There is duplication between
the two techniques in how they perform the horizontal sum once the byte
population count is computed. I'm going to factor and merge those two in
a separate follow-up commit.
Differential Revision: http://reviews.llvm.org/D10084
llvm-svn: 238636
a separate routine, generalize it to work for all the integer vector
sizes, and do general code cleanups.
This dramatically improves lowerings of byte and short element vector
popcount, but more importantly it will make the introduction of the
LUT-approach much cleaner.
The biggest cleanup I've done is to just force the legalizer to do the
bitcasting we need. We run these iteratively now and it makes the code
much simpler IMO. Other changes were minor, and mostly naming and
splitting things up in a way that makes it more clear what is going on.
The other significant change is to use a different final horizontal sum
approach. This is the same number of instructions as the old method, but
shifts left instead of right so that we can clear everything but the
final sum with a single shift right. This seems likely better than
a mask which will usually have to read the mask from memory. It is
certaily fewer u-ops. Also, this will be temporary. This and the LUT
approach share the need of horizontal adds to finish the computation,
and we have more clever approaches than this one that I'll switch over
to.
llvm-svn: 238635
For x86 targets, do not do sibling call optimization when materializing
the callee's address would require a GOT relocation. We can still do
tail calls to internal functions, hidden functions, and protected
functions, because they do not require this kind of relocation. It is
still possible to get GOT relocations when the user explicitly asks for
it with musttail or -tailcallopt, both of which are supposed to
guarantee TCO.
Based on a patch by Chih-hung Hsieh.
Reviewers: srhines, timmurray, danalbert, enh, void, nadav, rnk
Subscribers: joerg, davidxl, llvm-commits
Differential Revision: http://reviews.llvm.org/D9799
llvm-svn: 238487
Part of D9474, this patch extends AVX2 v16i16 types to 2 x 8i32 vectors and uses i32 shift variable shifts before packing back to i16.
Adds AVX2 tests for v8i16 and v16i16
llvm-svn: 238149
This patch adds a class for processing many recip codegen possibilities.
The TargetRecip class is intended to handle both command-line options to llc as well
as options passed in from a front-end such as clang with the -mrecip option.
The x86 backend is updated to use the new functionality.
Only -mcpu=btver2 with -ffast-math should see a functional change from this patch.
All other CPUs continue to *not* use reciprocal estimates by default with -ffast-math.
Differential Revision: http://reviews.llvm.org/D8982
llvm-svn: 238051
This patch improves support for sign extension of the lower lanes of vectors of integers by making use of the SSE41 pmovsx* sign extension instructions where possible, and optimizing the sign extension by shifts on pre-SSE41 targets (avoiding the use of i64 arithmetic shifts which require scalarization).
It converts SIGN_EXTEND nodes to SIGN_EXTEND_VECTOR_INREG where necessary, that more closely matches the pmovsx* instruction than the default approach of using SIGN_EXTEND_INREG which splits the operation (into an ANY_EXTEND lowered to a shuffle followed by shifts) making instruction matching difficult during lowering. Necessary support for SIGN_EXTEND_VECTOR_INREG has been added to the DAGCombiner.
Differential Revision: http://reviews.llvm.org/D9848
llvm-svn: 237885
fixed extract-insert i1 element,
load i1, zextload i1 should be with "and $1, %reg" to prevent loading garbage.
added a bunch of new tests.
llvm-svn: 237793
This reverts commit r237210.
Also fix X86/complex-fca.ll to match the code that we used to generate
on win32 and now generate everwhere to conform to SysV.
llvm-svn: 237639
instructions. These intrinsics are comming with rounding mode.
Added intrinsics for MAXSS/D, MINSS/D - with and without sae.
By Asaf Badouh (asaf.badouh@intel.com)
llvm-svn: 237560
Other pieces of CodeGen want to negate frame object offsets to account
for architectures where the stack grows down. Our object is a pseudo
object so it's offset doesn't matter. However, we shouldn't choose an
offset which results in undefined behavior if you negate it.
llvm-svn: 237474
i1 type is a legal type on AVX-512 and can be passed as parameter or return value.
i1 is promoted to i8 on return and to i32 for call arguments (i8 is also promoted to i32 here).
The result code is similar to the previous X86 targets, where i1 is allways promoted to i8.
llvm-svn: 237350
Summary:
This rule was always in the old SysV i386 ABI docs and the new ones that
H.J. Lu has put together, but we never noticed:
EAX scratch register; also used to return integer and pointer values
from functions; also stores the address of a returned struct or union
Fixes PR23491.
Reviewers: majnemer
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9715
llvm-svn: 237175
The other changes in the LowerShift() are not functional,
just to make the code more convenient.
So, the functional changes for SKX only.
llvm-svn: 237129
Before revision 171146, function 'PerformTruncateCombine' used to perform
a premature lowering of TRUNCATE dag nodes.
Revision 171146 then moved all the logic implemented by PerformTruncateCombine
to a custom lowering hook. However, that revision forgot to delete
function PerformTruncateCombine from the code.
This patch removes function 'PerformTruncateCombine' since it has no effect
on the SelectionDAG. No functional change intended.
llvm-svn: 237122
The X86-specific DAGCombine for stores should not assume vector types are always simple.
This fixes PR23476.
Differential Revision: http://reviews.llvm.org/D9659
llvm-svn: 237097
to use the information in the module rather than TargetOptions.
We've had and clang has used the use-soft-float attribute for some
time now so have the backends set a subtarget feature based on
a particular function now that subtargets are created based on
functions and function attributes.
For the one middle end soft float check go ahead and create
an overloadable TargetLowering::useSoftFloat function that
just checks the TargetSubtargetInfo in all cases.
Also remove the command line option that hard codes whether or
not soft-float is set by using the attribute for all of the
target specific test cases - for the generic just go ahead and
add the attribute in the one case that showed up.
llvm-svn: 237079
Summary:
r235215 adds support for f16 to be considered as a load/store type and
promote f16 operations to f32.
This patch has miscellaneous fixes for the X86 backend so all f16
operations are handled:
1. Set loadextaction for f16 vectors to expand.
2. Handle FP_EXTEND in a switch statement when handling v2f32
3. Do not fold (FP_TO_SINT (load f16)) into FP_TO_INT*_IN_MEM or
(store (SINT_TO_FP )) to a FILD.
Tests included.
Reviewers: ab, srhines, delena
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9092
llvm-svn: 237004
The code that builds the dependence graph assumes that two PseudoSourceValues
don't alias. In a tail calling function two FixedStackObjects might refer to the
same location. Worse 'immutable' fixed stack objects like function arguments are
not immutable and will be clobbered.
Change this so that a load from a FixedStackObject is not invariant in a tail
calling function and don't return a PseudoSourceValue for an instruction in tail
calling functions when building the dependence graph so that we handle function
arguments conservatively.
Fix for PR23459.
rdar://20740035
llvm-svn: 236916
This changes the shape of the statepoint intrinsic from:
@llvm.experimental.gc.statepoint(anyptr target, i32 # call args, i32 unused, ...call args, i32 # deopt args, ...deopt args, ...gc args)
to:
@llvm.experimental.gc.statepoint(anyptr target, i32 # call args, i32 flags, ...call args, i32 # transition args, ...transition args, i32 # deopt args, ...deopt args, ...gc args)
This extension offers the backend the opportunity to insert (somewhat) arbitrary code to manage the transition from GC-aware code to code that is not GC-aware and back.
In order to support the injection of transition code, this extension wraps the STATEPOINT ISD node generated by the usual lowering lowering with two additional nodes: GC_TRANSITION_START and GC_TRANSITION_END. The transition arguments that were passed passed to the intrinsic (if any) are lowered and provided as operands to these nodes and may be used by the backend during code generation.
Eventually, the lowering of the GC_TRANSITION_{START,END} nodes should be informed by the GC strategy in use for the function containing the intrinsic call; for now, these nodes are instead replaced with no-ops.
Differential Revision: http://reviews.llvm.org/D9501
llvm-svn: 236888
The function 'getTargetShuffleMask' already knows how to deal with PSHUFB nodes
where the mask node is a load from constant pool, and the constant pool node
is wrapped by a X86ISD::Wrapper node. This patch extends that logic by teaching
it how to also look through X86ISD::WrapperRIP.
This helps function combineX86ShufflesRecusively to combine more shuffle
sequences containing PSHUFB nodes if we are in RIPRel PIC mode.
Before this change, llc (with -relocation-model=pic -march=x86-64) was unable
to decode a pshufb where the mask was loaded from a constant pool. For example,
the no-op shuffle from test 'x86-fold-pshufb.ll' was not folded into its
operand, so instead of generating a single 'movaps' the backend always
generated a sub-optimal 'movdqa + pshufb' sequence.
Added test x86-fold-pshufb.ll.
llvm-svn: 236863
Added intrinsics for the instructions. CC parameter of the intrinsics was changed from i8 to i32 according to the spec.
By Igor Breger (igor.breger@intel.com)
llvm-svn: 236714
This patch adds the minimum plumbing necessary to use IR-level
fast-math-flags (FMF) in the backend without actually using
them for anything yet. This is a follow-on to:
http://reviews.llvm.org/rL235997
...which split the existing nsw / nuw / exact flags and FMF
into their own struct.
There are 2 structural changes here:
1. The main diff is that we're preparing to extend the optimization
flags to affect more than just binary SDNodes. Eg, IR intrinsics
( https://llvm.org/bugs/show_bug.cgi?id=21290 ) or non-binop nodes
that don't even exist in IR such as FMA, FNEG, etc.
2. The other change is that we're actually copying the FP fast-math-flags
from the IR instructions to SDNodes.
Differential Revision: http://reviews.llvm.org/D8900
llvm-svn: 236546
Removed code that was replicating v8i16 'shift + mask' implementation that is done more nicely by making use of LowerScalarImmediateShift
llvm-svn: 236388
This is a preliminary step to using the IR-level floating-point fast-math-flags in the SDAG (D8900).
In this patch, we introduce the optimization flags as their own struct. As noted in the TODO comment,
we should eventually share this data between the IR passes and the backend.
We also switch the existing nsw / nuw / exact bit functionality of the BinaryWithFlagsSDNode class to
use the new struct.
The tradeoff is that instead of using the free but limited space of SDNode's SubclassData, we add a
data member to the subclass. This means we don't have to repeat all of the get/set methods per flag,
but we're potentially adding size to all nodes of this subclassi type.
In practice on 64-bit systems (measured on Linux and MacOS X), there is no size difference between an
SDNode and BinaryWithFlagsSDNode after this change: they're both 80 bytes. This means that we had at
least one free byte to play with due to struct alignment.
Differential Revision: http://reviews.llvm.org/D9325
llvm-svn: 235997
[DebugInfo] Add debug locations to constant SD nodes
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235989
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
llvm-svn: 235977
Patch to allow int8 vectors to be multiplied on the SSE unit instead of being scalarized.
The patch sign extends the i8 lanes to i16, uses the SSE2 pmullw multiplication instruction, then packs the lower byte from each result.
Differential Revision: http://reviews.llvm.org/D9115
llvm-svn: 235837
With SSE2, we can generate a 'movq' or other 64-bit store op on a 32-bit system
even though 64-bit integers are not legal types.
So instead of producing this:
pshufd $229, %xmm0, %xmm1 ## xmm1 = xmm0[1,1,2,3]
movd %xmm0, (%eax)
movd %xmm1, 4(%eax)
We can do:
movq %xmm0, (%eax)
This is a fix for the problem noted in D7296.
Differential Revision: http://reviews.llvm.org/D9134
llvm-svn: 235460
There doesn't seem to be a reason to perform this target ISD node matching
in an DAGCombine, moving it to lowering fixes PR23296.
Differential Revision: http://reviews.llvm.org/D9137
llvm-svn: 235394
X86ISD::ADDSUB, X86ISD::(F)HADD, X86ISD::(F)HSUB should not be selected
if the operand types do not match the result type because vector type
legalization cannot deal with this for custom nodes.
Testcase X86ISD::ADDSUB is attached. I could not create a testcase for
the FHADD/FHSUB cases because of: https://llvm.org/bugs/show_bug.cgi?id=23296
Differential Revision: http://reviews.llvm.org/D9120
llvm-svn: 235367
The fix ensures that scalar sources inserted into a vector are the correct bit size.
Integer scalar sources from BUILD_VECTOR and SCALAR_TO_VECTOR nodes may require truncation that this function doesn't currently support.
llvm-svn: 235281
Set the transform bar at 2 divisions because the fastest current
x86 FP divider circuit is in SandyBridge / Haswell at 10 cycle
latency (best case) relative to a 5 cycle multiplier.
So that's the worst case for this transform (no latency win),
but multiplies are obviously pipelined while divisions are not,
so there's still a big throughput win which we would expect to
show up in typical FP code.
These are the sequences I'm comparing:
divss %xmm2, %xmm0
mulss %xmm1, %xmm0
divss %xmm2, %xmm0
Becomes:
movss LCPI0_0(%rip), %xmm3 ## xmm3 = mem[0],zero,zero,zero
divss %xmm2, %xmm3
mulss %xmm3, %xmm0
mulss %xmm1, %xmm0
mulss %xmm3, %xmm0
[Ignore for the moment that we don't optimize the chain of 3 multiplies
into 2 independent fmuls followed by 1 dependent fmul...this is the DAG
version of: https://llvm.org/bugs/show_bug.cgi?id=21768 ...if we fix that,
then the transform becomes even more profitable on all targets.]
Differential Revision: http://reviews.llvm.org/D8941
llvm-svn: 235012
This patch allows SSE4.1 targets to use (V)PINSRB to create 16i8 vectors by inserting i8 scalars directly into a XMM register instead of merging pairs of i8 scalars into a i16 and using the SSE2 PINSRW instruction.
This allows folding of byte loads and reduces scalar register usage as well.
Differential Revision: http://reviews.llvm.org/D8839
llvm-svn: 234193
We don't need to represent UnwindHelp in IR. Instead, we can use the
knowledge that we are emitting the parent function to decide if we
should create the UnwindHelp stack object.
llvm-svn: 234061
Without this patch, we split the 256-bit vector into halves and produced something like:
movzwl (%rdi), %eax
vmovd %eax, %xmm0
vxorps %xmm1, %xmm1, %xmm1
vblendps $15, %ymm0, %ymm1, %ymm0 ## ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
Now, we eliminate the xor and blend because those zeros are free with the vmovd:
movzwl (%rdi), %eax
vmovd %eax, %xmm0
This should be the final fix needed to resolve PR22685:
https://llvm.org/bugs/show_bug.cgi?id=22685
llvm-svn: 233941
This lets us catch exceptions in simple cases.
N.B. Things that do not work include (but are not limited to):
- Throwing from within a catch handler.
- Catching an object with a named catch parameter.
- 'CatchHigh' is fictitious, we aren't sure of its purpose.
- We aren't entirely efficient with regards to the number of EH states
that we generate.
- IP-to-State tables are sensitive to the order of emission.
llvm-svn: 233767
I suggested this change in D7898 (http://llvm.org/viewvc/llvm-project?view=revision&revision=231354)
It improves the v4i64 case although not optimally. This AVX codegen:
vmovq {{.*#+}} xmm0 = mem[0],zero
vxorpd %ymm1, %ymm1, %ymm1
vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3]
Becomes:
vmovsd {{.*#+}} xmm0 = mem[0],zero
Unfortunately, this doesn't completely solve PR22685. There are still at least 2 problems under here:
We're not handling v32i8 / v16i16.
We're not getting the FP / int domains right for instruction selection.
But since this patch alone appears to do no harm, reduces code duplication, and helps v4i64,
I'm submitting this patch ahead of fixing the above.
Differential Revision: http://reviews.llvm.org/D8341
llvm-svn: 233704
This patch allows AVX blend instructions to handle insertion into the low
element of a 256-bit vector for the appropriate data types.
For f32, instead of:
vblendps $1, %xmm1, %xmm0, %xmm1 ## xmm1 = xmm1[0],xmm0[1,2,3]
vblendps $15, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0,1,2,3],ymm0[4,5,6,7]
we get:
vblendps $1, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0],ymm0[1,2,3,4,5,6,7]
For f64, instead of:
vmovsd %xmm1, %xmm0, %xmm1 ## xmm1 = xmm1[0],xmm0[1]
vblendpd $3, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0,1],ymm0[2,3]
we get:
vblendpd $1, %ymm1, %ymm0, %ymm0 ## ymm0 = ymm1[0],ymm0[1,2,3]
For the hardware-neglected integer data types, I left a TODO comment in the
code and added regression tests for a follow-on patch.
Differential Revision: http://reviews.llvm.org/D8609
llvm-svn: 233199
vperm2x128 instructions have the special ability (aka free hardware capability)
to shuffle zero values into a vector.
This patch recognizes that type of shuffle and generates the appropriate
control byte.
https://llvm.org/bugs/show_bug.cgi?id=22984
Differential Revision: http://reviews.llvm.org/D8563
llvm-svn: 233100
With this patch, for this one exact case, we'll generate:
blendps %xmm0, %xmm1, $1
instead of:
insertps %xmm0, %xmm1, $0
If there's a memory operand available for load folding and we're
optimizing for size, we'll still generate the insertps.
The detailed performance data motivation for this may be found in D7866;
in summary, blendps has 2-3x throughput vs. insertps on widely used chips.
Differential Revision: http://reviews.llvm.org/D8332
llvm-svn: 232850
Another case of x86-specific shuffle strength reduction:
avoid generating insert*128 instructions with index 0 because
they are slower than their non-lane-changing blend equivalents.
Shuffle lowering already catches most of these cases, but
the zero vector case and some other paths such as in the
modified test in vector-shuffle-256-v32.ll were getting
through.
Differential Revision: http://reviews.llvm.org/D8366
llvm-svn: 232773
Currently v2i64 vectors shifts (non-equal shift amounts) are scalarized, costing 4 x extract, 2 x x86-shifts and 2 x insert instructions - and it gets even more awkward on 32-bit targets.
This patch separately shifts the vector by both shift amounts and then shuffles the partial results back together, costing 2 x shuffles and 2 x sse-shifts instructions (+ 2 movs on pre-AVX hardware).
Note - this patch only improves the SHL / LSHR logical shifts as only these are supported in SSE hardware.
Differential Revision: http://reviews.llvm.org/D8416
llvm-svn: 232660
This patch fixes a bug in the shuffle lowering logic implemented by function
'lowerV2X128VectorShuffle'.
The are few cases where function 'lowerV2X128VectorShuffle' wrongly expands a
shuffle of two v4X64 vectors into a CONCAT_VECTORS of two EXTRACT_SUBVECTOR
nodes. The problematic expansion only occurs when the shuffle mask M has an
'undef' element at position 2, and M is equivalent to mask <0,1,4,5>.
In that case, the algorithm propagates the wrong vector to one of the two
new EXTRACT_SUBVECTOR nodes.
Example:
;;
define <4 x double> @test(<4 x double> %A, <4 x double> %B) {
entry:
%0 = shufflevector <4 x double> %A, <4 x double> %B, <4 x i32><i32 undef, i32 1, i32 undef, i32 5>
ret <4 x double> %0
}
;;
Before this patch, llc (-mattr=+avx) generated:
vinsertf128 $1, %xmm0, %ymm0, %ymm0
With this patch, llc correctly generates:
vinsertf128 $1, %xmm1, %ymm0, %ymm0
Added test lower-vec-shuffle-bug.ll
Differential Revision: http://reviews.llvm.org/D8259
llvm-svn: 232179
The permps and permd instructions have their operands swapped compared to the
intrinsic definition. Therefore, they do not fall into the INTR_TYPE_2OP
category.
I did not create a new category for those two, as they are the only one AFAICT
in that case.
<rdar://problem/20108262>
llvm-svn: 232085
Part of the folding logic implemented by function 'PerformISDSETCCCombine'
only worked under the assumption that the condition code in input could have
been either SETNE or SETEQ.
Unfortunately that assumption was incorrect, and in some cases the algorithm
ended up incorrectly folding SETCC nodes.
The incorrect folding only affected SETCC dag nodes where:
- one of the operands was a build_vector of all zeroes;
- the other operand was a SIGN_EXTEND from a vector of MVT:i1 elements;
- the condition code was neither SETNE nor SETEQ.
Example:
(setcc (v4i32 (sign_extend v4i1:%A)), (v4i32 VectorOfAllZeroes), setge)
Before this patch, the entire dag node sequence from the example was
incorrectly folded to node %A.
With this patch, the dag node sequence is folded to a
(xor %A, (v4i1 VectorOfAllOnes)).
Added test setcc-combine.ll.
Thanks to Greg Bedwell for spotting this issue.
llvm-svn: 232046
There were cases where the backend computed a wrong permute mask for a VPERM2X128 node.
Example:
\code
define <8 x float> @foo(<8 x float> %a, <8 x float> %b) {
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
ret <8 x float> %shuffle
}
\code end
Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128:
vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1]
With this patch, llc emits a vperm2f128 with a correct permute mask:
vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3]
Differential Revision: http://reviews.llvm.org/D8119
llvm-svn: 231601
We have an increasing number of cases where we are creating commuted shuffle masks - all implementing nearly the same code.
This patch adds a static helper function - ShuffleVectorSDNode::commuteMask() and replaces a number of cases to use it.
Differential Revision: http://reviews.llvm.org/D8139
llvm-svn: 231581
This patch reduces code size for all AVX targets and increases speed for some chips.
SSE 4.1 introduced the useless (see code comments) 2-register form of BLENDV and
only in the packed float/double flavors.
AVX subsequently made the instruction useful by adding a 4-register operand form.
So we just need to paper over the lack of scalar forms of this instruction, complicate
the code to choose float or double forms, and use blendv on scalars since all FP is in
xmm registers anyway.
This gives us an approximately 50% speed up for a blendv microbenchmark sequence
on SandyBridge and Haswell:
blendv : 29.73 cycles/iter
logic : 43.15 cycles/iter
No new test cases with this patch because:
1. fast-isel-select-sse.ll tests the positive side for regular X86 lowering and fast-isel
2. sse-minmax.ll and fp-select-cmp-and.ll confirm that we're not firing for scalar selects without AVX
3. fp-select-cmp-and.ll and logical-load-fold.ll confirm that we're not firing for scalar selects with constants.
http://llvm.org/bugs/show_bug.cgi?id=22483
Differential Revision: http://reviews.llvm.org/D8063
llvm-svn: 231408
Added lowering for ISD::CONCAT_VECTORS and ISD::INSERT_SUBVECTOR for i1 vectors,
it is needed to pass all masked_memop.ll tests for SKX.
llvm-svn: 231371
Summary:
In PNaCl, most atomic instructions have their own @llvm.nacl.atomic.* function, each one, with a few exceptions, represents a consistent behaviour across all NaCl-supported targets. Unfortunately, the atomic RMW operations nand, [u]min, and [u]max aren't directly represented by any such @llvm.nacl.atomic.* function. This patch refines shouldExpandAtomicRMWInIR in TargetLowering so that a future `Le32TargetLowering` class can selectively inform the caller how the target desires the atomic RMW instruction to be expanded (ie via load-linked/store-conditional for ARM/AArch64, via cmpxchg for X86/others?, or not at all for Mips) if at all.
This does not represent a behavioural change and as such no tests were added.
Patch by: Richard Diamond.
Reviewers: jfb
Reviewed By: jfb
Subscribers: jfb, aemerson, t.p.northover, llvm-commits
Differential Revision: http://reviews.llvm.org/D7713
llvm-svn: 231250
This lets us avoid a few copies that are otherwise hard to get rid of.
The way this is done is, the custom-inserter looks at the following
instruction for another CMOV, and replaces both at the same time.
A previous version used a new CMOV2 opcode, but the custom inserter
is expected to be able to return a different basic block anyway, which
means it's OK - though far from ideal - to alter that block's contents.
Explicitly document that, in case it ever makes a difference.
Alternatives welcome!
Follow-up to r231045.
rdar://19767934
Closes http://reviews.llvm.org/D8019
llvm-svn: 231046
Fold and/or of setcc's to double CMOV:
(CMOV F, T, ((cc1 | cc2) != 0)) -> (CMOV (CMOV F, T, cc1), T, cc2)
(CMOV F, T, ((cc1 & cc2) != 0)) -> (CMOV (CMOV T, F, !cc1), F, !cc2)
When we can't use the CMOV instruction, it might increase branch
mispredicts. When we can, or when there is no mispredict, this
improves throughput and reduces register pressure.
These can't be catched by generic combines, because the pattern can
appear when legalizing some instructions (such as fcmp une).
rdar://19767934
http://reviews.llvm.org/D7634
llvm-svn: 231045
With initializer lists there is a really neat idiomatic way to write
this, 'ArrayRef.equals({1, 2, 3, 4, 5})'. Remove the equal method which
always had a hard limit on the number of arguments. I considered
rewriting it with variadic templates but that's not really a good fit
for a function with homogeneous arguments.
'ArrayRef == {1, 2, 3, 4, 5}' would've been even more awesome, but C++11
doesn't allow init lists with binary operators.
llvm-svn: 230907
vectors. This lets us fix the rest of the v16 lowering problems when
pshufb is clearly better.
We might still be able to improve some of the lowerings by enabling the
other combine-based rewriting to fire for non-128-bit vectors, but this
at least should remove any regressions from using the fancy v16i16
lowering strategy.
llvm-svn: 230753
repeated 128-bit lane shuffles of wider vector types and use it to lower
256-bit v16i16 vector shuffles where applicable.
This should let us perfectly lowering the pattern of pshuflw and pshufhw
even for AVX2 256-bit patterns.
I've not added AVX-512 support, but it should be trivial for someone
working on that to wire up.
Note that currently this generates bad, long shuffle chains because we
don't combine 256-bit target shuffles. The subsequent patches will fix
that.
llvm-svn: 230751
a lookup, pass that in rather than use a naked call to getSubtargetImpl.
This involved passing down and around either a TargetMachine or
TargetRegisterInfo. Update all callers/definitions around the targets
and SelectionDAG.
llvm-svn: 230699
blend as legal.
We made the same mistake in two different places. Whenever we are custom
lowering a v32i8 blend we need to check whether we are custom lowering
it only for constant conditions that can be shuffled, or whether we
actually have AVX2 and full dynamic blending support on bytes. Both are
fixed, with comments added to make it clear what is going on and a new
test case.
llvm-svn: 230695
dynamic blends.
This makes it much more clear what is going on. The case we're handling
is that of dynamic conditions, and we're bailing when the nature of the
vector types and subtarget preclude lowering the dynamic condition
vselect as an actual blend.
No functionality changed here, but this will make a subsequent bug-fix
to this code much more clear.
llvm-svn: 230690
formulaic into the top v8i16 lowering routine.
This makes the generalized lowering a completely general and single path
lowering which will allow generalizing it in turn for multiple 128-bit
lanes.
llvm-svn: 230623
Explanation: This function is in TargetLowering because it uses
RegClassForVT which would need to be moved to TargetRegisterInfo
and would necessitate moving isTypeLegal over as well - a massive
change that would just require TargetLowering having a TargetRegisterInfo
class member that it would use.
llvm-svn: 230585
This required plumbing a TargetRegisterInfo through computeRegisterProperties
and into findRepresentativeClass which uses it for register class
iteration. This required passing a subtarget into a few target specific
initializations of TargetLowering.
llvm-svn: 230583
Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.
There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.
llvm-svn: 230118
This canonicalization step saves us 3 pattern matching possibilities * 4 math ops
for scalar FP math that uses xmm regs. The backend can re-commute the operands
post-instruction-selection if that makes register allocation better.
The tests in llvm/test/CodeGen/X86/sse-scalar-fp-arith.ll cover this scenario already,
so there are no new tests with this patch.
Differential Revision: http://reviews.llvm.org/D7777
llvm-svn: 230024
the wrong answer. We also got initializer lists which are *way* cleaner
for this kind of thing. Let's use those and make this a normal, boring
functionn accepting ArrayRef.
llvm-svn: 230004
The new shuffle lowering has been the default for some time. I've
enabled the new legality testing by default with no really blocking
regressions. I've fuzz tested this very heavily (many millions of fuzz
test cases have passed at this point). And this cleans up a ton of code.
=]
Thanks again to the many folks that helped with this transition. There
was a lot of work by others that went into the new shuffle lowering to
make it really excellent.
In case you aren't using a diff algorithm that can handle this:
X86ISelLowering.cpp: 22 insertions(+), 2940 deletions(-)
llvm-svn: 229964
is going well, remove the flag and the code for the old legality tests.
This is the first step toward removing the entire old vector shuffle
lowering. *Much* more code to delete coming up next.
llvm-svn: 229963
reflects the fact that the x86 backend can in fact lower any shuffle you
want it to with reasonably high code quality.
My recent work on the new vector shuffle has made this regress *very*
little. The diff in the test cases makes me very, very happy.
llvm-svn: 229958
systematic lowering of v8i16.
This required a slight strategy shift to prefer unpack lowerings in more
places. While this isn't a cut-and-dry win in every case, it is in the
overwhelming majority. There are only a few places where the old
lowering would probably be a touch faster, and then only by a small
margin.
In some cases, this is yet another significant improvement.
llvm-svn: 229859
addition to lowering to trees rooted in an unpack.
This saves shuffles and or registers in many various ways, lets us
handle another class of v4i32 shuffles pre SSE4.1 without domain
crosses, etc.
llvm-svn: 229856
terribly complex partial blend logic.
This code path was one of the more complex and bug prone when it first
went in and it hasn't faired much better. Ultimately, with the simpler
basis for unpack lowering and support bit-math blending, this is
completely obsolete. In the worst case without this we generate
different but equivalent instructions. However, in many cases we
generate much better code. This is especially true when blends or pshufb
is available.
This does expose one (minor) weakness of the unpack lowering that I'll
try to address.
In case you were wondering, this is actually a big part of what I've
been trying to pull off in the recent string of commits.
llvm-svn: 229853
needed, and significantly improve the SSSE3 path.
This makes the new strategy much more clear. If we can blend, we just go
with that. If we can't blend, we try to permute into an unpack so
that we handle cases where the unpack doing the blend also simplifies
the shuffle. If that fails and we've got SSSE3, we now call into
factored-out pshufb lowering code so that we leverage the fact that
pshufb can set up a blend for us while shuffling. This generates great
code, especially because we *know* we don't have a fast blend at this
point. Finally, we fall back on decomposing into permutes and blends
because we do at least have a bit-math-based blend if we need to use
that.
This pretty significantly improves some of the v8i16 code paths. We
never need to form pshufb for the single-input shuffles because we have
effective target-specific combines to form it there, but we were missing
its effectiveness in the blends.
llvm-svn: 229851
them into permutes and a blend with the generic decomposition logic.
This works really well in almost every case and lets the code only
manage the expansion of a single input into two v8i16 vectors to perform
the actual shuffle. The blend-based merging is often much nicer than the
pack based merging that this replaces. The only place where it isn't we
end up blending between two packs when we could do a single pack. To
handle that case, just teach the v2i64 lowering to handle these blends
by digging out the operands.
With this we're down to only really random permutations that cause an
explosion of instructions.
llvm-svn: 229849
v16i8 shuffles, and replace it with new facilities.
This uses precise patterns to match exact unpacks, and the new
generalized unpack lowering only when we detect a case where we will
have to shuffle both inputs anyways and they terminate in exactly
a blend.
This fixes all of the blend horrors that I uncovered by always lowering
blends through the vector shuffle lowering. It also removes *sooooo*
much of the crazy instruction sequences required for v16i8 lowering
previously. Much cleaner now.
The only "meh" aspect is that we sometimes use pshufb+pshufb+unpck when
it would be marginally nicer to use pshufb+pshufb+por. However, the
difference there is *tiny*. In many cases its a win because we re-use
the pshufb mask. In others, we get to avoid the pshufb entirely. I've
left a FIXME, but I'm dubious we can really do better than this. I'm
actually pretty happy with this lowering now.
For SSE2 this exposes some horrors that were really already there. Those
will have to fixed by changing a different path through the v16i8
lowering.
llvm-svn: 229846
on things not being marked as either custom or legal, but we now do
custom lowering of more VSELECT nodes. To cope with this, manually
replicate the legality tests here. These have to stay in sync with the
set of tests used in the custom lowering of VSELECT.
Ideally, we wouldn't do any of this combine-based-legalization when we
have an actual custom legalization step for VSELECT, but I'm not going
to be able to rewrite all of that today.
I don't have a test case for this currently, but it was found when
compiling a number of the test-suite benchmarks. I'll try to reduce
a test case and add it.
This should at least fix the test-suite fallout on build bots.
llvm-svn: 229844
lowering paths. I'm going to be leveraging this to simplify a lot of the
overly complex lowering of v8 and v16 shuffles in pre-SSSE3 modes.
Sadly, this isn't profitable on v4i32 and v2i64. There, the float and
double blending instructions for pre-SSE4.1 are actually pretty good,
and we can't beat them with bit math. And once SSE4.1 comes around we
have direct blending support and this ceases to be relevant.
Also, some of the test cases look odd because the domain fixer
canonicalizes these to floating point domain. That's OK, it'll use the
integer domain when it matters and some day I may be able to update
enough of LLVM to canonicalize the other way.
This restores almost all of the regressions from teaching x86's vselect
lowering to always use vector shuffle lowering for blends. The remaining
problems are because the v16 lowering path is still doing crazy things.
I'll be re-arranging that strategy in more detail in subsequent commits
to finish recovering the performance here.
llvm-svn: 229836
First, don't combine bit masking into vector shuffles (even ones the
target can handle) once operation legalization has taken place. Custom
legalization of vector shuffles may exist for these patterns (making the
predicate return true) but that custom legalization may in some cases
produce the exact bit math this matches. We only really want to handle
this prior to operation legalization.
However, the x86 backend, in a fit of awesome, relied on this. What it
would do is mark VSELECTs as expand, which would turn them into
arithmetic, which this would then match back into vector shuffles, which
we would then lower properly. Amazing.
Instead, the second change is to teach the x86 backend to directly form
vector shuffles from VSELECT nodes with constant conditions, and to mark
all of the vector types we support lowering blends as shuffles as custom
VSELECT lowering. We still mark the forms which actually support
variable blends as *legal* so that the custom lowering is bypassed, and
the legal lowering can even be used by the vector shuffle legalization
(yes, i know, this is confusing. but that's how the patterns are
written).
This makes the VSELECT lowering much more sensible, and in fact should
fix a bunch of bugs with it. However, as you'll see in the test cases,
right now what it does is point out the *hilarious* deficiency of the
new vector shuffle lowering when it comes to blends. Fortunately, my
very next patch fixes that. I can't submit it yet, because that patch,
somewhat obviously, forms the exact and/or pattern that the DAG combine
is matching here! Without this patch, teaching the vector shuffle
lowering to produce the right code infloops in the DAG combiner. With
this patch alone, we produce terrible code but at least lower through
the right paths. With both patches, all the regressions here should be
fixed, and a bunch of the improvements (like using 2 shufps with no
memory loads instead of 2 andps with memory loads and an orps) will
stay. Win!
There is one other change worth noting here. We had hilariously wrong
vectorization cost estimates for vselect because we fell through to the
code path that assumed all "expand" vector operations are scalarized.
However, the "expand" lowering of VSELECT is vector bit math, most
definitely not scalarized. So now we go back to the correct if horribly
naive cost of "1" for "not scalarized". If anyone wants to add actual
modeling of shuffle costs, that would be cool, but this seems an
improvement on its own. Note the removal of 16 and 32 "costs" for doing
a blend. Even in SSE2 we can blend in fewer than 16 instructions. ;] Of
course, we don't right now because of OMG bad code, but I'm going to fix
that. Next patch. I promise.
llvm-svn: 229835
quite literally the same work, we just need to special case the >64-bit
element shift code emission to emit the byte shift instructions and
offsets. This also makes reasoning about each of the vector lowering
strategies easier as we don't have to remember to use both forms.
llvm-svn: 229662
code.
While this didn't have the miscompile (it used MatchLeft consistently)
it missed some cases where it could use right shifts. I've added a test
case Craig Topper came up with to exercise the right shift matching.
This code is really identical between the two. I'm going to merge them
next so that we don't keep two copies of all of this logic.
llvm-svn: 229655
track state.
I didn't like this in the code review because the pattern tends to be
error prone, but I didn't see a clear way to rewrite it. Turns out that
there were bugs here, I found them when fuzz testing our shuffle
lowering for correctness on x86.
The core of the problem is that we need to consistently test all our
preconditions for the same directionality of shift and the same input
vector. Instead, formulate this as two predicates (one doesn't depend on
the input in any way), pass things like the directionality and input
vector as inputs, and loop over the alternatives.
This fixes a pattern of very rare miscompiles coming out of this code.
Turned up roughly 4 out of every 1 million v8 shuffles in my fuzz
testing. The new code is over half a million test runs with no failures
yet. I've also fuzzed every other function in the lowering code with
over 3.5 million test cases and not discovered any other miscompiles.
llvm-svn: 229642
GCC 4.8 reported two new warnings due to comparisons
between signed and unsigned integer expressions. The new warnings were
accidentally introduced by revision 229480.
Added explicit casts to silence the warnings. No functional change intended.
llvm-svn: 229488
Vector zext tends to get legalized into a vector anyext, represented as a vector shuffle with an undef vector + a bitcast, that gets ANDed with a mask that zeroes the undef elements.
Combine this into an explicit shuffle with a zero vector instead. This allows shuffle lowering to match it as a zext, instead of matching it as an anyext and emitting an explicit AND.
This combine only covers a subset of the cases, but it's a start.
Differential Revision: http://reviews.llvm.org/D7666
llvm-svn: 229480
This allows it to match still more places where previously we would have
to fall back on floating point shuffles or other more complex lowering
strategies.
I'm hoping to replace some of the hand-rolled unpack matching with this
routine is it gets more and more clever.
llvm-svn: 229463
to generically lower blends and is particularly nice because it is
available frome SSE2 onward. This removes a lot of the remaining domain
crossing blends in SSE2 code.
I'm hoping to replace some of the "interleaved" lowering hacks with
something closer to this which should be more principled. First, this
needs to learn how to detect and use other interleavings besides that of
the natural type provided. That will be a follow-up patch though.
llvm-svn: 229378
This blend instruction is ... really lame. The register usage is insane.
As a consequence this is probably only *barely* better than 2 pshufbs
followed by a por, and that mostly because it only has to read from
a single memory location.
However, this doesn't fix as much as I kind of expected, so more to go.
Pretty sure that the ordering and delegation of v16i8 is just really,
really bad.
llvm-svn: 229373
template now that we can use them.
This is, of course, horribly ugly because of the required recursive
formulation. Suggestions for making it less ugly welcome.
llvm-svn: 229367
advantage of the existence of a reasonable blend instruction.
The 256-bit vector shuffle lowering has leveraged the general technique
of decomposed shuffles and blends for quite some time, but this never
made it back into the 128-bit code, and there are a large number of
patterns where this is substantially better. For example, this removes
almost all domain crossing in vector shuffles that involve some blend
and some permutation with SSE4.1 and later. See the massive reduction
in 'shufps' for integer test cases in this commit.
This isn't perfect yet for a few reasons:
1) The v8i16 shuffle lowering continues to plague me. We don't always
form an unpack-based blend when that would be better. But the wins
pretty drastically outstrip the losses here.
2) The v16i8 shuffle lowering is just a disaster here. I never went and
implemented blend support here for some terrible reason. I'll do
that next probably. I've not updated it for now.
More variations on this technique are coming as well -- we don't
shuffle-into-unpack or shuffle-into-palignr, both of which would also be
profitable.
Note that some test cases grow significantly in the number of
instructions, but I expect to actually be faster. We use
pshufd+pshufd+blendw instead of a single shufps, but the pshufd's are
very likely to pipeline well (two ports on most modern intel chips) and
the blend is a *very* fast instruction. The domain switch penalty will
essentially always be more than a blend instruction, which is the only
increase in tree height.
llvm-svn: 229350
This patch refactors the existing lowerVectorShuffleAsByteShift function to add support for 256-bit vectors on AVX2 targets.
It also fixes a tablegen issue that prevented the lowering of vpslldq/vpsrldq vec256 instructions.
Differential Revision: http://reviews.llvm.org/D7596
llvm-svn: 229311
when that will allow it to lower with a single permute instead of
multiple permutes.
It tries to detect when it will only have to do a single permute in
either case to maximize folding of loads and such.
This cuts a *lot* of the avx2 shuffle permute counts in half. =]
llvm-svn: 229309
vectors and detect equivalent inputs.
This lets the code match unpck-style instructions when only one of the
inputs are lined up but the other input is a splat and so which lanes we
pull from doesn't matter. Today, this doesn't really happen, but just by
accident. I have a patch that normalizes how we shuffle splats, and with
that patch this will be necessary for a lot of the mask equivalence
tests to work.
I don't really know how to write a test case for this specific change
until the other change lands though.
llvm-svn: 229307
don't try to do element insertion for non-zero-index floating point
vectors.
We don't have any useful patterns or lowering for element insertion into
high elements of a floating point vector, and the generic shuffle
lowering will end up being better -- namely it will fall back to unpck.
But we should try to handle other forms of element insertion before
matching unpck patterns.
While this doesn't matter much right now, I'm working on a patch that
makes unpck matching much more powerful, and that patch will break
without this re-ordering.
llvm-svn: 229306
I was somewhat surprised this pattern really came up, but it does. It
seems better to just directly handle it than try to special case every
place where we end up forming a shuffle that devolves to a shuffle of
a zero vector.
llvm-svn: 229301
subvectors from buildvectors. That doesn't really make any sense and it
breaks all of the down-stream matching of buildvectors to cleverly lower
shuffles.
With this, we now get the shift-based lowering of 256-bit vector
shuffles with AVX1 when we split them into 128-bit vectors. We also do
much better on the zero-extension patterns, although there remains quite
a bit of room for improvement here.
llvm-svn: 229299
least in theory.
I don't actually have a test case that benefits from this, but
theoretically, it could come up, and I don't want to try to think about
whether this is the culprit or something else is, so I'd rather just
make this code powerful. =/ Makes me sad that I can't really test it
though.
llvm-svn: 229298
lowerings -- one which decomposes into an initial blend followed by
a permute.
Particularly on newer chips, blends are handled independently of
shuffles and so this is much less bottlenecked on the single port that
floating point shuffles are executed with on Intel.
I'll be adding this lowering to a bunch of other code paths in
subsequent commits to handle still more places where we can effectively
leverage blends when they're available in the ISA.
llvm-svn: 229292
Canonicalize access to function attributes to use the simpler API.
getAttributes().getAttribute(AttributeSet::FunctionIndex, Kind)
=> getFnAttribute(Kind)
getAttributes().hasAttribute(AttributeSet::FunctionIndex, Kind)
=> hasFnAttribute(Kind)
llvm-svn: 229214
Constant pool entries are uniqued by their contents regardless of their
type. This means that a pshufb can have a shuffle mask which isn't a
simple array of bytes.
The code path which attempts to decode the mask didn't check for
failure, causing PR22559.
llvm-svn: 228979
Using KORTESTW for comparison i1 value with zero was wrong since the instruction tests 16 bits.
KORTESTW may be used with KSHIFTL+KSHIFTR that clean the 15 upper bits.
I removed (X86cmp i1, 0) pattern and zero-extend i1 to i8 and then use TESTB.
There are some cases where i1 is in the mask register and the upper bits are already zeroed.
Then KORTESTW is the better solution, but it is subject for optimization.
Meanwhile, I'm fixing the correctness issue.
llvm-svn: 228916
Simply loading or storing the frame pointer is not sufficient for
Windows targets. Instead, create a synthetic frame object that we will
lower later. References to this synthetic object will be replaced with
the correct reference to the frame address.
llvm-svn: 228748
The combine that forms extloads used to be disabled on vector types,
because "None of the supported targets knows how to perform load and
sign extend on vectors in one instruction."
That's not entirely true, since at least SSE4.1 X86 knows how to do
those sextloads/zextloads (with PMOVS/ZX).
But there are several aspects to getting this right.
First, vector extloads are controlled by a profitability callback.
For instance, on ARM, several instructions have folded extload forms,
so it's not always beneficial to create an extload node (and trying to
match extloads is a whole 'nother can of worms).
The interesting optimization enables folding of s/zextloads to illegal
(splittable) vector types, expanding them into smaller legal extloads.
It's not ideal (it introduces some legalization-like behavior in the
combine) but it's better than the obvious alternative: form illegal
extloads, and later try to split them up. If you do that, you might
generate extloads that can't be split up, but have a valid ext+load
expansion. At vector-op legalization time, it's too late to generate
this kind of code, so you end up forced to scalarize. It's better to
just avoid creating egregiously illegal nodes.
This optimization is enabled unconditionally on X86.
Note that the splitting combine is happy with "custom" extloads. As
is, this bypasses the actual custom lowering, and just unrolls the
extload. But from what I've seen, this is still much better than the
current custom lowering, which does some kind of unrolling at the end
anyway (see for instance load_sext_4i8_to_4i64 on SSE2, and the added
FIXME).
Also note that the existing combine that forms extloads is now also
enabled on legal vectors. This doesn't have a big effect on X86
(because sext+load is usually combined to sext_inreg+aextload).
On ARM it fires on some rare occasions; that's for a separate commit.
Differential Revision: http://reviews.llvm.org/D6904
llvm-svn: 228325
The return value's address must be returned in %rax.
i.e. the callee needs to copy the sret argument (%rdi)
into the return value (%rax).
This probably won't manifest as a bug when the caller is LLVM-compiled
code. But it is an ABI guarantee and tools expect it.
llvm-svn: 228321
Implement a BITCAST dag combine to transform i32->mmx conversion patterns
into a X86 specific node (MMX_MOVW2D) and guarantee that moves between
i32 and x86mmx are better handled, i.e., don't use store-load to do the
conversion..
llvm-svn: 228293
This is the simplest form of bit-math based blending which only fires
when we are blending with zero and is relatively profitable. I've only
enabled this path on very specific lowering strategies. I'm planning to
widen its applicability in subsequent patches, but so far you'll notice
that even though we get fewer shufps instructions, we *still* do the bit
math in the FP execution port. I'm looking into why this is still
happening.
llvm-svn: 228124
Patch to match cases where shuffle masks can be reduced to bit shifts. Similar to byte shift shuffle matching from D5699.
Differential Revision: http://reviews.llvm.org/D6649
llvm-svn: 228047
This patch adds general shuffle pattern matching for the MOVQ zero-extend instruction (copy lower 64bits, zero upper) for all 128-bit integer vectors, it is added as a fallback test in lowerVectorShuffleAsZeroOrAnyExtend.
llvm-svn: 228022
This patch detects consecutive vector loads using the existing
EltsFromConsecutiveLoads() logic. This fixes:
http://llvm.org/bugs/show_bug.cgi?id=22329
This patch effectively reverts the tablegen additions of D6492 /
http://reviews.llvm.org/rL224344 ...which in hindsight were a horrible hack.
The test cases that were added with that patch are simply modified to load
from varying offsets of a base pointer. These loads did not match the existing
tablegen patterns.
A happy side effect of doing this optimization earlier is that we can now fold
the load into a math op where possible; this is shown in some of the updated
checks in the test file.
Differential Revision: http://reviews.llvm.org/D7303
llvm-svn: 228006
Improve EXTRACT_VECTOR_ELT DAG combine to catch conversion patterns
between x86mmx and i32 with more layers of indirection.
Before:
movq2dq %mm0, %xmm0
movd %xmm0, %eax
After:
movd %mm0, %eax
llvm-svn: 227969