Most of these shifts are extended to vXi16 so we don't gain anything from forcing another round of generic shift lowering - we know these extended cases are legal constant splat shifts.
llvm-svn: 340307
Due to some splat handling code in getVectorShuffle, its possible for NewV1/NewV2 to have their mask modified from what is requested. This can lead to cycles being created in the DAG.
This patch examines the returned mask and makes sure its different. Long term we may need to look closer at that splat code in getVectorShuffle, or add more splat awareness to getVectorShuffle.
Fixes PR38639
Differential Revision: https://reviews.llvm.org/D50981
llvm-svn: 340214
We can safely avoid interfering with the subus combine if both inputs are freely truncatable. Either both extends, or an extend and a constant vector.
Differential Revision: https://reviews.llvm.org/D50878
llvm-svn: 340212
We were basically assuming only one operand of the compare could be an ADD node and using that to swap operands. But we can have a normal add followed by a saturing add.
This rewrites the canonicalization to just be based on the condition code.
llvm-svn: 340134
The code already support 128 and 256 and even knows to split 256 for AVX1. So we really just needed to stop looking for specific VTs and subtarget features and just look for legal VTs with i8/i16 elements.
While there, add some curly braces around outer if statement bodies that contain only another if. It makes all the closing curly braces look more regular.
llvm-svn: 340128
Extending the concept introduced in D49562, this patch lowers constant vXi8 ISD::SRL/ISD::SRA by zero/sign extending to vXi16 and using PMULLW and then truncating the high 8 bits of the result.
Differential Revision: https://reviews.llvm.org/D50781
llvm-svn: 340062
isOnlyUserOf is a little heavier because it allows the node to be used multiple times by the other node. In this case we are looking at a truncate which only has one operand so we know it can only use it once. Thus hasOneUse is better.
llvm-svn: 340059
test/CodeGen/X86/shadow-stack.ll has the following machine verifier
errors:
```
*** Bad machine code: Using a killed virtual register ***
- function: bar
- basic block: %bb.6 entry (0x7fdc81857818)
- instruction: %3:gr64 = MOV64rm killed %2:gr64, 1, $noreg, 8, $noreg
- operand 1: killed %2:gr64
*** Bad machine code: Using a killed virtual register ***
- function: bar
- basic block: %bb.6 entry (0x7fdc81857818)
- instruction: $rsp = MOV64rm killed %2:gr64, 1, $noreg, 16, $noreg
- operand 1: killed %2:gr64
*** Bad machine code: Virtual register killed in block, but needed live out. ***
- function: bar
- basic block: %bb.2 entry (0x7fdc818574f8)
Virtual register %2 is used after the block.
```
The fix here is to only copy the machine operand's register without the
kill flags for all the instructions except the very last one of the
sequence.
I had to insert dummy PHIs in the test case to force the NoPHI function
property to be set to false. More on this here: https://llvm.org/PR38439
Differential Revision: https://reviews.llvm.org/D50260
llvm-svn: 340033
a generically extensible collection of extra info attached to
a `MachineInstr`.
The primary change here is cleaning up the APIs used for setting and
manipulating the `MachineMemOperand` pointer arrays so chat we can
change how they are allocated.
Then we introduce an extra info object that using the trailing object
pattern to attach some number of MMOs but also other extra info. The
design of this is specifically so that this extra info has a fixed
necessary cost (the header tracking what extra info is included) and
everything else can be tail allocated. This pattern works especially
well with a `BumpPtrAllocator` which we use here.
I've also added the basic scaffolding for putting interesting pointers
into this, namely pre- and post-instruction symbols. These aren't used
anywhere yet, they're just there to ensure I've actually gotten the data
structure types correct. I'll flesh out support for these in
a subsequent patch (MIR dumping, parsing, the works).
Finally, I've included an optimization where we store any single pointer
inline in the `MachineInstr` to avoid the allocation overhead. This is
expected to be the overwhelmingly most common case and so should avoid
any memory usage growth due to slightly less clever / dense allocation
when dealing with >1 MMO. This did require several ergonomic
improvements to the `PointerSumType` to reasonably support the various
usage models.
This also has a side effect of freeing up 8 bits within the
`MachineInstr` which could be repurposed for something else.
The suggested direction here came largely from Hal Finkel. I hope it was
worth it. ;] It does hopefully clear a path for subsequent extensions
w/o nearly as much leg work. Lots of thanks to Reid and Justin for
careful reviews and ideas about how to do all of this.
Differential Revision: https://reviews.llvm.org/D50701
llvm-svn: 339940
To lower this we now create a new V1 containing the low half of both sources and a new V2 containing the upper half of both sources. Then we created a repeated lane shuffle of those new sources to create the final result.
This fixes PR35833
Differential Revison: https://reviews.llvm.org/D41794
llvm-svn: 339818
AVX512 added new versions of these intrinsics that take a rounding mode. If the rounding mode is 4 the new intrinsics are equivalent to the old intrinsics.
The AVX512 intrinsics were being lowered to ISD opcodes, but the legacy SSE intrinsics were left as intrinsics. This resulted in the AVX512 instructions needing separate patterns for the ISD opcodes and the legacy SSE intrinsics.
Now we convert SSE intrinsics and AVX512 intrinsics with rounding mode 4 to the same ISD opcode so we can share the isel patterns.
llvm-svn: 339749
rL339686 added the case where a faux shuffle might have repeated shuffle inputs coming from either side of the OR().
This patch improves the insertion of the inputs into the source ops lists to account for this, as well as making it trivial to add support for shuffles with more than 2 inputs in the future.
llvm-svn: 339696
Summary: This revision improves previous version (rL330322) which has been reverted due to crashes.
This is the patch that lowers x86 intrinsics to native IR
in order to enable optimizations. The patch also includes folding
of previously missing saturation patterns so that IR emits the same
machine instructions as the intrinsics.
Reviewers: craig.topper, spatel, RKSimon
Reviewed By: craig.topper
Subscribers: mike.dvoretsky, DavidKreitzer, sroland, llvm-commits
Differential Revision: https://reviews.llvm.org/D46179
llvm-svn: 339650
As discussed on D41794, we have many cases where we fail to combine shuffles as the input operands have other uses.
This patch permits these shuffles to be combined as long as they don't introduce additional variable shuffle masks, which should reduce instruction dependencies and allow the total number of shuffles to still drop without increasing the constant pool.
However, this may mean that some memory folds may no longer occur, and on pre-AVX require the occasional extra register move.
This also exposes some poor PMULDQ/PMULUDQ codegen which was doing unnecessary upper/lower calculations which will in fact fold to zero/undef - the fix will be added in a followup commit.
Differential Revision: https://reviews.llvm.org/D50328
llvm-svn: 339335
Src0 doesn't really convey any meaning to what the operand is. Passthru matches what's used in the documentation for the intrinsic this comes from.
llvm-svn: 339101
Summary:
Expand isFNEG so that we generate the appropriate F(N)M(ADD|SUB)
instructions in more cases. For example, the following sequence
a = _mm256_broadcast_ss(f)
d = _mm256_fnmadd_ps(a, b, c)
generates an fsub and fma without this patch and an fnma with this
change.
Reviewers: craig.topper
Subscribers: llvm-commits, davidxl, wmi
Differential Revision: https://reviews.llvm.org/D48467
llvm-svn: 339043
Clang uses "ctpop & 1" to implement __builtin_parity. If the popcnt instruction isn't supported this generates a large amount of code to calculate the population count. Instead we can bisect the data down to a single byte using xor and then check the parity flag.
Even when popcnt is supported, its still a good idea to split 64-bit data on 32-bit targets using an xor in front of a single popcnt. Otherwise we get two popcnts and an add before the and.
I've specifically targeted this at the sizes supported by clang builtins, but we could generalize this if we think that's useful.
Differential Revision: https://reviews.llvm.org/D50165
llvm-svn: 338907
Move all the patterns to X86InstrVecCompiler.td so we can keep SSE/AVX/AVX512 all in one place.
To save some patterns we'll use an existing DAG combine to convert f128 fand/for/fxor to integer when sse2 is enabled. This allows use to reuse all the existing patterns for v2i64.
I believe this now makes SHA instructions the only case where VEX/EVEX and legacy encoded instructions could be generated simultaneously.
llvm-svn: 338821
We now emit a move of -1 before the cmov and do the addition after the cmov just like the case with an extra addition.
This may be slightly worse for code size, but is more consistent with other compilers. And we might be able to hoist the mov -1 outside of loops.
llvm-svn: 338613
There is nothing x86-specific about this code, so it'd be nice to make this available for other targets to use in the future (and get it out of X86ISelLowering!).
Differential Revision: https://reviews.llvm.org/D50083
llvm-svn: 338586
It's not strictly required by the transform of the cmov and the add, but it makes sure we restrict it to the cases we know we want to match.
While there canonicalize the operand order of the cmov to simplify the matching and emitting code.
llvm-svn: 338492
As was done for vector rotations, we can efficiently use ISD::MULHU for vXi8/vXi16 ISD::SRL lowering.
Shift-by-zero cases are still problematic (mainly on v32i8 due to extra AND/ANDN/OR or VPBLENDVB blend masks but v8i16/v16i16 aren't great either if PBLENDW fails) so I've limited this first patch to known non-zero cases if we can't easily use PBLENDW.
Differential Revision: https://reviews.llvm.org/D49562
llvm-svn: 338407
Summary:
Similar to D49636, but for PMADDUBSW. This instruction has the additional complexity that the addition of the two products saturates to 16-bits rather than wrapping around. And one operand is treated as signed and the other as unsigned.
A C example that triggers this pattern
```
static const int N = 128;
int8_t A[2*N];
uint8_t B[2*N];
int16_t C[N];
void foo() {
for (int i = 0; i != N; ++i)
C[i] = MIN(MAX((int16_t)A[2*i]*(int16_t)B[2*i] + (int16_t)A[2*i+1]*(int16_t)B[2*i+1], -32768), 32767);
}
```
Reviewers: RKSimon, spatel, zvi
Reviewed By: RKSimon, zvi
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D49829
llvm-svn: 338402
isFNEG was duplicating much of what was done by getTargetConstantBitsFromNode in its own calls to getTargetConstantFromNode.
Noticed while reviewing D48467.
llvm-svn: 338358
Not sure why they were being explicitly excluded, but I believe all the math inside the if works. I changed the absolute value to be uint64_t instead of int64_t so INT64_MIN+1 wouldn't be signed wrap.
llvm-svn: 338101
Summary:
This is the pattern you get from the loop vectorizer for something like this
int16_t A[1024];
int16_t B[1024];
int32_t C[512];
void pmaddwd() {
for (int i = 0; i != 512; ++i)
C[i] = (A[2*i]*B[2*i]) + (A[2*i+1]*B[2*i+1]);
}
In this case we will have (add (mul (build_vector), (build_vector)), (mul (build_vector), (build_vector))). This is different than the pattern we currently match which has the build_vectors between an add and a single multiply. I'm not sure what C code would get you that pattern.
Reviewers: RKSimon, spatel, zvi
Reviewed By: zvi
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D49636
llvm-svn: 338097
If this happens the operands aren't updated and the existing node is returned. Make sure we pass this existing node up to the DAG combiner so that a proper replacement happens. Otherwise we get stuck in an infinite loop with an unoptimized node.
llvm-svn: 338090
I'm not sure if this was trying to avoid optimizing the new nodes further or what. Or maybe to prevent a cycle if something tried to reform the multiply? But I don't think its a reliable way to do that. If the user of the expanded multiply is visited by the DAGCombiner after this conversion happens, the DAGCombiner will check its operands, see that they haven't been visited by the DAGCombiner before and it will then add the first node to the worklist. This process will repeat until all the new nodes are visited.
So this seems like an unreliable prevention at best. So this patch just returns the new nodes like any other combine. If this starts causing problems we can try to add target specific nodes or something to more directly prevent optimizations.
Now that we handle the combine normally, we can combine any negates the mul expansion creates into their users since those will be visited now.
llvm-svn: 338007
These calls were making sure some newly created nodes were added to worklist, but the DAGCombiner has internal support for ensuring it has visited all nodes. Any time it visits a node it ensures the operands have been queued to be visited as well. This means if we only need to return the last new node. The DAGCombiner will take care of adding its inputs thus walking backwards through all the new nodes.
llvm-svn: 337996
- Avoid duplication of regmask size calculation.
- Simplify allocateRegisterMask() call.
- Rename allocateRegisterMask() to allocateRegMask() to be consistent
with naming in MachineOperand.
llvm-svn: 337986
We generated a subtract for the power of 2 minus one then negated the result. The negate can be optimized away by swapping the subtract operands, but DAG combine doesn't know how to do that and we don't add any of the new nodes to the worklist anyway.
This patch makes use explicitly emit the swapped subtract.
llvm-svn: 337858
Use a left shift and 2 subtracts like we do for 30. Move this out from behind the slow lea check since it doesn't even use an LEA.
Use this for multiply by 14 as well.
llvm-svn: 337856
This seems to be a net improvement. There's still an issue under avx512f where we have a 512-bit vpaddd, but not vpmaddwd so we end up doing two 256-bit vpmaddwds and inserting the results before a 512-bit vpaddd. It might be better to do two 512-bits paddds with zeros in the upper half. Same number of instructions, but breaks a dependency.
llvm-svn: 337656
Ideally our ISD node types going into the isel table would have types consistent with their instruction domain. This prevents us having to duplicate patterns with different types for the same instruction.
Unfortunately, it seems our shuffle combining is currently relying on this a little remove some bitcasts. This seems to enable some switching between shufps and shufd. Hopefully there's some way we can address this in the combining.
Differential Revision: https://reviews.llvm.org/D49280
llvm-svn: 337590
CombineTo is most useful when you need to replace multiple results, avoid the worklist management, or you need to something else after the combine, etc. Otherwise you should be able to just return the new node and let DAGCombiner go through its usual worklist code.
All of the places changed in this patch look to be standard cases where we should be able to use the more stand behavior of just returning the new node.
Differential Revision: https://reviews.llvm.org/D49569
llvm-svn: 337589
We can safely use getConstant here as we're still lowering, which allows constant folding to kick in and simplify the vector shift codegen.
Noticed while working on D49562.
llvm-svn: 337578
This is an early step towards using SimplifyDemandedVectorElts for target shuffle combining - this merely moves the existing X86ISD::VBROADCAST simplification code to use the SimplifyDemandedVectorElts mechanism.
Adds X86TargetLowering::SimplifyDemandedVectorEltsForTargetNode to handle X86ISD::VBROADCAST - in time we can support all target shuffles (and other ops) here.
llvm-svn: 337547
We have a number of cases where we fail to reduce vector op widths, performing the op in a larger vector and then extracting a subvector. This is often because by default it would create illegal types.
This peephole patch attempts to handle a few common cases detailed in PR36761, which typically involved extension+conversion to vX2f64 types.
Differential Revision: https://reviews.llvm.org/D49556
llvm-svn: 337500
Returning SDValue() means nothing was changed. Returning the result of CombineTo returns the first argument of CombineTo. This is specially detected by DAGCombiner as meaning that something changed, but worklist management was already taken care of.
I think the only real effect of this change is that we now properly update the Statistic the counts the number of combines performed. That's the only thing between the check for null and the check for N in the DAGCombiner.
llvm-svn: 337491
As discussed on PR38197, this canonicalizes MOVS*(N0, OP(N0, N1)) --> MOVS*(N0, SCALAR_TO_VECTOR(OP(N0[0], N1[0])))
This returns the scalar-fp codegen lost by rL336971.
Additionally it handles the OP(N1, N0)) case for commutable (FADD/FMUL) ops.
Differential Revision: https://reviews.llvm.org/D49474
llvm-svn: 337419
When rL336971 removed the scalar-fp isel patterns, we lost the need for this canonicalization - commutation/folding can handle everything else.
llvm-svn: 337387
I'm trying to restrict the MOVLHPS/MOVHLPS ISD nodes to SSE1 only. With SSE2 we can use unpcks. I believe this will allow some patterns to be cleaned up to require fewer bitcasts.
I've put in an odd isel hack to still select MOVHLPS instruction from the unpckh node to avoid changing tests and because movhlps is a shorter encoding. Ideally we'd do execution domain switching on this, but the operands are in the wrong order and are tied. We might be able to try a commute in the domain switching using custom code.
We already support domain switching for UNPCKLPD and MOVLHPS.
llvm-svn: 337348
This unfortunately requires a bunch of bitcasts to be added added to SUBREG_TO_REG, COPY_TO_REGCLASS, and instructions in output patterns. Otherwise tablegen seems to default to picking f128 and then we fail when something tries to get the register class for f128 which isn't always valid.
The test changes are because we were previously mixing fr128 and vr128 due to contrainRegClass finding FR128 first and passes like live range shrinking weren't handling that well.
llvm-svn: 337147
canWidenShuffleElements can do a better job if given a mask with ZeroableElements info. Apparently, ZeroableElements was being only used to identify AllZero candidates, but possibly we could plug it into more shuffle matchers.
Original Patch by Zvi Rackover @zvi
Differential Revision: https://reviews.llvm.org/D42044
llvm-svn: 336903
Noticed while updating D42044, lowerV2X128VectorShuffle can improve the shuffle mask with the zeroable data to create a target shuffle mask to recognise more 'zero upper 128' patterns.
NOTE: lowerV4X128VectorShuffle could benefit as well but the code needs refactoring first to discriminate between SM_SentinelUndef and SM_SentinelZero for negative shuffle indices.
Differential Revision: https://reviews.llvm.org/D49092
llvm-svn: 336900
We now use llvm.fma.f32/f64 or llvm.x86.fmadd.f32/f64 intrinsics that use scalar types rather than vector types. So we don't these special ISD nodes that operate on the lowest element of a vector.
llvm-svn: 336883
This converts them to what clang is now using for codegen. Unfortunately, there seem to be a few kinks to work out still. I'll try to address with follow up patches.
llvm-svn: 336871
Summary:
These changes cover the PR#31399.
Now the ffs(x) function is lowered to (x != 0) ? llvm.cttz(x) + 1 : 0
and it corresponds to the following llvm code:
%cnt = tail call i32 @llvm.cttz.i32(i32 %v, i1 true)
%tobool = icmp eq i32 %v, 0
%.op = add nuw nsw i32 %cnt, 1
%add = select i1 %tobool, i32 0, i32 %.op
and x86 asm code:
bsfl %edi, %ecx
addl $1, %ecx
testl %edi, %edi
movl $0, %eax
cmovnel %ecx, %eax
In this case the 'test' instruction can't be eliminated because
the 'add' instruction modifies the EFLAGS, namely, ZF flag
that is set by the 'bsf' instruction when 'x' is zero.
We now produce the following code:
bsfl %edi, %ecx
movl $-1, %eax
cmovnel %ecx, %eax
addl $1, %eax
Patch by Ivan Kulagin
Reviewers: davide, craig.topper, spatel, RKSimon
Reviewed By: craig.topper
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D48765
llvm-svn: 336768
These ISD nodes try to select the MOVLPS and MOVLPD instructions which are special load only instructions. They load data and merge it into the lower 64-bits of an XMM register. They are logically equivalent to our MOVSD node plus a load.
There was only one place in X86ISelLowering that used MOVLPD and no places that selected MOVLPS. The one place that selected MOVLPD had to choose between it and MOVSD based on whether there was a load. But lowering is too early to tell if the load can really be folded. So in isel we have patterns that use MOVSD for MOVLPD if we can't find a load.
We also had patterns that select the MOVLPD instruction for a MOVSD if we can find a load, but didn't choose the MOVLPD ISD opcode for some reason.
So it seems better to just standardize on MOVSD ISD opcode and manage MOVSD vs MOVLPD instruction with isel patterns.
llvm-svn: 336728
Now that rL336250 has landed, we should prefer 2 immediate shifts + a shuffle blend over performing a multiply. Despite the increase in instructions, this is quicker (especially for slow v4i32 multiplies), avoid loads and constant pool usage. It does mean however that we increase register pressure. The code size will go up a little but by less than what we save on the constant pool data.
This patch also adds support for v16i16 to the BLEND(SHIFT(v,c1),SHIFT(v,c2)) combine, and also prevents blending on pre-SSE41 shifts if it would introduce extra blend masks/constant pool usage.
Differential Revision: https://reviews.llvm.org/D48936
llvm-svn: 336642
Summary:
This adds a reverse transform for the instcombine canonicalizations
that were added in D47980, D47981.
As discussed later, that was worse at least for the code size,
and potentially for the performance, too.
https://rise4fun.com/Alive/Zmpl
Reviewers: craig.topper, RKSimon, spatel
Reviewed By: spatel
Subscribers: reames, llvm-commits
Differential Revision: https://reviews.llvm.org/D48768
llvm-svn: 336585
This replaces some asserts in lowerV2F64VectorShuffle with the similar asserts from lowerVIF64VectorShuffle which are more readable. The original asserts mentioned a blend, but there's no guarantee that it is a blend.
Also remove an if that the asserts prove is always true. Mask[0] is always less than 2 and Mask[1] is always at least 2. Therefore (Mask[0] >= 2) + (Mask[1] >= 2) == 1 must wlays be true.
llvm-svn: 336517
Pre-AVX512 (which can perform a quick extend/shift/truncate), extending to 2 v8i16 for the PMULLW and then truncating is more performant than relying on the generic PBLENDVB vXi8 shift path and uses a similar amount of mask constant pool data.
Differential Revision: https://reviews.llvm.org/D48963
llvm-svn: 336513
Splits off isKnownNeverZeroFloat to handle +/- 0 float cases.
This will make it easier to be more aggressive with the integer isKnownNeverZero tests (similar to ValueTracking), use computeKnownBits etc.
Differential Revision: https://reviews.llvm.org/D48969
llvm-svn: 336492
It's a bit neater to write T.isIntOrPtrTy() over `T.isIntegerTy() ||
T.isPointerTy()`.
I used Python's re.sub with this regex to update users:
r'([\w.\->()]+)isIntegerTy\(\)\s*\|\|\s*\1isPointerTy\(\)'
llvm-svn: 336462
The intrinsics can be implemented with a f32/f64 llvm.fma intrinsic and an insert into a zero vector.
There are a couple regressions here due to SelectionDAG not being able to pull an fneg through an extract_vector_elt. I'm not super worried about this though as InstCombine should be able to do it before we get to SelectionDAG.
llvm-svn: 336416
This upgrades all of the intrinsics to use fneg instructions to convert fma into fmsub/fnmsub/fnmadd/fmsubadd. And uses a select instruction for masking.
This matches how clang uses the intrinsics these days.
llvm-svn: 336409
Previously we could only negate the FMADD opcodes. This used to be mostly ok when we lowered FMA intrinsics during lowering. But with the move to llvm.fma from target specific intrinsics, we can combine (fneg (fma)) to (fmsub) earlier. So if we start with (fneg (fma (fneg))) we would get stuck at (fmsub (fneg)).
This patch fixes that so we can also combine things like (fmsub (fneg)).
llvm-svn: 336304
We were only doing this for basic blends, despite shuffle lowering now being good enough to handle more complex blends. This means that the two v8i16 splat shifts are performed in parallel instead of serially as the general shift case.
Reapplied with a fixed (extra null tests) version of rL336113 after reversion in rL336189 - extra test case added at rL336247.
llvm-svn: 336250