增加自封珠子的技能
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@ -1434,6 +1434,9 @@ function parseSkillDescription(skill) {
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case 214: //封自己的技能
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case 214: //封自己的技能
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str = `${sk[0]}回合内,玩家自身队伍无法使用主动技能`;
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str = `${sk[0]}回合内,玩家自身队伍无法使用主动技能`;
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break;
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break;
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case 215: //十字属性珠+C
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str = `${sk[0]}回合内,${getOrbsAttrString(sk[1])}宝珠无法消除`;
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break;
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case 218: //坐自己
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case 218: //坐自己
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str = `自身以外的宠物技能坐下↓${sk[0]}${sk[0]!=sk[1]?`~${sk[1]}`:""}回合`;
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str = `自身以外的宠物技能坐下↓${sk[0]}${sk[0]!=sk[1]?`~${sk[1]}`:""}回合`;
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break;
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break;
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@ -2489,6 +2492,16 @@ function parseSkillDescription(skill) {
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return subskills.some(subskill=>subskill.type == searchType);
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return subskills.some(subskill=>subskill.type == searchType);
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}
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}
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})},
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})},
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{name:"自封消珠(能干啥?)",function:cards=>cards.filter(card=>{
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const searchType = 215;
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const skill = Skills[card.activeSkillId];
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if (skill.type == searchType)
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return true;
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else if (skill.type == 116 || skill.type == 118){
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const subskills = skill.params.map(id=>Skills[id]);
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return subskills.some(subskill=>subskill.type == searchType);
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}
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})},
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]},
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]},
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{group:"-----锁珠类-----", functions: [
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{group:"-----锁珠类-----", functions: [
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{name:"解锁",function:cards=>cards.filter(card=>{
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{name:"解锁",function:cards=>cards.filter(card=>{
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