138 lines
6.1 KiB
Plaintext
138 lines
6.1 KiB
Plaintext
#include "upscale.cuh"
|
|
|
|
static __global__ void upscale_f32(const float * x, float * dst,
|
|
const int nb00, const int nb01, const int nb02, const int nb03,
|
|
const int ne10, const int ne11, const int ne12, const int ne13,
|
|
const float sf0, const float sf1, const float sf2, const float sf3) {
|
|
int index = threadIdx.x + blockIdx.x * blockDim.x;
|
|
if (index >= ne10 * ne11 * ne12 * ne13) {
|
|
return;
|
|
}
|
|
|
|
int i10 = index % ne10;
|
|
int i11 = (index / ne10) % ne11;
|
|
int i12 = (index / (ne10 * ne11)) % ne12;
|
|
int i13 = (index / (ne10 * ne11 * ne12)) % ne13;
|
|
|
|
int i00 = i10 / sf0;
|
|
int i01 = i11 / sf1;
|
|
int i02 = i12 / sf2;
|
|
int i03 = i13 / sf3;
|
|
|
|
dst[index] = *( (const float *)((const char *)x + i03 * nb03 + i02 * nb02 + i01 * nb01 + i00 * nb00) );
|
|
}
|
|
|
|
static __global__ void upscale_f32_bilinear(const float * x, float * dst,
|
|
const int nb00, const int nb01, const int nb02, const int nb03,
|
|
const int ne00_src, const int ne01_src,
|
|
const int ne10_dst, const int ne11_dst, const int ne12_dst, const int ne13_dst,
|
|
const float sf0, const float sf1, const float sf2, const float sf3,
|
|
const float pixel_offset) {
|
|
const int64_t index = threadIdx.x + blockIdx.x * blockDim.x;
|
|
const int64_t dst_total_elements = ne10_dst * ne11_dst * ne12_dst * ne13_dst;
|
|
|
|
if (index >= dst_total_elements) {
|
|
return;
|
|
}
|
|
|
|
const int i10_dst = index % ne10_dst;
|
|
const int i11_dst = (index / ne10_dst) % ne11_dst;
|
|
const int i12_dst = (index / (ne10_dst * ne11_dst)) % ne12_dst;
|
|
const int i13_dst = index / (ne10_dst * ne11_dst * ne12_dst);
|
|
|
|
const int i02_src = (int)(i12_dst / sf2);
|
|
const int i03_src = (int)(i13_dst / sf3);
|
|
|
|
const float y_src_f = ((float)i11_dst + pixel_offset) / sf1 - pixel_offset;
|
|
int y0_src = (int)floorf(y_src_f);
|
|
int y1_src = y0_src + 1;
|
|
|
|
y0_src = max(0, min(y0_src, ne01_src - 1));
|
|
y1_src = max(0, min(y1_src, ne01_src - 1));
|
|
|
|
float dy = y_src_f - (float)y0_src;
|
|
dy = max(0.0f, min(dy, 1.0f));
|
|
|
|
float x_src_f = ((float)i10_dst + pixel_offset) / sf0 - pixel_offset;
|
|
int x0_src = (int)floorf(x_src_f);
|
|
int x1_src = x0_src + 1;
|
|
|
|
x0_src = max(0, min(x0_src, ne00_src - 1));
|
|
x1_src = max(0, min(x1_src, ne00_src - 1));
|
|
|
|
float dx = x_src_f - (float)x0_src;
|
|
dx = max(0.0f, min(dx, 1.0f));
|
|
|
|
const float * p_a = (const float *)((const char *)x + (int64_t)x0_src * nb00 + (int64_t)y0_src * nb01 + (int64_t)i02_src * nb02 + (int64_t)i03_src * nb03);
|
|
const float * p_b = (const float *)((const char *)x + (int64_t)x1_src * nb00 + (int64_t)y0_src * nb01 + (int64_t)i02_src * nb02 + (int64_t)i03_src * nb03);
|
|
const float * p_c = (const float *)((const char *)x + (int64_t)x0_src * nb00 + (int64_t)y1_src * nb01 + (int64_t)i02_src * nb02 + (int64_t)i03_src * nb03);
|
|
const float * p_d = (const float *)((const char *)x + (int64_t)x1_src * nb00 + (int64_t)y1_src * nb01 + (int64_t)i02_src * nb02 + (int64_t)i03_src * nb03);
|
|
|
|
const float val_a = *p_a;
|
|
const float val_b = *p_b;
|
|
const float val_c = *p_c;
|
|
const float val_d = *p_d;
|
|
|
|
float result = val_a * (1.0f - dx) * (1.0f - dy) +
|
|
val_b * dx * (1.0f - dy) +
|
|
val_c * (1.0f - dx) * dy +
|
|
val_d * dx * dy;
|
|
|
|
dst[index] = result;
|
|
}
|
|
|
|
static void upscale_f32_cuda(const float * x, float * dst,
|
|
const int nb00, const int nb01, const int nb02, const int nb03,
|
|
const int ne10, const int ne11, const int ne12, const int ne13,
|
|
const float sf0, const float sf1, const float sf2, const float sf3,
|
|
cudaStream_t stream) {
|
|
const int64_t dst_size = ne10 * ne11 * ne12 * ne13;
|
|
const int64_t num_blocks = (dst_size + CUDA_UPSCALE_BLOCK_SIZE - 1) / CUDA_UPSCALE_BLOCK_SIZE;
|
|
|
|
upscale_f32<<<num_blocks, CUDA_UPSCALE_BLOCK_SIZE,0,stream>>>(x, dst, nb00, nb01, nb02, nb03, ne10, ne11, ne12, ne13, sf0, sf1, sf2, sf3);
|
|
}
|
|
|
|
static void upscale_f32_bilinear_cuda(const float * x, float * dst,
|
|
const int nb00, const int nb01, const int nb02, const int nb03,
|
|
const int ne00_src, const int ne01_src,
|
|
const int ne10_dst, const int ne11_dst, const int ne12_dst, const int ne13_dst,
|
|
const float sf0, const float sf1, const float sf2, const float sf3,
|
|
const float pixel_offset, cudaStream_t stream) {
|
|
const int64_t dst_size = ne10_dst * ne11_dst * ne12_dst * ne13_dst;
|
|
const int64_t num_blocks = (dst_size + CUDA_UPSCALE_BLOCK_SIZE - 1) / CUDA_UPSCALE_BLOCK_SIZE;
|
|
|
|
upscale_f32_bilinear<<<num_blocks, CUDA_UPSCALE_BLOCK_SIZE,0,stream>>>(x, dst, nb00, nb01, nb02, nb03, ne00_src, ne01_src, ne10_dst, ne11_dst, ne12_dst, ne13_dst, sf0, sf1, sf2, sf3, pixel_offset);
|
|
}
|
|
|
|
void ggml_cuda_op_upscale(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
|
|
const ggml_tensor * src0 = dst->src[0];
|
|
const float * src0_d = (const float *)src0->data;
|
|
float * dst_d = (float *)dst->data;
|
|
cudaStream_t stream = ctx.stream();
|
|
|
|
GGML_ASSERT(src0->type == GGML_TYPE_F32);
|
|
GGML_ASSERT( dst->type == GGML_TYPE_F32);
|
|
|
|
const int mode_flags = dst->op_params[0];
|
|
const ggml_scale_mode mode = (ggml_scale_mode)(mode_flags & 0xFF);
|
|
|
|
float sf0 = (float)dst->ne[0]/src0->ne[0];
|
|
float sf1 = (float)dst->ne[1]/src0->ne[1];
|
|
float sf2 = (float)dst->ne[2]/src0->ne[2];
|
|
const float sf3 = (float)dst->ne[3]/src0->ne[3];
|
|
|
|
if (mode == GGML_SCALE_MODE_NEAREST) {
|
|
upscale_f32_cuda(src0_d, dst_d, src0->nb[0], src0->nb[1], src0->nb[2], src0->nb[3], dst->ne[0], dst->ne[1], dst->ne[2], dst->ne[3], sf0, sf1, sf2, sf3, stream);
|
|
} else if (mode == GGML_SCALE_MODE_BILINEAR) {
|
|
float pixel_offset = 0.5f;
|
|
if (mode_flags & GGML_SCALE_FLAG_ALIGN_CORNERS) {
|
|
sf0 = (float)(dst->ne[0] - 1) / (src0->ne[0] - 1);
|
|
sf1 = (float)(dst->ne[1] - 1) / (src0->ne[1] - 1);
|
|
pixel_offset = 0.0f;
|
|
}
|
|
upscale_f32_bilinear_cuda(src0_d, dst_d, src0->nb[0], src0->nb[1], src0->nb[2], src0->nb[3],
|
|
src0->ne[0], src0->ne[1], dst->ne[0], dst->ne[1], dst->ne[2], dst->ne[3],
|
|
sf0, sf1, sf2, sf3, pixel_offset, stream);
|
|
}
|
|
}
|