Add support for changing the stdout and stderr file in Lua's I/O library
and hook it up with the debugger's output and error file respectively
for the interactive Lua interpreter.
https://reviews.llvm.org/D82273
Add a way to quit the interactive script interpreter from a shell tests.
Currently, the only way (that I know) to exit the interactive Lua
interpreter is to send a EOF with CTRL-D. I noticed that the embedded
Python script interpreter accepts quit (while the regular python
interpreter doesn't). I've added a special case to the Lua interpreter
to do the same.
Differential revision: https://reviews.llvm.org/D82272
Executing commands below will get you bombarded by a wall of Python
command prompts (>>> ).
$ echo 'foo' | ./bin/lldb -o script
$ cat /tmp/script
script
print("foo")
$ lldb --source /tmp/script
The issue is that our custom input reader doesn't handle EOF. According
to the Python documentation, file.readline always includes a trailing
newline character unless the file ends with an incomplete line. An empty
string signals EOF. This patch raises an EOFError when that happens.
[1] https://docs.python.org/2/library/stdtypes.html#file.readline
Differential revision: https://reviews.llvm.org/D81898
Several SBAddress properties use the lldb.target or lldb.process
convenience variables which are only set under the interactive script
interpreter. Unfortunately, users have been using these properties in
Python script and commands. This patch raises a Python exception to
force users to use GetLoadAddress instead.
Differential revision: https://reviews.llvm.org/D80848
The reproducers currently only shadow the command interpreter. It would
be possible to make it work for the Lua interpreter which uses the
IOHandlerEditline under the hood, but the Python one runs a REPL in
Python itself so there's no (straightforward) way to shadow that.
Given that we already capture any API calls, this isn't super high on my
list of priorities.
The Python script interpreter makes the current debugger, target,
process, thread and frame available to interactive scripting sessions
through convenience variables. This patch does the same for Lua.
Differential revision: https://reviews.llvm.org/D71801
This ensures that breakpoint command honors the scripting language
passed with `-s`. Currently the argument ignores the actual language and
only uses it to differentiate between lldb and script commands.
Don't create a new lua state on every operation. Share a single state
across the lifetime of the script interpreter. Add simple locking to
prevent two threads from modifying the state concurrently.
This implements a very elementary Lua script interpreter. It supports
running a single command as well as running interactively. It uses
editline if available. It's still missing a bunch of stuff though. Some
things that I intentionally ingored for now are that I/O isn't properly
hooked up (so every print goes to stdout) and the non-editline support
which is not handling a bunch of corner cases. The latter is a matter of
reusing existing code in the Python interpreter.
Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html
Differential revision: https://reviews.llvm.org/D71234
Create a new test for lldb launched without a script interpreter and
move it under a new `ScriptInterpreter` directory. Also move
crashlog.test there for consistency.